Soft-Boiled (move): Difference between revisions
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==In other languages== | |||
French : '''E-Coque''' | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} | ||
{{Generation I TMs}} | {{Generation I TMs}} |
Revision as of 13:47, 2 August 2007
Softboiled タマゴうみ Egg Lay | ||||||||||||
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Softboiled is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Softboiled restores up to 50% of the user's current HP.
Softboiled will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) mod 256 = 255. If the user's current HP is greater than its maximum HP, Softboiled will set the user's current HP to equal its maximum HP.
In Stadium, Softboiled will fail only when the difference between the user's current and maximum HP is 0.
Learnset
Generation I
Generation II
By leveling up
Generation III
By leveling up
By move tutor
Generation IV
By leveling up
In other languages
French : E-Coque Template:Project MoveDex notice
Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |