Triple Arrows (move): Difference between revisions
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[[Category:Moves that can lower the target's Defense]] | [[Category:Moves that can lower the target's Defense]] | ||
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[[Category:Moves that can raise the user's critical-hit ratio]] | |||
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Revision as of 00:25, 20 August 2023
Triple Arrows 3ぼんのや Triple Arrows | ||||||||||||
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Range
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Availability
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Triple Arrows (Japanese: 3ぼんのや Triple Arrows) is a damage-dealing Fighting-type move introduced in Pokémon Legends: Arceus. It is the signature move of Hisuian Decidueye.
Effect
Generation VIII
Triple Arrows inflicts damage. For three turns, it increases the user's critical hit ratio by two stages and decreases the target's defensive stats.
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Generation IX
Triple Arrows's PP was decreased to 10, its power was increased to 90, and it now has an increased critical hit ratio. It has a 50% chance of lowering the target's Defense by one stage and a 30% chance of causing the target to flinch.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
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VIII | IX | ||||||||||||
0724 | Decidueye
Hisuian Form |
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Flying | 34LA | Evo. | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Physical moves
- Generation VIII moves
- Signature moves
- Moves in Pokémon Legends: Arceus
- Moves with a high critical-hit ratio
- Moves that can lower the target's Defense
- Moves that can cause flinching
- Moves that can raise the user's critical-hit ratio