In-battle effect item: Difference between revisions

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|locdppt=[[Veilstone Game Corner]], held by {{wild|Yanma}}
|locdppt=[[Veilstone Game Corner]], held by {{wild|Yanma}}
|lochgss=[[Goldenrod Game Corner]]
|lochgss=[[Goldenrod Game Corner]]
|locbw=[[Castelia City]]
|locbw=[[Castelia City]], [[Battle Subway]]
}}
}}



Revision as of 14:49, 29 December 2011

In-battle effect items are held items that take effect during a battle. As of Generation V, each item can be classed in one of ten subcategories.

Choice items

Condition boosters

Herbs

HP restoration

Power boosters

Turn order alteration

Focus items

Negative effect on holder

Other items

Evolution items with in-battle effects

Main article: Evolution-inducing held item

Drives

Main article: Drive


Underground appearance

Mine Iron Ball.png Mine Light Clay.png
Iron Ball Light Clay


In the anime

Powering-up Parts
Powering-up Parts

The anime-only Powering-up Parts were seen in An Elite Coverup!. These items increased the strength of Jessie's Seviper's Poison Tail and James's Carnivine's Vine Whip.


Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.