Leech Life (move): Difference between revisions
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{{movedescentry|StadStad2|An HP-draining attack. It adds half the HP it drained from the target to the attacker's HP.}} | {{movedescentry|StadStad2|An HP-draining attack. It adds half the HP it drained from the target to the attacker's HP.}} | ||
{{movedescentry|GSC|Steals 1/2 of the damage inflicted.}} | {{movedescentry|GSC|Steals 1/2 of the damage inflicted.}} | ||
{{movedescentry| | {{movedescentry|RSE|An attack that steals half the damage inflicted.}} | ||
{{movedescentry|FRLG|An attack that absorbs half the damage it inflicted to restore HP.}} | {{movedescentry|FRLG|An attack that absorbs half the damage it inflicted to restore HP.}} | ||
{{movedescentry| | {{movedescentry|ColoXD|An attack that absorbs half the damage inflicted.}} | ||
{{movedescentry|DPPtHGSS|A blood-draining attack. The user’s HP is restored by half the damage taken by the target.}} | {{movedescentry|DPPtHGSS|A blood-draining attack. The user’s HP is restored by half the damage taken by the target.}} | ||
{{movedescentry|BW|The user drains the target's blood. The user's HP is restored by half the damage taken by the target.}} | {{movedescentry|BW|The user drains the target's blood. The user's HP is restored by half the damage taken by the target.}} |
Revision as of 23:23, 22 August 2012
Leech Life きゅうけつ Suck Blood | ||||||||||||
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Range
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Availability
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Leech Life (Japanese: きゅうけつ Suck Blood) is a damage-dealing Bug-type move introduced in Generation I.
Effect
Generation I-II
Leech Life inflicts damage, and up to 50% of the damage dealt to the target is restored to the user as HP. If this attack deals 1 HP of damage, 1 HP will be restored to the user.
If Leech Life breaks a Substitute, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.
In Stadium, Leech Life will always miss if the target has a Substitute.
Generation III
If the target has the Ability Liquid Ooze, the user takes damage instead of restoring HP.
Generation IV-V
If the user has a Big Root as its held item, it will recover 30% more HP than it normally would. Big Root does not increase damage dealt.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
041 | Zubat | Poison | Flying | -- | -- | -- | -- | -- | ' | |||||||
042 | Golbat | Poison | Flying | -- | -- | -- | -- | -- | ' | |||||||
046 | Paras | Bug | Grass | 20 | 19 | 19 | 11 | 11 | '''' | |||||||
047 | Parasect | Bug | Grass | --, 20 | 19 | 19 | --, 11 | --, 11 | '''' | |||||||
048 | Venonat | Bug | Poison | 27 | 25 | 25 | 17 | 17 | '''' | |||||||
049 | Venomoth | Bug | Poison | --, 27 | 25 | 25 | 17 | 17 | '''' | |||||||
167 | Spinarak | Bug | Poison | 23 | 23 | 12 | 12 | '''' | ||||||||
168 | Ariados | Bug | Poison | 25 | 25 | 12 | 12 | '''' | ||||||||
169 | Crobat | Poison | Flying | -- | -- | -- | -- | ' | ||||||||
290 | Nincada | Bug | Ground | 5 | 5 | 5 | '''' | |||||||||
291 | Ninjask | Bug | Flying | --, 5 | --, 5 | --, 5 | '''' | |||||||||
292 | Shedinja | Bug | Ghost | 5 | 5 | 5 | '''' | |||||||||
402 | Kricketune | Bug | 14 | 14 | '''' | |||||||||||
595 | Joltik | Bug | Electric | -- | '''' | |||||||||||
596 | Galvantula | Bug | Electric | -- | '''' | |||||||||||
616 | Shelmet | Bug | -- | '''' | ||||||||||||
617 | Accelgor | Bug | -- | '''' | ||||||||||||
636 | Larvesta | Bug | Fire | 10 | '''' | |||||||||||
637 | Volcarona | Bug | Fire | --, 10 | '''' | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
069 | Bellsprout | Grass | Poison | |||||||||||
193 | Yanma | Bug | Flying | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user bites the opponent and drains their blood for energy. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Golbat bites the opponent and drains their blood for energy. Golbat can also spit the blood it drained at the opponent. | |||
Koga's Golbat | Weezing Winks Out | Debut | |
Crobat bites the opponent and drains their blood for energy. | |||
Janine's Crobat | Crossing Crobat | None |
In other generations
Trivia
- Zubat and its family are the only Pokémon that learn Leech Life by level up that don't get STAB from it.
- Leech Life is one of four moves originating from Generation I that has not been used in the anime (the others being Barrage, Struggle and Kinesis).
- Shedinja is the only Pokémon that will never recover HP with Leech Life.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |