Absorb (move): Difference between revisions

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===Generation IV and V===
===Generation IV and V===
Absorb's PP is increased to 25. If the user has the {{DL|In-battle effect item|Big Root}} as its held item, Absorb saps 30% more damage then it would have normally. {{DL|In-battle effect item|Big Root}} does not increase damage dealt. All other effects are the same.
Absorb's PP is increased to 25. If the user has a {{DL|In-battle effect item|Big Root}} as its held item, it will recover 30% more HP than it normally would. Big Root does not increase damage dealt. All other effects are the same.
 
==Description==
==Description==
{{incomplete|section|Colo and XD descriptions}}
{{incomplete|section|Colo and XD descriptions}}

Revision as of 10:11, 28 January 2012

Absorb
すいとる Absorb
Type  Grass
Category  Special
PP  25 (max. 40)
Power  20
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Absorb (Japanese: すいとる Absorb) is a damage-dealing Template:Type2 move introduced in Generation I. Absorb is the first in a line of three Grass-type HP-draining attacks, the other two being Mega Drain and Giga Drain.

Effect

Generation I-II

Absorb does damage, and up to 50% of the damage done to the target is restored to the user, rounded up. If Absorb breaks a Substitute, no HP will be restored to the user. If HP is restored to the user when its current HP would be greater than its maximum HP, its current HP will be set equal to its maximum HP. Absorb has 20 PP.

In the Pokémon Stadium series, Absorb will always miss if the target has a Substitute.

Generation III

Absorb functions the same as in Generation II, however, when used on a Pokémon with the Liquid Ooze ability, the user will lose the amount of HP it would have gained instead.

Can be used as part of a contest combination, with the user gaining extra appeal points if the move Growth was used in the prior turn.

Generation IV and V

Absorb's PP is increased to 25. If the user has a Big Root as its held item, it will recover 30% more HP than it normally would. Big Root does not increase damage dealt. All other effects are the same.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD descriptions
Games Description
Stad A Grass-type attack. It adds half the HP it drained from the target to the attacker's HP.
Stad2 A Grass-type attack. It adds half the HP it drained from the target to the attacker's HP.
GSC Steals 1/2 of the damage inflicted.
RSE An attack that absorbs half the damage inflicted.
FRLG An attack that absorbs half the damage it inflicted to restore HP.
DPPtHGSS A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
BW A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
043 Oddish Oddish Grass Poison -- -- -- -- -- ''''
044 Gloom Gloom Grass Poison -- -- -- -- -- ''''
114 Tangela Tangela Grass Grass 29 27 10 10 8 8 ''''
140 Kabuto Kabuto Rock Water 34 10 10 8 8 '
141 Kabutops Kabutops Rock Water --, 34 10 --, 13 --, 6 --, 6 '
182 Bellossom Bellossom Grass Grass   -- --     ''''
191 Sunkern Sunkern Grass Grass   -- -- -- -- ''''
192 Sunflora Sunflora Grass Grass   -- -- -- -- ''''
252 Treecko Treecko Grass Grass     6 6 6 ''''
253 Grovyle Grovyle Grass Grass     --, 6 --, 6 --, 6 ''''
254 Sceptile Sceptile Grass Grass     --, 6 --, 6 --, 6 ''''
267 Beautifly Beautifly Bug Flying     --, 10 --, 10 --, 10 '
270 Lotad Lotad Water Grass     7 5 5 ''''
271 Lombre Lombre Water Grass     7 5 5 ''''
272 Ludicolo Ludicolo Water Grass     --     ''''
285 Shroomish Shroomish Grass Grass     -- -- -- ''''
286 Breloom Breloom Grass Fighting     -- -- -- ''''
315 Roselia Roselia Grass Poison     -- -- -- ''''
331 Cacnea Cacnea Grass Grass     5 5 5 ''''
332 Cacturne Cacturne Grass Dark     --, 5 --, 5 --, 5 ''''
387 Turtwig Turtwig Grass Grass       9 9 ''''
388 Grotle Grotle Grass Grass       --, 9 9 ''''
389 Torterra Torterra Grass Ground       --, 9 --, 9 ''''
406 Budew Budew Grass Poison       -- -- ''''
465 Tangrowth Tangrowth Grass Grass       8 8 ''''
546 Cottonee Cottonee Grass Grass         -- ''''
548 Petilil Petilil Grass Grass         -- ''''
556 Maractus Maractus Grass Grass         -- ''''
590 Foongus Foongus Grass Poison         -- ''''
591 Amoonguss Amoonguss Grass Poison         -- ''''
592 Frillish Frillish Water Ghost         5 '
593 Jellicent Jellicent Water Ghost         --, 5 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0231 231 Phanpy Ground New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Tangrowth Absorb.png
Tangrowth
Bellsprout Absorb.png
Bellsprout
Shroomish Absorb.png
Shroomish
A nutrient-draining attack that absorbs the opponent's energy and adds it to the user.
Pokémon Method
User First Used In Notes
Tangrowth Tangrowth holds out its arms and fires two red beams from them at the opponent. When the opponent is hit, its body glows red and it drains its energy. Sometimes, the red parts of its hands glow red before it fires the beams.
A wild Tangrowth Promoting Healthy Tangrowth! Debut
Shroomish Shroomish releases a red beam from the hole on its head at the opponent. When hit, the opponent's body glows red and it absorbs its energy.
A wild Shroomish Promoting Healthy Tangrowth! None
Bellsprout Bellsprout releases two red beams from the leaves on the side of its body at the opponent. When it hits it, the opponent's body glows red and it absorbs its energy.
A wild Bellsprout Promoting Healthy Tangrowth! Bellsprout cannot legally learn Absorb
Seedot Seedot emits a red beam from the top of its head that drains the opponent's energy.
A wild Seedot Promoting Healthy Tangrowth! None


In the manga

Pokémon Adventures


In other generations

In other languages

Language Title
Mandarin Chinese 吸收 Xīshōu
The Netherlands Flag.png Dutch Absorbeer
France Flag.png French Vol-Vie
Germany Flag.png German Absorber
Greece Flag.png Greek Απορρόφηση
Italy Flag.png Italian Assorbimento
South Korea Flag.png Korean 흡수 Heubsu
Portugal Flag.png Portuguese Absorção
Serbia Flag.png Serbian Apsorpcija
Spain Flag.png Spanish Absorber


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.