Temper Flare (move): Difference between revisions

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Revision as of 06:33, 14 December 2023

1008Miraidon.png This article is about an expected future event. The article's contents may change as the event approaches and more information becomes available. Please be cautious when adding information to this article, as rumors and speculation often get confused with fact; avoid any information on this subject which is not confirmed by reliable sources.

Temper Flare
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Type  Fire
Category  Physical
PP  10 (max. 24)
Power  75
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Temper Flare (Japanese: jp jptr) is a damage-dealing Fire-type move introduced in Generation IX. It is TM207 in Generation IX.

Effect

Other effects

Description

Games Description
SV Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.


Learnset

In other languages

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.