Talk:Mew glitch: Difference between revisions
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:The table for equivalent Generation II Pokémon is stored [http://bulbapedia.bulbagarden.net/wiki/Johto_guard_glitch#Conversion this] way. Look up the first value, regard it as "01" ({{p|Rhydon}}'s Generation I index number) and it corresponds to Rhydon's Generation II index number of 70h (112). The invalid Pokémon (Missingno.'s and post 0xBE [190] glitch Pokémon) up to 250 happen to be generated automatically in Pokédex order starting from #212 {{p|Scizor}}, with Missingno. 0x34 and {{p|Ho-Oh}} as the only exception. For instance, Missingno. 0x32 is Heracross (#214), and Missingno. 0x38 is Sneasel (#215), though this isn't beta data. The problem is that the game seems to stop reading from #251-#255, and the Pokémon you get no longer directly depends on the species anymore (see these [http://bulbapedia.bulbagarden.net/wiki/Talk:Johto_guard_glitch three examples]). --[[User:Chickasaurus|Chickasaurus]] 01:10, 25 January 2012 (UTC) | :The table for equivalent Generation II Pokémon is stored [http://bulbapedia.bulbagarden.net/wiki/Johto_guard_glitch#Conversion this] way. Look up the first value, regard it as "01" ({{p|Rhydon}}'s Generation I index number) and it corresponds to Rhydon's Generation II index number of 70h (112). The invalid Pokémon (Missingno.'s and post 0xBE [190] glitch Pokémon) up to 250 happen to be generated automatically in Pokédex order starting from #212 {{p|Scizor}}, with Missingno. 0x34 and {{p|Ho-Oh}} as the only exception. For instance, Missingno. 0x32 is Heracross (#214), and Missingno. 0x38 is Sneasel (#215), though this isn't beta data. The problem is that the game seems to stop reading from #251-#255, and the Pokémon you get no longer directly depends on the species anymore (see these [http://bulbapedia.bulbagarden.net/wiki/Talk:Johto_guard_glitch three examples]). --[[User:Chickasaurus|Chickasaurus]] 01:10, 25 January 2012 (UTC) | ||
::Also, I'd like to note that there are some Pokémon which simply can't be obtained with the [[Mew glitch]], when you use Specials of modulo 200 and above, a Trainer class is returned by the game (index number-200) instead of the equivalent glitch Pokémon. These glitch Pokémon can be obtained with certain Japanese-only select button glitches, like the fossil conversion glitch or the Johto guard glitch itself (except the attainability of index numbers 252-255 in Generation I haven't been confirmed with Johto guard glitch for the reason stated above). I hope this helps. --[[User:Chickasaurus|Chickasaurus]] 01:15, 25 January 2012 (UTC) |
Revision as of 01:15, 25 January 2012
On the subject of the lavender comment:
The original use of this glitch involved Lavender Town, but the version useable at the earliest point in-game is Cerulean. Wherever the first trainer you "evaded" is is where you should go to trigger your fight.
-coppro
Green
Does this glich work in the Japanese Green verison?
Yes, I just tested it mysself. This glitch does work with Japanese Red and Green. I haven't tested Japanese Blue, but I assume it works as well since it is so similar to the English Red and Blue.--Rby4ever 08:26, 17 September 2006 (UTC)
Fire Red
Does this glitch work in Fire Red Version for GBA?
Cubone
I caught a Cubone using Method 1#, do exactly the same only instead of the youngster the Hiker!File:Ani025MS.gifSonic Pikachu RTP|1#fan File:Ani155MS.gifFile:Ani001MS.gif 08:12, 11 February 2008 (UTC) And a Lapras!File:Ani025MS.gifSonic Pikachu RTP|1#fan File:Ani155MS.gifFile:Ani001MS.gif 08:17, 11 February 2008 (UTC)
New Mew
I found another trainer that bears Mew. The Swimmer♂ in Misty's Gym makes the glitch possible too.File:Ani025MS.gifSonic Pikachu RTP|1#fan File:Ani155MS.gifFile:Ani001MS.gif 16:27, 11 February 2008 (UTC)
- Any proof??? --Theryguy512 22:29, 11 February 2008 (UTC)
- Um... No, but it does work. Really!File:Ani025MS.gifSonic Pikachu RTP|1#fan File:Ani155MS.gifFile:Ani001MS.gif 18:48, 13 February 2008 (UTC)
Another way to get Mew.
Instead of going to Lavender Town afterwards you can also go down to Saffron City and before you enter the gate to go toward Lavender Town you encounter him.--Pmddbzaotil 21:29, 5 July 2008 (UTC)
L. 1-7 Mew
I heard once that lowering the Ditto or Trainer Pokémon's Attack modifier lowers the resulting wild Pokémon's level. Like if you use Growl six times on the Youngster's Slowpoke before beating it, the Mew will be L. 1. Since you can't increase its Attack, it can't get any higher than L. 7. If anyone would care to verify, that would be great. --隼也 18:01, 24 August 2008 (UTC)
- Yes, that's true. That was first discovered at a speedrunning forum. IIMarckus 18:51, 24 August 2008 (UTC)
3rd Person
Should this be from a third person? ht14 02:12, 18 September 2008 (UTC)
- Yeah. I was thinking that we should clean this page up so it doesn't look like a walkthrough. I mean, of course, it pretty much is... but yes. Remove the yous. TTEchidna 02:15, 18 September 2008 (UTC)
- It's pretty hard though, that's all. ht14 02:16, 18 September 2008 (UTC)
- We shouldn't be using the command form either. That means, no "Go to" or "Do this". That's the second person just as much as "then you do this"; command form implies second person. So just removing the "yous" doesn't work either. So this needs to be cleaned up even more so that just removing the "yous".Satosuke 16:13, 19 October 2008 (UTC)
- I changed it all to "the player", so i think it's fine now Leaf Storm 18:58, 15 November 2008 (UTC)
- We shouldn't be using the command form either. That means, no "Go to" or "Do this". That's the second person just as much as "then you do this"; command form implies second person. So just removing the "yous" doesn't work either. So this needs to be cleaned up even more so that just removing the "yous".Satosuke 16:13, 19 October 2008 (UTC)
- It's pretty hard though, that's all. ht14 02:16, 18 September 2008 (UTC)
Two Mew Available and the Swimmer at the Gym
Gym trainers are unchallengeable after their Leader has been defeated. Thus, while you can avoid that swimmer and he has the correct stats on his Pokémon, he can't be challenged for the sake of the Mew Trick. Someone didn't do their research. Satosuke 12:51, 19 October 2008 (UTC)
- And that someone was me. The swimmer is involved in the first method, which doesn't need cut, so can be done before Misty. Sorry for the commotion. Satosuke 12:58, 19 October 2008 (UTC)
- Did you test it? Or am I still the only one to have done it?SonicPikachuThe No.1fan 18:18, 2 November 2008 (UTC)
Yellow
How about the English Yellow Version? Has anybody tested that? Yeah, it does, I've just done it. I'll work this into the main article.--Ggled 11:09, 16 February 2009 (UTC)
- Please add new comments to the bottom of the page and with the (+) button at the top of the page, thank you. And sign your comments with four tildes (~). Thank you again. The Dark Fiddler - 10% Satisfaction Guaranteed! 15:16, 15 February 2009 (UTC)
Hello
Hello. I have the strategy guide for Yellow version, which I can use to transfer images from the book into this site, if it helps.--Tmwps 08:20, 17 March 2009 (UTC)
Glitch not working right!
The glitch isn't working right for me. Here's what I did: 1. Caught an Abra. 2. Saved. This part is what I'm supposed to do. I just explained it badly. 3. walked to the Junior Trainer next to the bridge 4. Opened the menu. 5. Teleported. 6. He saw me, but I ended up in Cerulean City. OK, I'm done with the bad explaining. 7. Fought the Youngster with the Slowpoke. 8. Won. 9. Saved. What I did first: 10. Teleported to Cerulean City. 11. Went to the Nugget Bridge. 12. The menu opened itself! 13. I closed it. 14. Mew didn't appear! I read the article, so I soft resetted. After that, I tried this: 10. Walked to Cerulean City. 11. When I left the Route, the menu appeared! 12. I closed it. 13. Mew didn't appear!
I think the problem was #9, but I'm not sure. Alakazam 2
"I saw your feat from the grass!"
I can't believe people are still insisting that "feat" is a misspelling of "feet". If anyone even bothered to read a dictionary definition, one can tell that feat is most definitely a word, and as such, can deduce that the Jr. Trainer (Camper in FireRed and LeafGreen) was referring to the act of the player character clearing the Nugget Bridge challenge. In fact, given the barriers across the water, it would make absolutely no sense for the Jr. Trainer to claim he saw the player's feet. In conclusion, the line as given in the game is correct as it is, and any attempt to change the correct "feat" to the incorrect "feet", especially if citing a "spelling error", will result in a warning, and potentially a block if things go too far. --Shiningpikablu252 05:40, 9 November 2009 (UTC)
- Lol, funny thing is, I understood when I first played Blue. I was 6. Porygon-Z 05:45, 9 November 2009 (UTC)
- Well, he was a Jr. Trainer in tall grass, and the normal length grass itself almost touches the bridge. Also, he sees your feet when you walk up to him. From where he was standing, he couldn't see the bridge anyways, but if it was in FR/LG... this is all confusing to me. --NismoX 02:02, 13 October 2010 (UTC)
Move
"Mew glitch" is a bad name, as it infers that the glitch is centered on Mew, when in fact Mew is simply what many people use this glitch to catch. Rather, I suggest a name like Trainer flee glitch. --SnorlaxMonster. Help here 03:08, 12 December 2009 (UTC)
- I'm not sure... I think the Trainer flee glitch as you call it isn't considered canon like Mew glitch... as in known throughout the world... ht14 03:32, 12 December 2009 (UTC)
- Well, Mew glitch would stay redirect, but I do see the problem with it being commonly known as the Mew glitch. --SnorlaxMonster. Help here 04:42, 12 December 2009 (UTC)
- I think I know. The third method AKA Ditto Trick could become its own article as it involves Ditto, while the other 2 are specifically for catching Mew, and can be left as Mew Glitch. --SnorlaxMonster. Help here 10:43, 12 December 2009 (UTC)
- Any thoughts? --SnorlaxMonster 10:39, 28 February 2010 (UTC)
- I agree, I never liked the term "Mew Glitch" either. It has absolutely nothing to do with Mew, but can be used to obtain any Pokemon. Likewise, the "methods" in the article should go as well, they're just the same ones copy-pasted all over the net by people who have no idea how the glitch actually work. A proper description of the glitch, how to use it, and what you can do with it is what an article should be about, not the same stupid "follow these steps to catch Mew!!!" crap you see everywhere. Ditto doesn't really have anything to do with the glitch either, he's just a handy way of getting the Pokemon you want out of it, so a proper name should be "Wild Pokemon Manipulation Glitch" or something. Adamant 22:10, 10 March 2010 (UTC)
- Any thoughts? --SnorlaxMonster 10:39, 28 February 2010 (UTC)
- I think I know. The third method AKA Ditto Trick could become its own article as it involves Ditto, while the other 2 are specifically for catching Mew, and can be left as Mew Glitch. --SnorlaxMonster. Help here 10:43, 12 December 2009 (UTC)
- Well, Mew glitch would stay redirect, but I do see the problem with it being commonly known as the Mew glitch. --SnorlaxMonster. Help here 04:42, 12 December 2009 (UTC)
Make the article on Wild Pokémon manipulation glitch and make the mew glitch one explain just the mew method maybe? Although, this article does actually explain about gettting mew. OwnageMuch 02:59, 11 March 2010 (UTC)
- It may not be the 'proper' term for it, but everything I have seen refers to it as the Mew glitch.. even when it's used for getting glitch Pokémon. When it comes to unofficial terms, best go with something that most if not all fans use. ▫▪Ťïňắ ♫♥ 03:03, 11 March 2010 (UTC)
- Ignore what I said before, this is right^ OwnageMuch 05:22, 11 March 2010 (UTC)
- Yes, but Ditto glitch is another common term (this article even uses it). I suggest a split so that the Ditto glitch is Method 3 and Mew glitch methods 1 and 2. I have the same problem with the Celebi egg glitch, which really only describes how to get Celebi, making a note that it can be used in other situations. --SnorlaxMonster 10:25, 11 March 2010 (UTC)
- That actually sounds like it'd be a good idea- put Method 3 on its own page titled Ditto glitch (or even just an entire article with Ditto-related glitches, such a glitchy 'mon).. and keep Methods 1 and 2 on this page. Celebi egg trick also really needs a re-write so it's more neutral instead of being like HEERS HOW 2 GET CEREBI!!!... ▫▪Ťïňắ ♫♥ 21:33, 11 March 2010 (UTC)
- Yes, but Ditto glitch is another common term (this article even uses it). I suggest a split so that the Ditto glitch is Method 3 and Mew glitch methods 1 and 2. I have the same problem with the Celebi egg glitch, which really only describes how to get Celebi, making a note that it can be used in other situations. --SnorlaxMonster 10:25, 11 March 2010 (UTC)
- Ignore what I said before, this is right^ OwnageMuch 05:22, 11 March 2010 (UTC)
Level 1 Pokémon
A user decided that this section be removed as it works everywhere. Can someone reword the section (not delete) so that it describes how to do it anywhere. --SnorlaxMonster 10:39, 28 February 2010 (UTC)
- A user was not lying. He did not put it on the talk page as Bulbapedia kept crashing. All it needs to say is "the opponents attack stage from the battle before being higher or lower causes the Pokémon found's level to be changes, which the article previously said, then just say a level 1 Pokémon (which can be caught with this glitch) with whatever algorithm will level to 100. I'm pretty sure it already says it in the article anyway. OwnageMuch 04:09, 1 March 2010 (UTC)
- Alright, another user will put a section on List of minor glitches about the glitch that occurs with level 1 Pokémon which causes them to level up to 100. --SnorlaxMonster 06:46, 1 March 2010 (UTC)
- And a
lazyuser will thank another user very much. OwnageMuch 02:54, 2 March 2010 (UTC)
- And a
- Alright, another user will put a section on List of minor glitches about the glitch that occurs with level 1 Pokémon which causes them to level up to 100. --SnorlaxMonster 06:46, 1 March 2010 (UTC)
Special Stats
I know which special stat number corresponds to which Pokemon. Should I make a section for that in the article?- unsigned comment from Raikami (talk • contribs)
- Yes, make a chart for it in the space I left. It's just the Hex addresses in decimal though, so it's not too hard to get. SnorlaxMonster 13:52, 30 June 2010 (UTC)
- Okay, I tried making a graph... It wouldn't save it or something. I copied and pasted the graph stuff and saved it to my computer, but...
Global Terminal Connections
I go to the global terminal sometimes and look up Mew on it. All the Mew I see on the page are level 7. I wonder if the people putting up the Mew are getting them from Blue, Red or Yellow somehow (but I don't see how it's possible.), or that there could be a possible Mew Glitch in Generation IV? Augustjune380 20:37, 14 August 2010 (UTC)August
Pokemon List
Most of the fights with the Rival or fights against Gym Leaders won't let any pokemon appear. Same goes for some other event trainer fights, like with the Rocket Grunt in Cerulean City who stole the TM28 (Dig). To fight certain trainers sometimes it is required to fight a "dummy" trainer before them, to be able to reach them by using HM moves (i.e. cut, surf, fly etc.) and/or talk to them to trigger the fight when they face a wall or another character. The Pokemon which appears will always be the same, no matter which "dummy" trainer has been fought beforehand.
Pokemons spawned by the Rival may differ depending on which starter you choose. There are several trainers with which you can make this bug occour, with one being on Route 12 and 2 inside the Rock Tunnel (A Pokemon with Dig or Escape Rope are needed though) and probably some more.
Here is a list of Pokemon which i have gathered so far that appear with help of this bug:
(Pokemon Red, Starter: Bulbasaur)
Cubone Nidoqueen Nidoqueen Mew Lapras Gengar Rhyhorn Nidoran♀ Scyther
Mew Staryu
Grimer Chansey Blastoise (fight a random trainer and then talk to the boy) Shellder (fight a random trainer and then talk to the girl) Rhyhorn Shellder
Gastly Growlithe Shellder Staryu Onix MISSINGNO. Drowzee Magmar Mr. Mime Tentacool
Booth 1: Shellder Gyarados Booth 2: Growlithe Booth 3: MISSINGNO. Booth 4: Staryu Machoke Booth 5: Gastly Booth 6: Shellder Booth 7: Gyarados Gastly Deck: Machoke Tentacool Booth 8: Tentacool MISSINGNO. Booth 9: Pinsir Gastly Rival: Onix
(fight a random trainer and then use cut to get into the gym) Pinsir Tangela MISSINGNO. MISSINGNO. (Gym Leader)
Growlithe Arcanine Pinsir Gyarados Arcanine Tentacool Lapras Arcanine Staryu
MISSINGNO. (Girl near the PKMN Center) |
Next up are the trainers inside the Rock Tunnel, i will update the list, when i continue fighting the other trainers. I've once already did this with all trainers up to Route 10, 12 and 8 and there were several Mew's and Version Exclusive Pokemons aswell as rare and unique ones. (i.e. Lapras and Blastoise)
Probably this glitch allows to catch all 151 Pokemons in the Red/Blue Version, without having to do any trades with other players, yet to prove this all trainers need to be fought first. OMG 17:28, 16 June 2011 (UTC)
- I actually found an image which lists every Trainer in R/B and the Pokémon they give, since you can lose to them on different Pokémon to produce different wild Pokémon. Caution: Ridiculously big image --SnorlaxMonster 02:23, 25 July 2011 (UTC)
I tried this glitch twice( with another trainer, not the same jr. trainer) in red and i got a pinsir. However, when i tried it the 4th time a super nerd fought me, the one to the left of lavender town, who says "you look with pokemon, but how is your chem?" , upon entry to the road. has this occured to anyone else?--User:tinylittlekitty 14:34, 23 Novenber 2011 (UTC)
