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| image=YGlitch 193.png | | image=YGlitch 193.png | ||
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| caption=[[File:YGlitchNameC1.png]]'s sprite | | caption=[[File:YGlitchNameC1.png|link=]]'s sprite | ||
| ndex=205 | | ndex=205 | ||
| typen=2 | | typen=2 | ||
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| weight-kg=2772.3 | | weight-kg=2772.3 | ||
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[[File:YGlitchNameC1.png]] is a dual-type [[List of glitch types#Normal|Normal]]/[[List of glitch types#Normal|Normal]] [[glitch Pokémon]], found only in [[Pokémon Yellow Version]]. | [[File:YGlitchNameC1.png|link=]] is a dual-type [[List of glitch types#Normal|Normal]]/[[List of glitch types#Normal|Normal]] [[glitch Pokémon]], found only in [[Pokémon Yellow Version]]. | ||
[[File:YGlitchNameC1.png]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}. | [[File:YGlitchNameC1.png|link=]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}. | ||
The Pokédex number for [[File:YGlitchNameC1.png]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png]] will usually [[game freeze|freeze]] the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, [[File:YGlitchNameC1.png]] may appear without freezing. | The Pokédex number for [[File:YGlitchNameC1.png|link=]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png|link=]] will usually [[game freeze|freeze]] the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, [[File:YGlitchNameC1.png|link=]] may appear without freezing. | ||
[[File:YGlitchNameC1.png]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}. | [[File:YGlitchNameC1.png|link=]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}. | ||
When [[File:YGlitchNameC1.png]] is sent into battle, the player will not be able to see [[File:YGlitchNameC1.png]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | When [[File:YGlitchNameC1.png|link=]] is sent into battle, the player will not be able to see [[File:YGlitchNameC1.png|link=]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | ||
When [[File:YGlitchNameC1.png]] appears in color in {{eng|Pokémon Stadium}}, [[File:YGlitchNameC1.png]]'s sprite will be red and surrounded by a black glitch screen. | When [[File:YGlitchNameC1.png|link=]] appears in color in {{eng|Pokémon Stadium}}, [[File:YGlitchNameC1.png|link=]]'s sprite will be red and surrounded by a black glitch screen. | ||
==Game data== | ==Game data== | ||
===Pokédex entry=== | ===Pokédex entry=== | ||
[[File:YGlitchDexC1.png|thumb|center|[[File:YGlitchNameC1.png]]'s [[Pokédex]] entry.]] | [[File:YGlitchDexC1.png|thumb|center|[[File:YGlitchNameC1.png|link=]]'s [[Pokédex]] entry.]] | ||
===Game locations=== | ===Game locations=== | ||
[[File:Sprite glitch.png|thumb|right|Encountering [[File:YGlitchNameC1.png]] in the wild.]] | [[File:Sprite glitch.png|thumb|right|Encountering [[File:YGlitchNameC1.png|link=]] in the wild.]] | ||
{{AvailabilityGlitch| | {{AvailabilityGlitch| | ||
type=Normal | | type=Normal | | ||
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{{learnlist/level1|82|Hydro Pump|Water|120|80|5}} | {{learnlist/level1|82|Hydro Pump|Water|120|80|5}} | ||
{{learnlist/level1|85|Twineedle|Bug|25|100|20}} | {{learnlist/level1|85|Twineedle|Bug|25|100|20}} | ||
{{learnlist/levelf|[[File:YGlitchNameC1.png]]|normal|normal|1|5}} | {{learnlist/levelf|[[File:YGlitchNameC1.png|link=]]|normal|normal|1|5}} | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
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{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}} | {{learnlist/tm1|TM44|Rest|Psychic|—|—|10}} | ||
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | {{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | ||
{{learnlist/tmf|[[File:YGlitchNameC1.png]]|normal|normal|1|5}} | {{learnlist/tmf|[[File:YGlitchNameC1.png|link=]]|normal|normal|1|5}} | ||
==Evolution== | ==Evolution== | ||
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==Sprites== | ==Sprites== | ||
[[File:YGlitchNameC1.png]]'s sprite randomly varies. | [[File:YGlitchNameC1.png|link=]]'s sprite randomly varies. | ||
{{GlitchSpriteBox| | {{GlitchSpriteBox| | ||
fimage=YGlitch 193.png | | fimage=YGlitch 193.png | | ||
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==Trivia== | ==Trivia== | ||
