Cave tile: Difference between revisions

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===Dust cloud===
===Dust cloud===
{{main|Phenomenon#Dust cloud|Dust cloud}}
{{main|Phenomenon#Dust cloud|Dust cloud}}
[[File:Swirling Dust.png|thumb|175px|Swirling dust in [[Chargestone Cave]]]]  
[[File:Dust cloud.png|thumb|175px|A dust cloud in [[Chargestone Cave]]]]  
Dust clouds were introduced in [[Generation V]], a [[phenomenon]] likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, [[evolutionary stone]]s, or {{pkmn2|wild}} {{p|Drilbur}} and {{p|Excadrill}}.
Dust clouds were introduced in [[Generation V]], a [[phenomenon]] likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, [[evolutionary stone]]s, or {{pkmn2|wild}} {{p|Drilbur}} and {{p|Excadrill}}.



Revision as of 12:59, 30 March 2011

Cave tile is a type of tile in the Pokémon main series that is the habitat for many species of wild Pokémon. Upon entering a cave, the player is immediately at risk of encountering a wild Pokémon. It shares many common qualities with tall grass, which is often found right outside of caves.

Like the name states, cave tiles are found in caves and some dungeons of the Pokémon world. It is always possible to run into a Pokémon while in a cave, whether it is lit or not.

Changes between generations

File:Rby cave1.png File:Rby cave2.png
File:Gsc cavet.png
RSE
File:Rse cavet.png
FRLG
File:Frlg mtmoon cave.png File:Frlg cerulean cave.png File:Frlg seafoam cave.png File:Frlg alt cave.png
File:Dp cave.png File:Dp turnback cave.png
File:Hgss cavet.png File:Hgss ice cave.png
File:Bw cavet.png File:Bw chargestone cave.png


Technical mechanics

Determining the rate of encounter

The rate of Pokémon encounter is determined from a simple mathematical formula:

1 in (187.5 / ( x )) per step

Let x equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.

Encounter-rate table
Encounter Type Encounter Rate
Very Common 10
Common 8.5
Semi-Rare 6.75
Rare 3.33
Very Rare 1.25

Alternative areas

Dust cloud

Main article: Dust cloud

Dust clouds were introduced in Generation V, a phenomenon likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, evolutionary stones, or wild Drilbur and Excadrill.

Possible encounters
Bag Fire Gem Sprite.png Fire Gem Bag Steel Gem Sprite.png Steel Gem
Bag Water Gem Sprite.png Water Gem Bag Normal Gem Sprite.png Normal Gem
Bag Electric Gem Sprite.png Electric Gem Bag Everstone Sprite.png Everstone
Bag Grass Gem Sprite.png Grass Gem Bag Sun Stone Sprite.png Sun Stone
Bag Ice Gem Sprite.png Ice Gem Bag Fire Stone Sprite.png Fire Stone
Bag Fighting Gem Sprite.png Fighting Gem Bag Water Stone Sprite.png Water Stone
Bag Poison Gem Sprite.png Poison Gem File:Bag Thunderstone Sprite.png Thunderstone
Bag Ground Gem Sprite.png Ground Gem Bag Leaf Stone Sprite.png Leaf Stone
Bag Flying Gem Sprite.png Flying Gem Bag Shiny Stone Sprite.png Shiny Stone
Bag Psychic Gem Sprite.png Psychic Gem Bag Dusk Stone Sprite.png Dusk Stone
Bag Bug Gem Sprite.png Bug Gem Bag Dawn Stone Sprite.png Dawn Stone
Bag Rock Gem Sprite.png Rock Gem Bag Hard Stone Sprite.png Hard Stone
Bag Ghost Gem Sprite.png Ghost Gem Drilbur Drilbur
Bag Dragon Gem Sprite.png Dragon Gem Excadrill Excadrill
Bag Dark Gem Sprite.png Dark Gem

In battle

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs Nature Power and the appearance of Secret Power in Generation V

In Generation III, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Bite; it causes Nature Power to become Shadow Ball.

In Generation IV, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Rock Throw; it causes Nature Power to become Rock Slide.

In Generation V, cave terrain gives Secret Power a 30% chance of causing the target to flinch; it causes Nature Power to become Rock Slide.

Camouflage makes the user Rock-type when used in a cave.


Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile
Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.