It's shortened from "chemistry grade", which is a trainer's text. Trainers' text can appear instead of the start menu. OwnageMuch 23:27, 24 November 2011 (UTC)
Yes, i know. But i still needed to battle him. Is there a way of predicting when you would experience this?tinylittlekityy 05:46, 3 December 2011(UTC)
- When you reappear on the route which you escaped from the Trainer after getting the ability to use the start menu back, the game loads the last dialogue box in memory (this can be changed by talking to people, reading signs, etc.) If the event data doesn't match/doesn't exist on another Route then it will be different text which partly corresponds somehow to the former text. You might not even get a Pokémon at the end of it. For example, if you used Fly from a Trainer on Route 6, battled a Trainer on Route 11 (the Pokémon you encounter if you get an instant encounter corresponds to the Special stat of their last Pokémon), then decided to talk to the NPC who tells you about pollution and Grimer in Vermillion City when you return to Route 6 the equivalent text happens to be "Who's there? Stop listening in on us!" (one of the Jr. Trainer (M)'s on that Route) or his after battle text "Whisper... whisper..." This results in a 'slow-motion steps' glitch. If you replace this NPC with one of the Town Maps indoors in Vermillion City it results in glitch text and a freeze. An incomplete list of possibilities by glitchuntress can be found here.
- IIRC, even having the start menu as the last dialogue box opened might be different text on certain routes, but its often just the same. I can't really remember, but here's a couple of examples to get the 'chemistry grade' text; after doing the Trainer-escape glitch from Route 8 talk to the NPC in Lavender Town who asks if you believe in ghosts as the last dialog box instead of the start menu, or alternatively go to the Lavender Town PokéMart and talk to the shopkeeper before returning to the route. This also spawns a double battle glitch with the Pokémaniac and the same slow motion glitch. --Chickasaurus 15:59, 4 December 2011 (UTC)
New Twist On Ditto Method
I'm new to editing Bulbapedia, so I don't know all the conventions here, but I discovered something myself a few years back regarding the Ditto method of this Mew Glitch. It goes like this:
- 1. After fleeing from the first trainer go to a PC and press the A button, which should open the PC.
- 2. Change your current BOX (which saves the game) and then exit the PC and restart your game.
- 3. The MENU should now open when START is pressed. FLY to INDIGO PLATEAU.
- 4. Beat the ELITE FOUR. And you must beat them, you can't just lose to LORELEI to save time (I tried).
- 5. Go find your Ditto and have it transform into whatever Pokemon you want it too, then beat it.
- 6. Get to the location of the trainer you fled from first and the glitch will end normally.
So the point is: (1) It's possible to access the start menu before you beat another trainer and (2) you can execute this glitch if you have no more "normal" trainers to fight (except for someone to flee from, obviously), so it can be performed over and over to attain whatever the player wants. I just tested this twice on my Blue version and it worked both times, so I assume it would work on Red and Yellow as well. This seems like relevant information to me, so if someone wants to work it into the article that'd be great. Thanks! Mr. Wright 14:36, 8 August 2011 (UTC)
My method
not trying to advertise my video here but this is my method http://www.youtube.com/watch?v=YGtzBXXLvJY&context=C3efdf75ADOEgsToPDskKgDQmqJr1L_DUyjxqb-LMA Maresh19 12:58, 3 January 2012 (UTC)
interesting tip
Thought it would be worth mentioning that multiple uses of this glitch caused the snorlax outside of Vermilion to disapear in American Red for me (abused the heck out of the safari zone and strong trainers). Also, maybe a list of which trainers generate what should be made, for example, abusing the Abra and Jr Trainer method after clearing nugget bridge, i encounted a pair of Nidoqueen, a Lapras, a Gengar, and a cubone (i didn't do it for the entire northern section), and of course mew. Also, the Rocker just outside of the Fishing Guru's Brother's house produces a Missingno, while i didn't want my items duplicated, i had a nugget in the slot so i won't say i was displeased. Shadowfox337 13:06, 22 January 2012 (UTC)
- This has already been known for a long time ago, and the Change Box/Elite Four trick as mentioned above but just nobody has got around to adding it to the article yet. Trainer-Fly/Escape glitch does cause overworld Pokémon to disappear. The Pokémon depends on the Special stat last loaded into memory, and it's level the opponent's attack stage (1-7), 7=neutral before you return to the route. In R/G/B Trainers IIRC have minimum DVs and 0 stat experience by default, this means that every Pokémon at the same level yields the same Special value, for instance the Youngster's Slowpoke happens to have a Special stat of 21 (corresponding to Mew's index number).
- This is also why the Ditto glitch can be used to obtain any Pokémon excluding glitch Pokémon which freeze the game and those which are automatically managed as Trainers (Special 200 and up). You don't necessarily have to beat the Trainers and you can just faint on them to get their Pokémon's Special stats loaded into memory. Wwwxxyy (talk • contribs) who used to post on the temporary Glitch City Laboratories forums made a large guide of every Trainer and their associated Special stats. It was first posted on an imageboards a long time ago, but he reposted it back in 2011. It can be found here. --Chickasaurus 13:48, 22 January 2012 (UTC)
Generation 2 Hexadecimal-to-Special Conversions
I understand that, through the Johto Guard Glitch being used in conjunction with the Mew Glitch, you can obtain many Generation II Pokemon within a Generation I game. I am trying to find a trainer that would give me the glitch-equivalent of Celebi, however I do not know what Special rating corresponds with Celebi, or if one even exists that can semi-safely be stored on a Generation I game (meaning it does not destroy the save data or instantly freeze the game) and successfully transferred to Generation II. If you can provide both the corresponding hex/Special value as well as prospective trainers to perform the glitch on, I would be grateful. However, an answer of whether or not it is realistically possible to obtain Celebi through these two glitches would be appreciated as well. I was weighing this against the Celebi Egg Glitch, as I am not as familiar with that one. TapeWillFixIt 21:02, 22 January 2012 (UTC)
Use the Big List on Glitch City Laboratories (when it's up). OwnageMuch 00:06, 24 January 2012 (UTC)
- Trading Generation I glitch Pokémon into to a Generation II game hasn't really been investigated yet. Typically it just results in a message that your friend's Pokémon "appears to be abormal", and the direct cause of that message isn't fully understood. I have heard of Paco81 taking advantage of the Pokémon merge glitch to do something like this. I believe he made the donor one Pokémon, and the recipient another Pokémon so that when you take the Pokémon into the Generation II daycare centre, it transforms.
- The general idea of the Johto guard glitch is that you first obtain a bad clone (?????) Pokémon, convert it into the 0xFF kind and then use its 'cloaking' abilities to trade your Generation II Pokémon into Generation I as glitch Pokémon, provided they still don't have Generation II exclusive moves and not the other way round, so there is no need for the Mew glitch or any encounter glitches in Generation I in performing the Johto guard glitch, although unfortunately it can be difficult to obtain a bad clone without Pokémon Stadium 2. There is a problem with conversion, which means Generation II Pokémon with index numbers greater than 250 Generation I Pokémon all of the time.
- The table for equivalent Generation II Pokémon is stored this way. Look up the first value, regard it as "01" (Rhydon's Generation I index number) and it corresponds to Rhydon's Generation II index number of 70h (112). The invalid Pokémon (Missingno.'s and post 0xBE [190] glitch Pokémon) up to 250 happen to be generated automatically in Pokédex order starting from #212 Scizor, with Missingno. 0x34 and Ho-Oh as the only exception. For instance, Missingno. 0x32 is Heracross (#214), and Missingno. 0x38 is Sneasel (#215), though this isn't beta data. The problem is that the game seems to stop reading from #251-#255, and the Pokémon you get no longer directly depends on the species anymore (see these three examples). --Chickasaurus 01:10, 25 January 2012 (UTC)
- Also, I'd like to note that there are some Pokémon which simply can't be obtained with the Mew glitch, when you use Specials of modulo 200 and above, a Trainer class is returned by the game (index number-200) instead of the equivalent glitch Pokémon. These glitch Pokémon can be obtained with certain Japanese-only select button glitches, like the fossil conversion glitch or the Johto guard glitch itself (except the attainability of index numbers 252-255 in Generation I haven't been confirmed with Johto guard glitch for the reason stated above). I hope this helps. --Chickasaurus 01:15, 25 January 2012 (UTC)