* [[File:YGlitchNameC1.png]], when compared to all other Pokémon, is tied with [[h POKé]] for being the [[List of Pokémon by height|tallest]] Pokémon. | * [[File:YGlitchNameC1.png|link=]], when compared to all other Pokémon, is tied with [[h POKé]] for being the [[List of Pokémon by height|tallest]] Pokémon. | ||
* [[File:YGlitchNameC1.png]] has the longest cry of any known Pokémon, regular or glitched. | * [[File:YGlitchNameC1.png|link=]] has the longest cry of any known Pokémon, regular or glitched. | ||
* [[File:YGlitchNameC1.png]] has the name of another glitch Pokémon in its species; [[4 h]], which is also a Normal/Normal type. | * [[File:YGlitchNameC1.png|link=]] has the name of another glitch Pokémon in its species; [[4 h]], which is also a Normal/Normal type. | ||
* [[File:YGlitchNameC1.png]] has the same Pokédex number as [[PkMn (D8)]]. | * [[File:YGlitchNameC1.png|link=]] has the same Pokédex number as [[PkMn (D8)]]. | ||
* [[File:YGlitchNameC1.png]] sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered. | * [[File:YGlitchNameC1.png|link=]] sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered. | ||
* [[File:YGlitchNameC1.png]]'s sprite varies. <!-- a picture will be added once I can do so --> | * [[File:YGlitchNameC1.png|link=]]'s sprite varies. <!-- a picture will be added once I can do so --> | ||
* The player can view [[File:YGlitchNameC1.png]]'s sprite without the [[glitch screen]] by using an [[Game Boy|original Game Boy]] or [[Super Game Boy]]. | * The player can view [[File:YGlitchNameC1.png|link=]]'s sprite without the [[glitch screen]] by using an [[Game Boy|original Game Boy]] or [[Super Game Boy]]. | ||
==External links== | ==External links== |
Revision as of 05:27, 15 August 2014
- If you were looking for the female gender, see gender.
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is a dual-type Normal/Normal glitch Pokémon, found only in Pokémon Yellow Version.
can be obtained by doing Method #3 of the Mew glitch with a Pokémon with a special stat of 193, by trading a ゥ (C1) from Red/Blue to Yellow, or via the Johto guard glitch with Meganium.
The Pokédex number for is #205, which makes this glitch's National Pokédex equivalent Forretress. will usually freeze the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, may appear without freezing.
's Pokédex entry can be bypassed by having seen a Haunter.
When is sent into battle, the player will not be able to see 's moves, as the battle menu will be covered by a black glitch screen, the same one that covers its front sprite.
When appears in color in Pokémon Stadium, 's sprite will be red and surrounded by a black glitch screen.
Game data
Pokédex entry
Game locations
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Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 134
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194 - 240 | 378 - 471 | |
139
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144 - 190 | 283 - 376 | |
132
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137 - 183 | 269 - 362 | |
145
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150 - 196 | 295 - 388 | |
80
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85 - 131 | 165 - 258 | |
Total: 630
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(710 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Mega Punch | Normal | 80 | 85% | 20 | |||||
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM03 | Swords Dance | Normal | — | —% | 30 | |||||
TM04 | Whirlwind | Normal | — | 100% | 20 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
TM16 | Pay Day | Normal | 40 | 100% | 20 | |||||
TM17 | Submission | Fighting | 80 | 80% | 25 | |||||
TM21 | Mega Drain | Grass | 40 | 100% | 10 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM41 | Softboiled | Normal | — | —% | 10 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
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Evolution
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Sprites
's sprite randomly varies.
|
Trivia
- , when compared to all other Pokémon, is tied with h POKé for being the tallest Pokémon.
- has the longest cry of any known Pokémon, regular or glitched.
- has the name of another glitch Pokémon in its species; 4 h, which is also a Normal/Normal type.
- has the same Pokédex number as PkMn (D8).
- sometimes will move the player's visual position on screen or spawn randomly moving glitch players when encountered.
- 's sprite varies.
- The player can view 's sprite without the glitch screen by using an original Game Boy or Super Game Boy.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |