SOS Battle: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:SM Prerelease SOS Battle call.png||220px|thumb| | [[File:SM Prerelease SOS Battle call.png||220px|thumb|A Totem Pokémon calling for an ally in an SOS Battle]] | ||
[[File:SM Prerelease SOS Battle.png|220px|thumb|An ally appearing in an SOS Battle]] | [[File:SM Prerelease SOS Battle.png|220px|thumb|An ally appearing in an SOS Battle]] | ||
An '''SOS Battle''' (Japanese: '''乱入バトル''' ''Intruder Battle'') is a type of [[Pokémon battle]] in the [[Generation VII]] games, introduced in {{g|Sun and Moon}}. An SOS Battle is a battle | An '''SOS Battle''' (Japanese: '''乱入バトル''' ''Intruder Battle'') is a type of [[Pokémon battle]] in the [[Generation VII]] games, introduced in {{g|Sun and Moon}}. An SOS Battle is a battle in which a [[wild Pokémon]] calls out to allies for help, turning a normal one-on-one wild battle into a two-on-one battle. | ||
In | In Pokémon Sun and Moon, once the player clears the first trial with [[Ilima]] at [[Verdant Cavern]], any battle with a wild Pokémon can turn into an SOS Battle. Trial Pokémon (except Totem Pokémon), [[Island Scan]] Pokémon, [[Legendary Pokémon]], [[Ultra Beast]]s, and the [[guardian deity|guardian deities]] do not call for help. [[Totem Pokémon]] always call for help, but use different mechanics to other wild Pokémon. | ||
==Mechanics== | |||
===Totem Pokémon=== | |||
In battles with a Totem Pokémon, at the end of the first turn, it will always call for help. A Totem Pokémon's calls are always answered. Many Totem Pokémon only have a limited number of allies they can call (usually two), and once those allies have [[fainting|fainted]], they cannot be called again. | |||
==SOS Battle allies== | If a Totem Pokémon has multiple possible allies it can call, the ally it calls depends on the Totem Pokémon's current {{stat|HP}}. | ||
The list below describes all Pokémon that can summon allies that are not | |||
===Non-Totem Pokémon=== | |||
In battles with non-Totem Pokémon, at the end of the turn, a wild Pokémon that can call for help has a chance to call for an ally; however, its call is not always answered. The likelihood of a wild Pokémon calling for help depends on its species. | |||
Most Pokémon can summon allies of the same [[Pokémon (species)|species]], but some can summon other Pokémon in their [[List of Pokémon by evolution family|family]], and some can summon other unrelated Pokémon. In some locations, the Pokémon that a wild Pokémon can call varies with location. | |||
Non-Totem Pokémon are more likely to call for help after the player sends out a Pokémon with {{a|Intimidate}}, {{a|Pressure}} or {{a|Unnerve}} as its Ability or uses an [[Adrenaline Orb]]. This can only be applied once per battle. | |||
Non-Totem Pokémon that have a {{DL|status condition|non-volatile status|non-volatile status condition}}<!--paralysis, poison and burn tested and confirmed; have not yet tested sleep and freeze, but it seems very likely that they would act the same way--> will not attempt to call for allies. | |||
====SOS Battle allies==== | |||
Most non-Totem Pokémon only call for allies of the same species as themselves. The list below describes all Pokémon that can summon allies that are not of the same species as the original encounter. | |||
{{-}} | {{-}} | ||
{| class="roundy" style="margin: auto; background: #{{attack color}}; border: 3px solid #{{attack color dark}}" | {| class="roundy" style="margin: auto; background: #{{attack color}}; border: 3px solid #{{attack color dark}}" | ||
Line 96: | Line 109: | ||
|} | |} | ||
===Weather-dependent allies=== | =====Weather-dependent allies===== | ||
{{incomplete|section|Castform weathers}} | {{incomplete|section|Castform weathers}} | ||
In certain locations, when Pokémon call for allies, a special ally may appear if there is a [[weather]] condition in effect in the battle. | In certain locations, when Pokémon call for allies, a special ally may appear if there is a [[weather]] condition in effect in the battle. |
Revision as of 05:57, 7 December 2016
An SOS Battle (Japanese: 乱入バトル Intruder Battle) is a type of Pokémon battle in the Generation VII games, introduced in Pokémon Sun and Moon. An SOS Battle is a battle in which a wild Pokémon calls out to allies for help, turning a normal one-on-one wild battle into a two-on-one battle.
In Pokémon Sun and Moon, once the player clears the first trial with Ilima at Verdant Cavern, any battle with a wild Pokémon can turn into an SOS Battle. Trial Pokémon (except Totem Pokémon), Island Scan Pokémon, Legendary Pokémon, Ultra Beasts, and the guardian deities do not call for help. Totem Pokémon always call for help, but use different mechanics to other wild Pokémon.
Mechanics
Totem Pokémon
In battles with a Totem Pokémon, at the end of the first turn, it will always call for help. A Totem Pokémon's calls are always answered. Many Totem Pokémon only have a limited number of allies they can call (usually two), and once those allies have fainted, they cannot be called again.
If a Totem Pokémon has multiple possible allies it can call, the ally it calls depends on the Totem Pokémon's current HP.
Non-Totem Pokémon
In battles with non-Totem Pokémon, at the end of the turn, a wild Pokémon that can call for help has a chance to call for an ally; however, its call is not always answered. The likelihood of a wild Pokémon calling for help depends on its species.
Most Pokémon can summon allies of the same species, but some can summon other Pokémon in their family, and some can summon other unrelated Pokémon. In some locations, the Pokémon that a wild Pokémon can call varies with location.
Non-Totem Pokémon are more likely to call for help after the player sends out a Pokémon with Intimidate, Pressure or Unnerve as its Ability or uses an Adrenaline Orb. This can only be applied once per battle.
Non-Totem Pokémon that have a non-volatile status condition will not attempt to call for allies.
SOS Battle allies
Most non-Totem Pokémon only call for allies of the same species as themselves. The list below describes all Pokémon that can summon allies that are not of the same species as the original encounter.
Weather-dependent allies
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Castform weathers |
In certain locations, when Pokémon call for allies, a special ally may appear if there is a weather condition in effect in the battle.
Location | Weather | Special ally |
---|---|---|
Lush Jungle | Rain | Goomy |
Unknown | Castform | |
Malie Garden | Rain | Poliwhirl |
PoliwrathDay | ||
PolitoedNight | ||
Hail | Castform | |
Tapu Village | Hail | Vanillite |
Unknown | Castform | |
Route 17 | Rain | Goomy |
Unknown | Castform | |
Haina Desert | Sandstorm | Gabite |
Rain, Hail | Castform | |
Exeggutor Island | Rain | Sliggoo |
Unknown | Castform | |
Mount Lanakila | Hail | Vanillish |
Unknown | Castform |
In other languages
|
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |