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Line 370: |
Line 370: |
| | rowspan="5" style="{{roundybl|5px}}; text-align: center" | [[File:Electric Assist.png]] Discharge | | | rowspan="5" style="{{roundybl|5px}}; text-align: center" | [[File:Electric Assist.png]] Discharge |
| | style="text-align: center" | 1 | | | style="text-align: center" | 1 |
| | Discharges small bolts of electricity in a tiny radius around it, causing the target to become [[File:Stopped SE.png]] Stopped | | | Discharges small bolts of electricity in a tiny radius around it, causing the target to become [[File:Stopped SE.png]] Stopped. |
| | {{MSP/3|309|Electrike}} {{MSP/3|239|Elekid}} | | | {{MSP/3|309|Electrike}} {{MSP/3|239|Elekid}} |
| |- | | |- |
| | style="text-align: center" | 2 | | | style="text-align: center" | 2 |
| | Discharges small bolts of electricity in a small radius around it, causing the target to become [[File:Stopped SE.png]] Stopped | | | Discharges small bolts of electricity in a small radius around it, causing the target to become [[File:Stopped SE.png]] Stopped. |
| | | | | |
| |- | | |- |
| | style="text-align: center" | 3 | | | style="text-align: center" | 3 |
| | Discharges small bolts of electricity in a medium radius around it, causing the target to become [[File:Stopped SE.png]] Stopped | | | Discharges small bolts of electricity in a medium radius around it, causing the target to become [[File:Stopped SE.png]] Stopped. |
| | {{MSP/3|310|Manectric}} {{MSP/3|125|Electabuzz}} | | | {{MSP/3|310|Manectric}} {{MSP/3|125|Electabuzz}} |
| |- | | |- |
| | style="text-align: center" | 4 | | | style="text-align: center" | 4 |
| | Discharges small bolts of electricity in a large radius around it, causing the target to become [[File:Stopped SE.png]] Stopped | | | Discharges small bolts of electricity in a large radius around it, causing the target to become [[File:Stopped SE.png]] Stopped. |
| | | | | |
| |- | | |- |
| | style="text-align: center" | 5 | | | style="text-align: center" | 5 |
| | Discharges small bolts of electricity in a massive radius around it, causing the target to become [[File:Stopped SE.png]] Stopped | | | Discharges small bolts of electricity in a massive radius around it, causing the target to become [[File:Stopped SE.png]] Stopped. |
| | {{MSP/3|466|Electivire}} | | | {{MSP/3|466|Electivire}} |
| | |- |
| | | rowspan="5" style="text-align: center" | [[File:Grass Assist.png]] Ivy Pillars |
| | | style="text-align: center" | 1 |
| | | Creates 6 ivy pillars in a circle around it, causing the target to become [[File:Slowed SE.png]] Slowed. |
| | | {{MSP/3|191|Sunkern}} {{MSP/3|187|Hoppip}} {{MSP/3|043|Oddish}} |
| | |- |
| | | style="text-align: center" | 2 |
| | | Creates 10 ivy pillars in a circle around it, causing the target to become [[File:Slowed SE.png]] Slowed. |
| | | {{MSP/3|192|Sunflora}} {{MSP/3|188|Skiploom}} {{MSP/3|044|Gloom}} {{MSP/3|387|Turtwig}} {{MSP/3|152|Chikorita}} |
| | |- |
| | | style="text-align: center" | 3 |
| | | Creates 10 ivy pillars in a circle around it, causing the target to become [[File:Slowed SE.png]] Slowed. |
| | | {{MSP/3|189|Jumpluff}} {{MSP/3|045|Vileplume}} {{MSP/3|182|Bellossom}} {{MSP/3|388|Grotle}} {{MSP/3|153|Bayleef}} |
