Thundurus (Pokémon)/Generation VII learnset: Difference between revisions

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m (Adding transfer-only move data)
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{{learnlist/level7|1|Thrash|Normal|Physical|120|100|10}}
{{learnlist/level7|1|Thrash|Normal|Physical|120|100|10}}
{{learnlist/level7|1|Hammer Arm|Fighting|Physical|100|90|10}}
{{learnlist/level7|1|Hammer Arm|Fighting|Physical|100|90|10}}
{{learnlist/level7|1|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/level7|1|Nasty Plot|Dark|Status|||20}}
{{learnlist/level7|1|Uproar|Normal|Special|90|100|10}}
{{learnlist/level7|1|Uproar|Normal|Special|90|100|10}}
{{learnlist/level7|1|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level7|1|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level7|1|Thunder Shock|Electric|Special|40|100|30||'''}}
{{learnlist/level7|1|Thunder Shock|Electric|Special|40|100|30||'''}}
{{learnlist/level7|1|Swagger|Normal|Status|—|85|15}}
{{learnlist/level7|1|Swagger|Normal|Status||85|15}}
{{learnlist/level7|7|Bite|Dark|Physical|60|100|25}}
{{learnlist/level7|7|Bite|Dark|Physical|60|100|25}}
{{learnlist/level7|13|Revenge|Fighting|Physical|60|100|10}}
{{learnlist/level7|13|Revenge|Fighting|Physical|60|100|10}}
{{learnlist/level7|19|Shock Wave|Electric|Special|60|—|20||'''}}
{{learnlist/level7|19|Shock Wave|Electric|Special|60||20||'''}}
{{learnlist/level7|25|Heal Block|Psychic|Status|—|100|15}}
{{learnlist/level7|25|Heal Block|Psychic|Status||100|15}}
{{learnlist/level7|31|Agility|Psychic|Status|—|—|30}}
{{learnlist/level7|31|Agility|Psychic|Status|||30}}
{{learnlist/level7|37|Discharge|Electric|Special|80|100|15||'''}}
{{learnlist/level7|37|Discharge|Electric|Special|80|100|15||'''}}
{{learnlist/level7|43|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level7|43|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level7|49|Charge|Electric|Status|—|—|20}}
{{learnlist/level7|49|Charge|Electric|Status|||20}}
{{learnlist/level7|55|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/level7|55|Nasty Plot|Dark|Status|||20}}
{{learnlist/level7|61|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/level7|61|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/level7|67|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/level7|67|Dark Pulse|Dark|Special|80|100|15}}
Line 28: Line 28:
=====Incarnate Forme=====
=====Incarnate Forme=====
{{learnlist/tmh/7|Thundurus|Electric|Flying|5}}
{{learnlist/tmh/7|Thundurus|Electric|Flying|5}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|||20}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm7|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15||'''}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15||'''}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm7|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm7|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm7|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm7|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm7|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM67|Smart Strike|Steel|Physical|70|—|10}}
{{learnlist/tm7|TM67|Smart Strike|Steel|Physical|70||10}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm7|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Thundurus|Electric|Flying|5}}
{{learnlist/tmf/7|Thundurus|Electric|Flying|5}}


=====Therian Forme=====
=====Therian Forme=====
{{learnlist/tmh/7|Thundurus|Electric|Flying|5}}
{{learnlist/tmh/7|Thundurus|Electric|Flying|5}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|||20}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm7|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15||'''}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15||'''}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm7|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm7|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm7|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm7|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm7|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm7|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Thundurus|Electric|Flying|5}}
{{learnlist/tmf/7|Thundurus|Electric|Flying|5}}


Line 140: Line 140:
{{learnlist/tutor7|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor7|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutorf/7|Thundurus|Electric|Flying|5}}
{{learnlist/tutorf/7|Thundurus|Electric|Flying|5}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Thundurus|Electric|Flying|5}}
{{learnlist/prevgen7|Thundurus|5|Incinerate|Fire|Special|60|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Thundurus|5|Rock Smash|Fighting|Physical|40|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Thundurus|5|Secret Power|Normal|Physical|70|100|20|VI=yes}}
{{learnlist/prevgen7|Thundurus|5|Strength|Normal|Physical|80|100|15|V=yes|VI=yes}}
{{learnlist/prevgenf/7|Thundurus|Electric|Flying|5}}


[[it:Thundurus/Mosse apprese in settima generazione]]
[[it:Thundurus/Mosse apprese in settima generazione]]
[[zh:雷电云/第七世代招式表]]
[[zh:雷电云/第七世代招式表]]

Revision as of 05:57, 30 October 2020

← Thundurus Thundurus

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Thrash Normal Physical 120120 100100% 10
011 Hammer Arm Fighting Physical 100100 09090% 10
011 Nasty Plot Dark Status 0000 00——% 20
011 Uproar Normal Special 09090 100100% 10
011 Astonish Ghost Physical 03030 100100% 15
011 Thunder Shock Electric Special 04040 100100% 30
011 Swagger Normal Status 0000 08585% 15
077 Bite Dark Physical 06060 100100% 25
1313 Revenge Fighting Physical 06060 100100% 10
1919 Shock Wave Electric Special 06060 00——% 20
2525 Heal Block Psychic Status 0000 100100% 15
3131 Agility Psychic Status 0000 00——% 30
3737 Discharge Electric Special 08080 100100% 15
4343 Crunch Dark Physical 08080 100100% 15
4949 Charge Electric Status 0000 00——% 20
5555 Nasty Plot Dark Status 0000 00——% 20
6161 Thunder Electric Special 110110 07070% 10
6767 Dark Pulse Dark Special 08080 100100% 15
7373 Hammer Arm Fighting Physical 100100 09090% 10
7979 Thrash Normal Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Incarnate Forme
Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM34Bag TM Poison VI Sprite.png TM34 Sludge Wave Poison Special 09595 100}}100% 10
TM36Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM67Bag TM Steel VI Sprite.png TM67 Smart Strike Steel Physical 07070 00—}}—% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see TM moves from other generations
Therian Forme
Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM34Bag TM Poison VI Sprite.png TM34 Sludge Wave Poison Special 09595 100}}100% 10
TM36Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Thundurus in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Thundurus in that game.
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Thundurus can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Thundurus cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Incinerate Fire Special 06060 100}}100% 15
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Thundurus
  • Italic indicates a move that gets STAB only when used by an Evolution of Thundurus
  • Click on the generation numbers at the top to see transfer-only moves for other generations