Sableye (Pokémon)/Generation VII learnset: Difference between revisions

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m (→‎By [[TM]]: replaced: TM/HMTM)
m (Adding transfer-only move data)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/7|Sableye|Dark|Ghost|3}}
{{learnlist/levelh/7|Sableye|Dark|Ghost|3}}
{{learnlist/level7|1|Leer|Normal|Status|—|100|30}}
{{learnlist/level7|1|Leer|Normal|Status||100|30}}
{{learnlist/level7|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/level7|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/level7|4|Foresight|Normal|Status|—|—|40}}
{{learnlist/level7|4|Foresight|Normal|Status|||40}}
{{learnlist/level7|6|Night Shade|Ghost|Special|—|100|15}}
{{learnlist/level7|6|Night Shade|Ghost|Special||100|15}}
{{learnlist/level7|9|Astonish|Ghost|Physical|30|100|15||'''}}
{{learnlist/level7|9|Astonish|Ghost|Physical|30|100|15||'''}}
{{learnlist/level7|11|Fury Swipes|Normal|Physical|18|80|15}}
{{learnlist/level7|11|Fury Swipes|Normal|Physical|18|80|15}}
{{learnlist/level7|14|Detect|Fighting|Status|—|—|5}}
{{learnlist/level7|14|Detect|Fighting|Status|||5}}
{{learnlist/level7|16|Shadow Sneak|Ghost|Physical|40|100|30||'''}}
{{learnlist/level7|16|Shadow Sneak|Ghost|Physical|40|100|30||'''}}
{{learnlist/level7|19|Feint Attack|Dark|Physical|60|—|20||'''}}
{{learnlist/level7|19|Feint Attack|Dark|Physical|60||20||'''}}
{{learnlist/level7|21|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/level7|21|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/level7|24|Punishment|Dark|Physical|—|100|5||'''}}
{{learnlist/level7|24|Punishment|Dark|Physical||100|5||'''}}
{{learnlist/level7|26|Knock Off|Dark|Physical|65|100|20||'''}}
{{learnlist/level7|26|Knock Off|Dark|Physical|65|100|20||'''}}
{{learnlist/level7|29|Shadow Claw|Ghost|Physical|70|100|15||'''}}
{{learnlist/level7|29|Shadow Claw|Ghost|Physical|70|100|15||'''}}
{{learnlist/level7|31|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/level7|31|Confuse Ray|Ghost|Status||100|10}}
{{learnlist/level7|34|Zen Headbutt|Psychic|Physical|80|90|15}}
{{learnlist/level7|34|Zen Headbutt|Psychic|Physical|80|90|15}}
{{learnlist/level7|36|Power Gem|Rock|Special|80|100|20}}
{{learnlist/level7|36|Power Gem|Rock|Special|80|100|20}}
{{learnlist/level7|39|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/level7|39|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/level7|41|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/level7|41|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/level7|44|Quash|Dark|Status|—|100|15}}
{{learnlist/level7|44|Quash|Dark|Status||100|15}}
{{learnlist/level7|46|Mean Look|Normal|Status|—|—|5}}
{{learnlist/level7|46|Mean Look|Normal|Status|||5}}
{{learnlist/levelf/7|Sableye|Dark|Ghost|3}}
{{learnlist/levelf/7|Sableye|Dark|Ghost|3}}


====By [[TM]]====
====By [[TM]]====
{{learnlist/tmh/7|Sableye|Dark|Ghost|3}}
{{learnlist/tmh/7|Sableye|Dark|Ghost|3}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm7|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm7|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm7|TM47|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm7|TM47|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10||'''}}
{{learnlist/tm7|TM60|Quash|Dark|Status|—|100|15}}
{{learnlist/tm7|TM60|Quash|Dark|Status||100|15}}
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status||85|15}}
{{learnlist/tm7|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm7|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15||'''}}
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15||'''}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm7|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm7|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM95|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm7|TM95|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Sableye|Dark|Ghost|3}}
{{learnlist/tmf/7|Sableye|Dark|Ghost|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/7|Sableye|Dark|Ghost|3}}
{{learnlist/breedh/7|Sableye|Dark|Ghost|3}}
{{learnlist/breed7|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}<br>{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}<br>{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}<br>{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}<br>{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}<br>{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Captivate|Normal|Status|&mdash;|100|20|‡}}
{{learnlist/breed7|{{MSP/6|063|Abra}}{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|066|Machop}}{{MSP/6|067|Machoke}}{{MSP/6|068|Machamp}}<br>{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|106|Hitmonlee}}{{MSP/6|107|Hitmonchan}}{{MSP/6|237|Hitmontop}}{{MSP/6|122|Mr. Mime}}<br>{{MSP/6|125|Electabuzz}}{{MSP/6|466|Electivire}}{{MSP/6|126|Magmar}}{{MSP/6|467|Magmortar}}{{MSP/6|296|Makuhita}}{{MSP/6|297|Hariyama}}<br>{{MSP/6|302|Sableye}}{{MSP/6|307|Meditite}}{{MSP/6|308|Medicham}}{{MSP/6|313|Volbeat}}{{MSP/6|327|Spinda}}{{MSP/6|331|Cacnea}}<br>{{MSP/6|332|Cacturne}}{{MSP/6|390|Chimchar}}{{MSP/6|391|Monferno}}{{MSP/6|392|Infernape}}{{MSP/6|427|Buneary}}{{MSP/6|428|Lopunny}}<br>{{MSP/6|448|Lucario}}{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}|Captivate|Normal|Status||100|20|‡}}
{{learnlist/breed7|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|391|Monferno}}<br>{{MSP|392|Infernape}}{{MSP|448|Lucario}}|Feint|Normal|Physical|30|100|10}}
{{learnlist/breed7|{{MSP/6|106|Hitmonlee}}{{MSP/6|107|Hitmonchan}}{{MSP/6|237|Hitmontop}}{{MSP/6|307|Meditite}}{{MSP/6|308|Medicham}}{{MSP/6|391|Monferno}}<br>{{MSP/6|392|Infernape}}{{MSP/6|448|Lucario}}|Feint|Normal|Physical|30|100|10}}
{{learnlist/breed7|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Flatter|Dark|Status|&mdash;|100|15}}
{{learnlist/breed7|{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Flatter|Dark|Status||100|15}}
{{learnlist/breed7|{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|605|Elgyem}}{{MSP/6|606|Beheeyem}}|Imprison|Psychic|Status|||10}}
{{learnlist/breed7|{{MSP|302|Sableye}}|Mean Look|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/breed7|{{MSP/6|302|Sableye}}|Mean Look|Normal|Status|||5}}
{{learnlist/breed7|{{MSP|625|Bisharp}}|Metal Burst|Steel|Physical|&mdash;|100|10}}
{{learnlist/breed7|{{MSP/6|625|Bisharp}}|Metal Burst|Steel|Physical||100|10}}
{{learnlist/breed7|{{MSP|313|Volbeat}}|Moonlight|Fairy|Status|&mdash;|&mdash;|5}}
{{learnlist/breed7|{{MSP/6|313|Volbeat}}|Moonlight|Fairy|Status|||5}}
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&mdash;|&mdash;|20}}
{{learnlist/breed7|{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|390|Chimchar}}{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}|Nasty Plot|Dark|Status|||20}}
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Recover|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|307|Meditite}}{{MSP/6|308|Medicham}}{{MSP/6|605|Elgyem}}{{MSP/6|606|Beheeyem}}|Recover|Normal|Status|||10}}
{{learnlist/breed7|{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Sucker Punch|Dark|Physical|70|100|5||'''|Clever|3|0}}
{{learnlist/breed7|{{MSP/6|327|Spinda}}{{MSP/6|331|Cacnea}}{{MSP/6|332|Cacturne}}{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}|Sucker Punch|Dark|Physical|70|100|5||'''|Clever|3|0}}
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&mdash;|100|10}}
{{learnlist/breed7|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|122|Mr. Mime}}|Trick|Psychic|Status||100|10}}
{{learnlist/breedf/7|Sableye|Dark|Ghost|3}}
{{learnlist/breedf/7|Sableye|Dark|Ghost|3}}


Line 108: Line 108:
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutorf/7|Sableye|Dark|Ghost|3}}
{{learnlist/tutorf/7|Sableye|Dark|Ghost|3}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Sableye|Dark|Ghost|3}}
{{learnlist/prevgen7|Sableye|3|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen7|Sableye|3|Counter|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen7|Sableye|3|Cut|Normal|Physical|50|95|30|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Dig|Ground|Physical|80|100|10|III=yes|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Double-Edge|Normal|Physical|120|100|15|III=yes}}
{{learnlist/prevgen7|Sableye|3|Dynamic Punch|Fighting|Physical|100|50|5|III=yes}}
{{learnlist/prevgen7|Sableye|3|Endure|Normal|Status|—|—|10|III=yes|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Flash|Normal|Status|—|100|20|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Fury Cutter|Bug|Physical|40|95|20|III=yes|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Headbutt|Normal|Physical|70|100|15|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Helping Hand|Normal|Status|—|—|20|III=event}}
{{learnlist/prevgen7|Sableye|3|Hone Claws|Dark|Status|—|—|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Incinerate|Fire|Special|60|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Mega Kick|Normal|Physical|120|75|5|III=yes}}
{{learnlist/prevgen7|Sableye|3|Mega Punch|Normal|Physical|80|85|20|III=yes}}
{{learnlist/prevgen7|Sableye|3|Metronome|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Sableye|3|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Sableye|3|Mud-Slap|Ground|Special|20|100|10|III=yes|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Nightmare|Ghost|Status|—|100|15|III=yes}}
{{learnlist/prevgen7|Sableye|3|Octazooka|Water|Special|65|85|10|V=event}}
{{learnlist/prevgen7|Sableye|3|Ominous Wind|Ghost|Special|60|100|5||'''|IV=yes}}
{{learnlist/prevgen7|Sableye|3|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Retaliate|Normal|Physical|70|100|5|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Rock Smash|Fighting|Physical|40|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes|VI=yes}}
{{learnlist/prevgen7|Sableye|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen7|Sableye|3|Tickle|Normal|Status|—|100|20|V=event}}
{{learnlist/prevgenf/7|Sableye|Dark|Ghost|3}}


[[it:Sableye/Mosse apprese in settima generazione]]
[[it:Sableye/Mosse apprese in settima generazione]]
[[zh:勾魂眼/第七世代招式表]]
[[zh:勾魂眼/第七世代招式表]]

Revision as of 05:07, 30 October 2020

← Sableye Sableye

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Scratch Normal Physical 04040 100100% 35
044 Foresight Normal Status 0000 00——% 40
066 Night Shade Ghost Special 0000 100100% 15
099 Astonish Ghost Physical 03030 100100% 15
1111 Fury Swipes Normal Physical 01818 08080% 15
1414 Detect Fighting Status 0000 00——% 5
1616 Shadow Sneak Ghost Physical 04040 100100% 30
1919 Feint Attack Dark Physical 06060 00——% 20
2121 Fake Out Normal Physical 04040 100100% 10
2424 Punishment Dark Physical 0000 100100% 5
2626 Knock Off Dark Physical 06565 100100% 20
2929 Shadow Claw Ghost Physical 07070 100100% 15
3131 Confuse Ray Ghost Status 0000 100100% 10
3434 Zen Headbutt Psychic Physical 08080 09090% 15
3636 Power Gem Rock Special 08080 100100% 20
3939 Shadow Ball Ghost Special 08080 100100% 15
4141 Foul Play Dark Physical 09595 100100% 15
4444 Quash Dark Status 0000 100100% 15
4646 Mean Look Normal Status 0000 00——% 5
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM60Bag TM Dark VI Sprite.png TM60 Quash Dark Status 0000 100}}100% 15
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM65Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM95Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
AbraKadabraAlakazamMachopMachokeMachamp
DrowzeeHypnoHitmonleeHitmonchanHitmontopMr. Mime
ElectabuzzElectivireMagmarMagmortarMakuhitaHariyama
SableyeMedititeMedichamVolbeatSpindaCacnea
CacturneChimcharMonfernoInfernapeBunearyLopunny
LucarioCroagunkToxicroak
Captivate Normal Status 100% 20
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
CroagunkToxicroakGothitaGothoritaGothitelle
Flatter Dark Status 100% 15
ElgyemBeheeyem
Imprison Psychic Status —% 10
Sableye
Mean Look Normal Status —% 5
Bisharp
Metal Burst Steel Physical 100% 10
Volbeat
Moonlight Fairy Status —% 5
DrowzeeHypnoChimcharCroagunkToxicroak
Nasty Plot Dark Status —% 20
KadabraAlakazamMedititeMedichamElgyemBeheeyem
Recover Normal Status —% 10
SpindaCacneaCacturneCroagunkToxicroak
Sucker Punch Dark Physical 70 100% 5
KadabraAlakazamMr. Mime
Trick Psychic Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sableye in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sableye in that game.
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Pain Split Normal Status —% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Sableye can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sableye cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Counter Fighting Physical 0000 100}}100% 20
III IV V VI Cut Normal Physical 05050 095}}95% 30
III IV V VI Dig Ground Physical 08080 100}}100% 10
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Flash Normal Status 0000 100}}100% 20
III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Helping Hand Normal Status 0000 00—}}—% 20
III IV V VI Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI Incinerate Fire Special 06060 100}}100% 15
III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
III IV V VI Metronome Normal Status 0000 00—}}—% 10
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Nightmare Ghost Status 0000 100}}100% 15
III IV V VI Octazooka Water Special 06565 085}}85% 10
III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
III IV V VI Retaliate Normal Physical 07070 100}}100% 5
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI Tickle Normal Status 0000 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sableye
  • Italic indicates a move that gets STAB only when used by an Evolution of Sableye
  • Click on the generation numbers at the top to see transfer-only moves for other generations