Synchronize (Ability): Difference between revisions
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When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by an opponent, that opponent will be inflicted with the regular poison condition. | When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by an opponent, that opponent will be inflicted with the regular poison condition. | ||
If {{m|Psycho Shift}} is used by a burned, paralyzed , Synchronize activates after Psycho Shift cures the opponent of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case. | If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned, Synchronize activates after Psycho Shift cures the opponent of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case. | ||
{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}. | {{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}. |
Revision as of 16:05, 2 February 2015
- Not to be confused with Synchronoise (move).
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III. Fifteen Pokémon can have this Ability.
Effect
In battle
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
Synchronize will have no effect if the opponent has a type, Ability, or team condition (e.g. Safeguard) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a substitute.
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.
Generation III to IV
When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will be inflicted with the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, or poisoned, Synchronize activates after Psycho Shift cures the opponent of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves Roar or Whirlwind.
Generation V and VI
When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize now activates before Psycho Shift cures the opponent of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like Roar or Dragon Tail.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with this Ability is leading the party, there is a 50% chance that wild Pokémon encountered will have the same Nature as the Pokémon with Synchronize. Starting in Pokémon Omega Ruby and Alpha Sapphire, this also applies to gift Pokémon in the Undiscovered Egg Group.
This does not apply to roaming Pokémon. In Emerald, it does not apply to stationary Pokémon, such as Regirock or Rayquaza.
The Ability does not apply when a Pokémon with Synchronize is strolling in the Pokéwalker or when capturing Pokémon from the Entree Forest.
Pokémon with Synchronize
In the manga
In the Pokémon Adventures manga
The user inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body, but on the opposite side as Kirlia's. | |||
Ruby's Rara | VS. Kirlia | Debut |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |