Gear Grind (move): Difference between revisions
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Beligaronia (talk | contribs) (iffy. Makes more sense in english.) |
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====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Steel}} | {{Learnlist|Steel}} | ||
{{Moveentry|599| | {{Moveentry|599|Klink|1|Steel||16|'''}} | ||
{{Moveentry|600|Gigiaru|1|Steel||--<br>16|'''}} | {{Moveentry|600|Gigiaru|1|Steel||--<br>16|'''}} | ||
{{Moveentry|601|Gigigiaru|1|Steel||--<br>16|'''}} | {{Moveentry|601|Gigigiaru|1|Steel||--<br>16|'''}} |
Revision as of 21:32, 27 December 2010
Gear Saucer ギアソーサー Gear Saucer | ||||||||||||
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Range
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Availability
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(Japanese: ギアソーサー Gear Saucer) is a damage-dealing Template:Type2 move introduced in Generation V. It is one of the signature moves of Giaru, Gigiaru and Gigigiaru.
Effect
Gear Saucer inflicts damage, hitting twice per use.
Gear Saucer will hit twice even if it breaks a Substitute. Bide and Counter will only acknowledge one hit of this move.
Learnset
Generation V
By leveling up
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