| | |- |
| | | style="text-align: center" | 4 |
| | | Creates 16 ivy pillars in a circle around it, causing the target to become [[File:Slowed SE.png]] Slowed. |
| | | {{MSP/3|189|Jumpluff}}** {{MSP/3|470|Leafeon}} {{MSP/3|465|Tangrowth}} |
| | |- |
| | | style="text-align: center" | 5 |
| | | ? |
| | | |
| | |- |
| | | rowspan="5" style="text-align: center" | [[File:Grass Assist.png]] Bullet Seed |
| | | style="text-align: center" | 1 |
| | | Shoots 4 seeds that continues off screen. |
| | | {{MSP/3|001|Bulbasaur}} |
| | |- |
| | | style="text-align: center" | 2 |
| | | Shoots 6 seeds that continues off screen. |
| | | {{MSP/3|270|Lotad}} |
| | |- |
| | | style="text-align: center" | 3 |
| | | Shoots 9 seeds that continues off screen. |
| | | {{MSP/3|002|Ivysaur}} |
| | |- |
| | | style="text-align: center" | 4 |
| | | Shoots 14 seeds that continues off screen. |
| | | {{MSP/3|002|Ivysaur}}* {{MSP/3|003|Venusaur}} |
| | |- |
| | | style="text-align: center" | 5 |
| | | Shoots 20 seeds that continues off screen. |
| | | {{MSP/3|002|Ivysaur}}** |
| | |- |
| | | rowspan="5" style="text-align: center" | [[File:Grass Assist.png]] Razor Leaf |
| | | style="text-align: center" | 1 |
| | | |
| | | |
| | |- |
| | | style="text-align: center" | 2 |
| | | |
| | | |
| | |- |
| | | style="text-align: center" | 3 |
| | | |
| | | |
| | |- |
| | | style="text-align: center" | 4 |
| | | |
| | | |
| | |- |
| | | style="text-align: center" | 5 |
| | | |
| | | |
| | |- |
| | | rowspan="2" style="{{roundybl|5px}}; text-align: center" | [[File:Grass Assist.png]] Meganium Impact |
| | | style="text-align: center" | 1 |
| | | Creates 4 lines of expanding ivy pillars, and repeats this move 3 times. |
| | | {{MSP/3|154|Meganium}}* |
| | |- |
| | | style="text-align: center" | 2 |
| | | Shoots 5 solar beams in quick succession, sweeping clockwise. |
| | | {{MSP/3|154|Meganium}}** |
| |- | | |- |
| | rowspan="5" style="text-align: center" | [[File:Recharge Assist.png]] Recharge | | | rowspan="5" style="text-align: center" | [[File:Recharge Assist.png]] Recharge |
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This article contains old or outdated information, or has not been updated in a while. Please check the content of this article and update it as required. Reason: information on Guardian Signs for individual assists.
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Poké Assist (Japanese: ポケアシスト Poké Assist) is a feature in the games Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs.
They are abilities that, when used, give the Capture Styler extra power from a Pokémon. They may cause things like an increase in power or a special effect to happen. This feature is not available in the School Stylers.
In Guardian Signs, the Pokémon using the assist appears on the field and is susceptible to the attacks of the Pokémon being captured. When the assisting Pokémon is attacked, the Pokémon will stop assisting and flee, and the player will be unable to assist with that certain Pokémon. The assists are quick and their direction depends on where the Pokémon is placed. When the effect is dealt, the Pokémon will leave the field and must rest for a few moments before their assists can be used again.
