Super Luck (Ability): Difference between revisions

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(I have currently hidden the trivia because I don't know if it fits here....If it's good then please unhide)
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{{movebtmManga|type=flying|user=Koya|user1=Koya's Absol|startcode=DPA23|startname=A New Battle Begins!|notes=Debut}}
{{movebtmManga|type=flying|user=Koya|user1=Koya's Absol|startcode=DPA23|startname=A New Battle Begins!|notes=Debut}}


<!--==Trivia==
* From [[Generation VI]] onwards, a Pokémon with the [[Super Luck (Ability)|ability Super Luck]], holding a [[Scope Lens]] will always result high critical hit-ratio moves like {{m|Night Slash}} and {{m|Psycho Cut}} to be a critical hit barring the abilities {{a|Shell Armor}} and {{a|Battle Armor}}.-->
==In other languages==
==In other languages==
{{langtable|color={{flying color}}|bordercolor={{flying color dark}}
{{langtable|color={{flying color}}|bordercolor={{flying color dark}}

Revision as of 12:45, 8 March 2014

Super Luck きょううん
Good Luck
Flavor text
Generation IV
Heightens the critical-hit ratios of moves.
Generation V
Heightens the critical-hit ratios of moves.
Generation VI
Boosts the critical-hit ratios of moves.
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Super Luck (Japanese: きょううん Good Luck) is an Ability introduced in Generation IV. Nine Pokémon can have this Ability.

Effect

In battle

Super Luck increases the critical hit ratio by 1 stage.

Outside of battle

Super Luck has no effect outside of battle.

Pokémon with Super Luck

# Pokémon Types First Ability Second Ability Hidden Ability
0175 Togepi Togepi
Fairy Fairy Hustle Serene Grace Super Luck
0176 Togetic Togetic
Fairy Flying Hustle Serene Grace Super Luck
0198 Murkrow Murkrow
Dark Flying Insomnia Super Luck Prankster
0359 Absol Absol
Dark Dark Pressure Super Luck Justified
0430 Honchkrow Honchkrow
Dark Flying Insomnia Super Luck Moxie
0468 Togekiss Togekiss
Fairy Flying Hustle Serene Grace Super Luck
0519 Pidove Pidove
Normal Flying Big Pecks Super Luck Rivalry
0520 Tranquill Tranquill
Normal Flying Big Pecks Super Luck Rivalry
0521 Unfezant Unfezant
Normal Flying Big Pecks Super Luck Rivalry
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the anime

Paul Honchkrow Super Luck.png
Honchkrow
Trip Tranquill Super Luck.png
Tranquill
The user can sense the opponent's weak spots and hit them easily.
Pokémon Method
User First Used In Notes
Honchkrow Honchkrow can sense and hit the opponent's weak spot with ease.
Paul's Honchkrow Pursuing a Lofty Goal! Debut
Tranquill Tranquill has a better chance of hitting the opponent with a critical hit. When it hits the opponent with a critical hit, the spot where Tranquill strikes the opponent flashes white.
Trip's Tranquill A Rival Battle for Club Champ! None


In the manga

In the Pokémon Diamond and Pearl Adventure! manga


In other languages

Language Title
Mandarin Chinese 強運 Qiángyùn
The Netherlands Flag.png Dutch Supergeluk
Finland Flag.png Finnish Superonni
France Flag.png French Chanceux
Germany Flag.png German Glückspilz
Indonesia Flag.png Indonesian Nasib Baik
Italy Flag.png Italian Supersorte
South Korea Flag.png Korean 대운 Dae'un
Poland Flag.png Polish Super Szczęście
Portugal Flag.png Portuguese Super Sorte
Romania Flag.png Romanian Super Noroc
Spanish CELAC Flag.png Latin America Supersuerte
Spain Flag.png Spain Afortunado


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.