Power of Alchemy (Ability): Difference between revisions
(Undo revision 2584123 by Ethangarsia517 (talk) Most of these cannot be tested until Pokemon Bank is out — please don't assume.) |
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When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | ||
Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a| | Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Zen Mode}}, {{a|Flower Gift}}, {{a|Illusion}}, {{a|Wonder Guard}}, or {{a|Imposter}}. Instead of Receiver being replaced by {{a|Imposter}}, it will be replaced with the ability that was gained through the use of {{a|Imposter}}. | ||
Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. | Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. |
Revision as of 06:27, 17 January 2017
Power of Alchemy | かがくのちから | ||||||||||||||||||
Power of Chemistry | |||||||||||||||||||
Flavor text
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Power of Alchemy (Japanese: かがくのちから Power of Chemistry) is an Ability introduced in Generation VII. It is the signature Ability of Alolan Grimer and Alolan Muk and is exclusively obtained as a Hidden Ability.
Effect
This move effect may be in need of research. Reason: Can this Ability gain Wonder Guard, Multitype, Zen Mode, Imposter, Flower Gift, Illusion, Power Construct, or Receiver? You can discuss this on the talk page. |
In battle
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability.
Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, Receiver, Trace, Forecast, Stance Change, Schooling, Comatose, Shields Down, Disguise, RKS System, Battle Bond, Zen Mode, Flower Gift, Illusion, Wonder Guard, or Imposter. Instead of Receiver being replaced by Imposter, it will be replaced with the ability that was gained through the use of Imposter.
Power of Alchemy cannot be copied by Role Play or Trace. Role Play and Entrainment will fail if used by a Pokémon with Power of Alchemy.
Outside of battle
Power of Alchemy has no effect outside of battle.
Pokémon with Power of Alchemy
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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088A | Grimer | Grimer |
Poison | Dark | Poison Touch | Gluttony | Power of Alchemy |
089A | Muk | Muk |
Poison | Dark | Poison Touch | Gluttony | Power of Alchemy |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Power of Alchemy | |
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Power of Alchemy • Receiver |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |