Slash (move): Difference between revisions

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accuracy=100 |
accuracy=100 |
bdesc=??? |
bdesc=??? |
category=Cool |
category=Coolness |
appeal=3 |
appeal=3 |
jam=0 |
jam=0 |
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== [[Generation III]] ==
== [[Generation III]] ==
=== By [[Level|levelling up]] ===
=== By [[Level|levelling up]] ===
<div style="padding: 0.5em 0.5em 0.5em 0; margin: 0.25em; min-width: 21%; border: 1px solid #aaa; float: left;">
<div style="padding: 0.5em 1.0em 0.5em 0; margin: 0.25em; min-width: 22%; border: 1px solid #aaa; float: left;">
* {{p|Charmander}} at Lv.37
* {{p|Charmander}} at Lv.37
* {{p|Charmeleon}} at Lv.41
* {{p|Charmeleon}} at Lv.41
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* {{p|Totodile}} at Lv.35
* {{p|Totodile}} at Lv.35
</div>
</div>
<div style="padding: 0.5em 0.5em 0.5em 0; margin: 0.25em; min-width: 21%; border: 1px solid #aaa; float: left;">
<div style="padding: 0.5em 1.0em 0.5em 0; margin: 0.25em; min-width: 22%; border: 1px solid #aaa; float: left;">
* {{p|Croconaw}} at Lv.37
* {{p|Croconaw}} at Lv.37
* {{p|Feraligatr}} at Lv.38
* {{p|Feraligatr}} at Lv.38
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* {{p|Zangoose}} at Lv.19
* {{p|Zangoose}} at Lv.19
</div>
</div>
<div style="padding: 0.5em 0.5em 0.5em 0; margin: 0.25em; min-width: 21%; border: 1px solid #aaa; float: left;">
<div style="padding: 0.5em 1.0em 0.5em 0; margin: 0.25em; min-width: 22%; border: 1px solid #aaa; float: left;">
* {{p|Anorith}} at Lv.49
* {{p|Anorith}} at Lv.49
* {{p|Armaldo}} at Lv.55
* {{p|Armaldo}} at Lv.55
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=== By [[breeding]] ===
=== By [[breeding]] ===
<div style="padding: 0.5em 0.5em 0.5em 0; margin: 0.25em; min-width: 21%; border: 1px solid #aaa; float: left;">
<div style="padding: 0.5em 1.0em 0.5em 0; margin: 0.25em; min-width: 22%; border: 1px solid #aaa; float: left;">
* {{p|Sentret}}
* {{p|Sentret}}
* {{p|Furret}}
* {{p|Furret}}

Revision as of 10:20, 25 March 2005

Slash
きりさく ???
Type  Normal
Category  uncategorized
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Coolness
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Coolness
Appeal  0  
Condition  Coolness
Appeal  0  
Jamming  0  

Slash is a damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Learnset

Generation III

By levelling up

By breeding

Template:Project MoveDex notice