Poké Assists
Pokémon Ranger
Assist
|
Description
|
Effect
|
Grass
|
Grass sprouts from the Capture Line
|
Immobilized
|
Flying
|
Form or flick twisters to make Pokémon levitate
|
Immobilized
|
Discharge
|
Stun the Pokémon
|
N/A
|
Water
|
Form a bubble at the Capture Disc and flick
|
Immobilized
|
Rock
|
Flick gravel
|
Immobilized
|
Electric
|
Recharge the styler
|
N/A
|
Bug
|
Form and flick a sticky blob
|
Immobilized
|
Fire
|
Fire blazes from the Capture Line or form a large blaze from loops
|
Immobilized
|
Fighting
|
Each Capture Line loop is counted as two
|
N/A
|
Ground
|
The Capture Line churns the earth
|
Immobilized
|
Poison
|
A poisonous mist rises from the Capture Line
|
Immobilized
|
Ghost
|
Capture Line loops form ghosts
|
Immobilized
|
Psychic
|
Elevate a Pokémon in mid-air
|
Immobilized
|
Dark
|
Double the length of the Capture Line while energy is reduced
|
N/A
|
Ice
|
Loops form patches of ice
|
Frozen
|
Shadows of Almia
Assist
|
Description
|
Effect
|
Grass
|
Sprout grass from the Capture Line
|
Slowed
|
Flying
|
Form twister from the middle of the Capture Line loop
|
N/A
|
Normal
|
Increase the power and length of the Capture Line
|
N/A
|
Recharge
|
Restore the Capture Styler's energy
|
N/A
|
Water
|
Form a bubble at the Capture Disc and flick
|
Slowed
|
Rock
|
Flick gravel
|
N/A
|
Electric
|
A thunderbolt hits the spot where the Capture Disc was
|
Stopped
|
Bug
|
Form, stretch, and catapult a gooey blob to hit the Pokémon
|
Slowed
|
Fire
|
Wraps the Capture Line to increase its power
|
Tired
|
Fighting
|
Increase the power fo the Capture Line
|
N/A
|
Ground
|
Slide the Capture Disc from side to side to generate a tremor
|
Paused
|
Steel
|
Form and flick an orb from the Capture Disc
|
Paused
|
Poison
|
Form a poisonous puddle from the Capture Disc
|
Tired
|
Ghost
|
Make ghosts appear from inside the Capture Line loops
|
Tired
|
Psychic
|
Form a ring of psychic energy inside the Capture Line loop and flick
|
Stopped
|
Dark
|
Draw a loop around damage-causing substances to clear them
|
N/A
|
Ice
|
Form a snowball at the Capture Disc and flick
|
Stopped
|
Dragon
|
Make a meteor fall on where the Capture Disc was
|
Tired
|
Guardian Signs (Present)
Assist
|
Level
|
Description
|
Pokémon
|
Tackle
|
1
|
Fires a short range shockwave.
|
|
2
|
Fires a short range shockwave.
|
|
3
|
Fires a short range shockwave.
|
*
|
4
|
Fires a short range shockwave.
|
**
|
5
|
Fires a short range shockwave.
|
|
Charm [Surrounding]
|
1
|
Surrounds itself in 4 hearts that circle around it.
|
|
2
|
Surrounds itself in 6 hearts that circle around it.
|
|
3
|
Surrounds itself in 8 hearts that circle around it.
|
*
|
4
|
Surrounds itself in 12 hearts that circle around it.
|
**
|
Charm [Eevee]
|
1
|
Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards.
|
|
Explosion
|
1
|
Explodes once around it.
|
|
2
|
Explodes 2 times in quick succession.
|
|
3
|
Explodes 3 times in quick succession.
|
|
4
|
Explodes 6 times in quick succession.
|
|
5
|
Explodes ? times in quick succession.
|
|
Fire Pillars [Forward]
|
1
|
Creates a pillar of fire in front of it, followed by 4 more pillars in a pattern in front of it.
|
|
2
|
Creates 2 pillars of fire in front of it, followed by 8 more pillars in a pattern in front of it.
|
|
3
|
Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it
|
*
|
4
|
Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it.
|
|
5
|
Creates 15 massive pillars of fire in a pattern in front of it.
|
|
Typhlosion Impact
|
1
|
Creates a massive inferno of short lived flames in front of it.
|
*
|
2
|
Creates 3 lines of 6 fiery explosions in front of it.
|
**
|
Spit Fire
|
1
|
Fires a short ranged burst of embers for a short time
|
|
2
|
Fires a short ranged burst of twice as many embers for a short time.
|
|
3
|
Fires a medium ranged burst of flames in a thin arc for a short time.
|
|
4
|
Fires a medium ranged burst of flames in a medium arc for a short time.
|
|
5
|
Fires a medium ranged burst of flames in a wide arc for a short time.
|
|
Bubble Beam
|
1
|
Shoots 6 bubbles in front of it that causes the target to become Slowed.
|
|
2
|
Shoots 8 bubbles in front of it that slows the target.
|
* *
|
3
|
Shoots 10 bubbles in front of it that causes the target to become Slowed.
|
**
|
4
|
Shoots 12 bubbles in front of it that causes the target to become Slowed.
|
|
5
|
Shoots a constant stream of bubbles that continue off screen that causes the target to become Slowed.
|
|
Water Orb
|
1
|
Shoots an orb of water that continues off screen.
|
|
2
|
Shoots an orb of water that continues off screen.
|
|
3
|
Shoots an orb of water that continues off screen.
|
|
4
|
Shoots an orb of water that continues off screen.
|
|
5
|
?
|
|
Bubbles [Surrounding]
|
1
|
Creates 5 clusters of bubbles that circle around it.
|
|
2
|
Creates 7 clusters of bubbles that circle around it.
|
|
3
|
Creates 7 clusters of bubbles that circle around it.
|
|
4
|
Creates 8 clusters of bubbles that circle around it.
|
|
5
|
?
|
|
Feraligatr Impact
|
1
|
Creates a slowly expanding ring of short lived geysers around it.
|
*
|
2
|
Creates a jet of water that sweeps across the screen until hitting it's first target.
|
**
|
Thunder
|
1
|
Creates 3 lighting strikes in front of it, causing the target to become Paused.
|
|
2
|
Creates 5 lighting strikes in front of it, causing the target to become Paused.
|
|
3
|
Creates lighting strikes in all diagonal directions, striking 5 times and causing the target to become Paused.
|
|
4
|
?
|
|
5
|
Creates 8 massive lighting strikes in a clockwise circle around it, causing the target to become Paused.
|
|
Discharge
|
1
|
Discharges small bolts of electricity in a tiny radius around it, causing the target to become Stopped.
|
|
2
|
Discharges small bolts of electricity in a small radius around it, causing the target to become Stopped.
|
|
3
|
Discharges small bolts of electricity in a medium radius around it, causing the target to become Stopped.
|
|
4
|
Discharges small bolts of electricity in a large radius around it, causing the target to become Stopped.
|
|
5
|
Discharges small bolts of electricity in a massive radius around it, causing the target to become Stopped.
|
|
Ivy Pillars
|
1
|
Creates 6 ivy pillars in a circle around it, causing the target to become Slowed.
|
|
2
|
Creates 10 ivy pillars in a circle around it, causing the target to become Slowed.
|
|
3
|
Creates 10 ivy pillars in a circle around it, causing the target to become Slowed.
|
|
4
|
Creates 16 ivy pillars in a circle around it, causing the target to become Slowed.
|
**
|
5
|
?
|
|
Bullet Seed
|
1
|
Shoots 4 seeds that continues off screen.
|
|
2
|
Shoots 6 seeds that continues off screen.
|
|
3
|
Shoots 9 seeds that continues off screen.
|
|
4
|
Shoots 14 seeds that continues off screen.
|
*
|
5
|
Shoots 20 seeds that continues off screen.
|
**
|
Razor Leaf
|
1
|
|
|
2
|
|
|
3
|
|
|
4
|
|
|
5
|
|
|
Meganium Impact
|
1
|
Creates 4 lines of expanding ivy pillars, and repeats this move 3 times.
|
*
|
2
|
Shoots 5 solar beams in quick succession, sweeping clockwise.
|
**
|
Recharge
|
1
|
Recharges the Styler's Energy Level by 1 in 3 bursts.
|
|
2
|
Recharges the Styler's Energy Level by 2 in 3 bursts.
|
|
3
|
Recharges the Styler's Energy Level by 3 in 5 bursts.
|
|
4
|
Recharges the Styler's Energy Level by 4 in 5 bursts.
|
|
5
|
Recharges the Styler's Energy Level by 5 in 7 bursts.
|
|
- Pokémon with an asterisk (*) are summoned with a Guardian Sign.
- Pokémon with a double asterisk (**) are summoned with a charged Guardian Sign.
|
Special Effects
Special Effects are caused by certain Assists.
Pokémon Ranger
Name
|
Effect
|
Immobilized
|
The Pokémon is incapable of movement
|
Shadows of Almia
Name
|
Effect
|
Paused
|
The Pokémon is incapable of using moves
|
Tired
|
Prevents the Friendship Gauge from draining
|
Slowed
|
The Pokémon's movements become sluggish
|
Stopped
|
The Pokémon is incapable of movement and attacking
|
In other languages