Steelix (Pokémon)/Generation II learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
Line 1: Line 1:
{{pokelinkback|208|Steelix}}
{{pokelinkback|208|Steelix|2}}
__NOTOC__
 
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|Steel|ground|2|2|Steelix}}
{{learnlist/levelh|Steelix|steel|ground|2|2}}
{{mlentry2|Start|Tackle|Normal|35|95|35}}
{{learnlist/level2|Start|Tackle|Normal|35|95|35}}
{{mlentry2|Start|Screech|Normal|—|85|40}}
{{learnlist/level2|Start|Screech|Normal|—|85|40}}
{{mlentry2|10|Bind|Normal|15|75|20}}
{{learnlist/level2|10|Bind|Normal|15|75|20}}
{{mlentry2|14|Rock Throw|Rock|50|90|15}}
{{learnlist/level2|14|Rock Throw|Rock|50|90|15}}
{{mlentry2|23|Harden|Normal|—|—|30}}
{{learnlist/level2|23|Harden|Normal|—|—|30}}
{{mlentry2|27|Rage|Normal|20|100|20}}
{{learnlist/level2|27|Rage|Normal|20|100|20}}
{{mlentry2|36|Sandstorm|Rock|—|—|10}}
{{learnlist/level2|36|Sandstorm|Rock|—|—|10}}
{{mlentry2|40|Slam|Normal|80|75|20}}
{{learnlist/level2|40|Slam|Normal|80|75|20}}
{{mlentry2|49|Crunch|Dark|80|100|15}}
{{learnlist/level2|49|Crunch|Dark|80|100|15}}
{{movelist/note|2|Steel|ground}}
{{learnlist/levelf|Steelix|steel|ground|2|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Steel|ground|2|2|Steelix}}
{{learnlist/tmh|Steelix|steel|ground|2|2}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM05]]|Roar|Normal|—|100|20}}
{{learnlist/tm2|TM05|Roar|Normal|—|100|20}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM11]]|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|—|—|5}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15||'''}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15||'''}}
{{mlentry2|[[TM24]]|DragonBreath|Dragon|60|100|20}}
{{learnlist/tm2|TM24|DragonBreath|Dragon|60|100|20}}
{{mlentry2|[[TM26]]|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry2|[[TM28]]|Dig|Ground|60|100|10||'''}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10||'''}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM37]]|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|—|—|10}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{mlentry2|[[HM01]]|Cut|Normal|50|95|30}}
{{learnlist/tm2|HM01|Cut|Normal|50|95|30}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{movelist/note|2|Steel|ground}}
{{learnlist/tmf|Steelix|steel|ground|2|2}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|Steel|ground|2|2|Steelix}}
{{learnlist/breedh|Steelix|steel|ground|2|2}}
{{mlentry2|{{p|Sudowoodo}}|Flail|Normal|—|100|15}}
{{learnlist/breed2|{{MSP|185|Sudowoodo}}|Flail|Normal|—|100|15}}
{{mlentry2|{{p|Sudowoodo}}|Rock Slide|Rock|75|90|10}}
{{learnlist/breed2|{{MSP|185|Sudowoodo}}|Rock Slide|Rock|75|90|10}}
{{eggmoves/note|2|Steel|ground}}
{{learnlist/breedf|Steelix|steel|ground|2|2}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
None
{{learnlist/tutorh|Steelix|steel|ground|2|2}}
{{learnlist/tutor2null}}
{{learnlist/tutorf|Steelix|steel|ground|2|2}}

Revision as of 20:31, 29 September 2010

← Steelix Steelix

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Screech Normal 0000 085}}85% 40
1010 Bind Normal 01515 075}}75% 20
1414 Rock Throw Rock 05050 090}}90% 15
2323 Harden Normal 0000 —}}—% 30
2727 Rage Normal 02020 100}}100% 20
3636 Sandstorm Rock 0000 —}}—% 10
4040 Slam Normal 08080 075}}75% 20
4949 Crunch Dark 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an Evolution of Steelix
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Normal Sprite.png TM05 Roar Normal 100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Dragon Sprite.png TM24 DragonBreath Dragon 60 100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an Evolution of Steelix
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Sudowoodo
Flail Normal 100% 15
Sudowoodo
Rock Slide Rock 75 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Steelix in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Steelix in that game.
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an Evolution of Steelix
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Steelix can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Steelix cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an Evolution of Steelix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations