Oranguru (Pokémon): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Undo revision 2572861 by Ash-Greninja (talk)not notable)
Line 208: Line 208:


==Trivia==
==Trivia==
* Despite being a [[Normal type]], Oranguru can only learn damaging Normal type moves from [[TMs]].


===Origin===
===Origin===

Revision as of 23:01, 30 December 2016

764MS.png #764: Comfey
Pokémon
#766: Passimian 766MS.png
Oranguru
Sage Pokémon
ヤレユータン
Yareyūtan
#765
Oranguru



Images on the Bulbagarden Archives
Type
Normal Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Inner Focus or Telepathy Cacophony
Cacophony
Symbiosis
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
4'11" 1.5 m
Oranguru
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
167.6 lbs. 76.0 kg
Oranguru
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Slow
EV yield
Total: 2
Oranguru
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
File:F765.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Oranguru (Japanese: ヤレユータン Yareyūtan) is a dual-type Normal/Psychic Pokémon.

It is not known to evolve into or from any other Pokémon, but it is considered to be a counterpart of Passimian.

Biology

Oranguru is a large, white Pokémon resembling an orangutan. While most of its body is covered in white fur, its hands, feet, and snout are bare with its light gray skin visible. The fur around its head and under its chin is longer, and creates the impression of a long beard. It has a broad, flat nose and a black area around its eyes, which has light blue markings underneath, yellow sclerae, and white irises. In the center of its forehead is a yellow marking shaped like a four-pointed star. A cape of purple fur covers its back and is divided into many wavy clumps. There are a few strands of orange or light blue hairs in the clumps near the front. Oranguru holds a fan created from green leaves woven together with its own purple fur.

This solitary Pokémon spends its time deep in the forest, meditating high up in the trees. While it is not normally active, it will provide food to hungry Pokémon and give medicine to injured ones. It has even been known to use human tools or items, including Poké Balls. This can make them difficult Pokémon for Trainers to handle. Ancient people actually thought Oranguru were people, and called them the "people of the forests."[1]

In the TCG

Main article: Oranguru (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it's best suited to veteran Trainers.
Moon Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.


Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun
Trade
Moon
Lush Jungle


In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
90
150 - 197 290 - 384
60
58 - 123 112 - 240
80
76 - 145 148 - 284
90
85 - 156 166 - 306
110
103 - 178 202 - 350
60
58 - 123 112 - 240
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Confusion Psychic Special 05050 100100% 25
044 After You Normal Status 0000 00——% 15
088 Taunt Dark Status 0000 100100% 20
1111 Quash Dark Status 0000 100100% 15
1515 Stored Power Psychic Special 02020 100100% 10
1818 Psych Up Normal Status 0000 00——% 10
2222 Feint Attack Dark Physical 06060 00——% 20
2525 Nasty Plot Dark Status 0000 00——% 20
2929 Zen Headbutt Psychic Physical 08080 09090% 15
3232 Instruct Psychic Status 0000 00——% 15
3636 Foul Play Dark Physical 09595 100100% 15
3939 Calm Mind Psychic Status 0000 00——% 20
4343 Psychic Psychic Special 09090 100100% 10
4646 Future Sight Psychic Special 120120 100100% 10
5050 Trick Room Psychic Status 0000 00——% 5
  • Bold indicates a move that gets STAB when used by Oranguru
  • Italic indicates a move that gets STAB only when used by an Evolution of Oranguru

By TM/HM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 00—}}—% 30
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM60Bag TM Dark VI Sprite.png TM60 Quash Dark Status 0000 100}}100% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM96Bag TM Normal VI Sprite.png TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Oranguru
  • Italic indicates a move that gets STAB only when used by an Evolution of Oranguru

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
VulpixVulpixNuzleaf
Extrasensory Psychic Special 80 100% 20
Musharna
Psychic Terrain Psychic Status —% 10
PsyduckGolduck
Wonder Room Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Oranguru in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Oranguru in that game.
  • Bold indicates a move that gets STAB when used by Oranguru
  • Italic indicates a move that gets STAB only when used by an Evolution of Oranguru

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Oranguru can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Oranguru cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Oranguru
  • Italic indicates a move that gets STAB only when used by an Evolution of Oranguru

Evolution

765Oranguru.png
Unevolved
Oranguru
 Normal  Psychic 



Trivia

Origin

Oranguru is based on an orangutan and a guru.

Name origin

Oranguru may be a combination of orangutan and guru.

Yareyūtan may be a combination of やれ yare ("do it") and オランウータン oran'ūtan (orangutan).

In other languages

Language Title Meaning
Japan Flag.png Japanese ヤレユータン Yareyūtan From やれ yare and オランウータン oran'ūtan
France Flag.png French Gouroutan From gourou and orang-outan
Spain Flag.png Spanish Oranguru Same as English name
Germany Flag.png German Kommandutan From Kommando and Orang-Utan
Italy Flag.png Italian Oranguru Same as English name
South Korea Flag.png Korean 하랑우탄 Harang-utan From 하라 Hara and 오랑우탄 orang-utan
China and Taiwan Flags.png Mandarin Chinese 智揮猩 / 智挥猩 Zhìhuīxīng From 智慧 zhìhuì, 指揮 / 指挥 zhǐhuī, 智多星 zhìduōxīng, and 猩猩 xīngxīng
Hong Kong Flag.png Cantonese Chinese 智揮猩 Jifāisīng From 智慧 jiwaih, 指揮 jífāi,, 智多星 jidōsīng, and 猩猩 sīngsīng


Related articles

Notes

External links

764MS.png #764: Comfey
Pokémon
#766: Passimian 766MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.