Status move: Difference between revisions
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A '''status move''' is a [[move]] that, in the Pokémon games, does no direct damage, but instead causes a [[weather condition]], [[status effect]], or raises or lowers the [[stats]] of a Pokémon during battle. This includes also other attacks which cannot be categorized under [[physical move]]s and [[special move]]s because of their unique or nearly-unique effects, such as {{m|Destiny Bond}}, {{m|Splash}}, and {{m|Recover}}. | A '''status move''' is a [[move]] that, in the Pokémon games, does no direct damage, but instead causes a [[weather condition]], [[status effect]], or raises or lowers the [[stats]] of a Pokémon during battle. This includes also other attacks which cannot be categorized under [[physical move]]s and [[special move]]s because of their unique or nearly-unique effects, such as {{m|Destiny Bond}}, {{m|Splash}}, and {{m|Recover}}. | ||
The majority of {{t|Normal}} and {{t|Psychic}} [[move]]s as well as the only {{t|Unknown}} move, {{m|Curse}}, are in this category. Very few moves of most other types are status moves: the {{t|Dragon}} type only features one status move, while types such as {{t|Fire}}, {{t|Fighting}} and {{t|Steel}} only feature two status moves each. | The majority of {{t|Normal}} and {{t|Psychic}} [[move]]s as well as the only {{t|Unknown}} move, {{m|Curse}}, are in this category. Very few moves of most other types are status moves: the {{t|Dragon}} type only features one status move, while types such as {{t|Fire}}, {{t|Fighting}}, and {{t|Steel}} only feature two status moves each. | ||
==See also== | ==See also== |
Revision as of 02:46, 23 September 2009
A status move is a move that, in the Pokémon games, does no direct damage, but instead causes a weather condition, status effect, or raises or lowers the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects, such as Destiny Bond, Splash, and Recover.
The majority of Normal and Psychic moves as well as the only Unknown move, Curse, are in this category. Very few moves of most other types are status moves: the Dragon type only features one status move, while types such as Fire, Fighting, and Steel only feature two status moves each.
See also
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