Generation: Difference between revisions
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Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going. (This phenomenon is especially true of the {{pkmn|anime}}.) Newer generations may also ignore older parts of the canon that explicitly declare to be true something that is later changed. | Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going. (This phenomenon is especially true of the {{pkmn|anime}}.) Newer generations may also ignore older parts of the canon that explicitly declare to be true something that is later changed. | ||
To date, there are | To date, there are nine generations, each introducing their own quirks into the franchise. The [[Generation I]] and {{gen|II}} games are compatible with one another via the [[Time Capsule]]; the seven most recent generations are also compatible with each other (forward only) via [[dual-slot mode]], [[Pal Park]], [[Poké Transfer]], [[Poké Transporter]], [[Pokémon Bank]] and [[Pokémon HOME]], but the Generation I and II games were incompatible with later generations until their [[Virtual Console]] releases, which are compatible with [[Generation VII]] onwards. | ||
<!--Side games: a game where you can send Pokémon to or from a core game (not necessarily both ways); if only an event is sent, as in the Ranger games, it does not count. | <!--Side games: a game where you can send Pokémon to or from a core game (not necessarily both ways); if only an event is sent, as in the Ranger games, it does not count. |
Revision as of 12:15, 21 November 2022
- If you were looking for the TCG expansion released to commemorate the 20th Anniversary, see Generations (TCG).
- If you were looking for the animated miniseries, see Pokémon Generations.
A generation (Japanese: 世代 generation) is a grouping of the Pokémon games that separates them based on the Pokémon they include. In each generation, a new region and set of Pokémon that did not exist in the previous generation are introduced.
While generations are not usually discussed officially, they are occasionally. Junichi Masuda has referred to the fourth generation on his Twitter profile and sixth generation on his blog. Pokémon Black and White were referred to as a "new generation of Pokémon", and Pokémon Sun and Moon were referred to as the "newest generation" in press releases.
Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going. (This phenomenon is especially true of the anime.) Newer generations may also ignore older parts of the canon that explicitly declare to be true something that is later changed.
To date, there are nine generations, each introducing their own quirks into the franchise. The Generation I and II games are compatible with one another via the Time Capsule; the seven most recent generations are also compatible with each other (forward only) via dual-slot mode, Pal Park, Poké Transfer, Poké Transporter, Pokémon Bank and Pokémon HOME, but the Generation I and II games were incompatible with later generations until their Virtual Console releases, which are compatible with Generation VII onwards.