From Bulbapedia, the community-driven Pokémon encyclopedia.
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| [[File:RBGlitchNameD5.png|link=]] is a {{2t|Normal|Ground}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can only be obtained via the [[Johto guard glitch]] with {{p|Igglybuff}}. It occupies hexadecimal slot D5 and will become a [['ゥ.]] if traded to {{game|Yellow}}. Its [[cry]] is the same as {{p|Rhydon}}'s out of battle, and {{p|Jynx}}'s in-battle. | | [[File:RBGlitchNameD5.png|link=]] is a {{2t|Normal|Ground}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can only be obtained via the [[Johto guard glitch]] with {{p|Igglybuff}}. It occupies hexadecimal slot D5 and will become a [['ゥ.]] if traded to {{game|Yellow}}. Its [[cry]] is similar to {{p|Drowsee}}'s and {{p|Hypno}}'s. |
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| [[File:RBGlitchNameD5.png|link=]]'s front sprite will [[game freeze|freeze]] the game when sent out. | | [[File:RBGlitchNameD5.png|link=]]'s front sprite will [[game freeze|freeze]] the game when sent out. |
Revision as of 20:10, 4 October 2014
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This article is incomplete. Please feel free to edit this article to add missing information and complete it.
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Pゥ ゥ ゥ
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's sprite
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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is a Normal/Ground glitch Pokémon found in Pokémon Red and Blue. It can only be obtained via the Johto guard glitch with Igglybuff. It occupies hexadecimal slot D5 and will become a 'ゥ. if traded to Pokémon Yellow. Its cry is similar to Drowsee's and Hypno's.
's front sprite will freeze the game when sent out.
features a glitch screen, particularly the blackout variant.
Game data
Pokédex entry
's Pokédex entry.
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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232
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292 - 338
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574 - 667
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147
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152 - 198
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299 - 392
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145
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150 - 196
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295 - 388
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128
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133 - 179
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261 - 354
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136
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141 - 187
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277 - 370
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Total: 788
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(924 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Moveset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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Trivia
- Although it is part Ground-type, learns no ground-type moves upon leveling up.
External links