Kanto Route 10: Difference between revisions

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Revision as of 19:37, 6 November 2007

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Route 0 0番道路
Route 0
Sandstorm III Field.png
Map description
This area is not described by a map.
Required for navigation
Connecting locations
None


Location
Kanto Route 0
Location of {{{name}}} in Kanto.
Pokémon world routes
     

Route 10 is a north-south route located in northeast Kanto. The route, separated into northern and southern segments by the Rock Tunnel, runs between Route 9 to the north and Lavender Town to the south. A river along the northern and eastern extents of the route allows for access to the Power Plant via Surfing.

There is also a Pokémon Center east of the north entrance to the Rock Tunnel. In Generation III only, trainers can Fly back to the building.

Route description

Power Plant access

At the point where Route 9 becomes Route 10, a northerly path heads toward the river, as well as a narrow strip of land along the northern tip of Route 10 but fenced off from the rest of the route. From this strip, trainers who possess the ability to use Surf out of battle can Surf east along the river, then south past the remaining portion of the northern half of Route 10 (separated from the riverbank by a long fence) before turning west north of the Rock Tunnel's southern portal and making landfall just southeast of the building.

There is a lone trainer located on the beachfront southwest of the Power Plant.

In Generation III, there is a back door to the Power Plant west of the building; however, a ledge prevents access to it.

Northern segment

Just east of the path leading to the river is the only patch of grass on Route 10. The main path of the route runs along the southern edge of the grass, turning south near the river. Directly south of the patch and east of the north portal of the Rock Tunnel is a Pokémon Center, one of only two in the region that is found outside of a populated area (the Center on Route 3 near Mount Moon is the other). The building is separated from the Rock Tunnel by a string of shrubs and Cut-able trees. Trainers can either Cut down one of the four trees or travel around the blockade, taking on a trainer at the southern end of the blockade.

From the trainer, the route returns north, following the west side of the blockade. The path juts west, then east to avoid a fence before reaching the Rock Tunnel's north entrance.

Southern segment

The south portion of Route 10 acts much like a North American traffic circle in that movement is restricted in a counterclockwise motion around a large mound in the middle of the route. From the south entrance of the Rock Tunnel, the route turns west, then south, passing two trainers and hopping a ledge before encountering a third trainer. Route 10 then turns east to meet a three-way intersection. The south path at this fork leads to Lavender while the east path continues to the east before curving north, traversing a pair of ledges via openings, and returning west to the Rock Tunnel's southern portal.

Items

Generation I and II

  • None

Generation III

Pokémon

Generation I

Name Games Location Levels Rate
Rattata Y Grass 18 15%
Raticate Y Grass 20 5%
Spearow R B Grass 13-17 30%
Ekans R Grass 11-17 25%
Sandshrew B Grass 11-17 25%
Nidoran♀ Y Grass 17 10%
Nidoran♂ Y Grass 17 10%
Machop Y Grass 16-18 5%
Magnemite Y Grass ? ?
Voltorb R B Grass 14-17 40%

Generation II

Grass

  • Electabuzz - All times (few)
  • Fearow - Morning and Day
  • Marowak - Morning and Day (Crystal)
  • Raticate - All times
  • Spearow - Morning and Day
  • Venomoth - Night only (Crystal)
  • Venonat - Night only (Crystal)
  • Zubat - Night only (Crystal)

Fishing

Surfing

  • Goldeen
  • Quagsire - Night only (Gold/Silver)
  • Seaking

Generation III

Grass

  • Ekans (FireRed)
  • Sandshrew (LeafGreen)
  • Spearow
  • Voltorb

Fishing

  • Gyarados - Super Rod
  • Horsea - Good and Super Rods
  • Krabby - Good and Super Rods
  • Magikarp - Old and Good Rods
  • Psyduck - Super Rod
  • Slowpoke - Super Rod

Surfing

Differences among generations

Generation II

With the closing of the Power Plant as a festering Electric Pokémon haven and the renovation of the facility into an operational power plant in Generation II, the Electric Pokémon were forced into a new grassy patch located just southeast of the Power Plant. As a result, Electabuzz are often found roaming Route 10. In Generation III, which happens at the same time as Generation I, the Power Plant is once again abandoned.

The amount of space between the southernmost point of the northern segment and the north portal of the Rock Tunnel was reduced by half. To compensate, the Pokémon Center was moved three paces south. The tree barricade between the Center and the Rock Tunnel was also removed. The southern segment of Route 10 was largely untouched, except for the removal of a trainer and the relocation of another.

As a whole, the route was reduced significantly in size, as was the Power Plant itself.

See also


Kanto
Boulder Badge.png Cascade Badge.png Thunder Badge.png Rainbow Badge.png Soul Badge.png Marsh Badge.png Volcano Badge.png Earth Badge.png
Settlements
Pallet TownViridian CityPewter CityCerulean CityVermilion CityLavender Town
Celadon CitySaffron CityFuchsia CityCinnabar IslandIndigo Plateau
Routes
12345678910111213141516171819202122232425262728
Landmarks
Professor Oak's LaboratoryViridian ForestDiglett's CavePewter Museum of ScienceMt. Moon (Square) • Cerulean Cave
Underground Path (Kanto Routes 5–6)Underground Path (Kanto Routes 7–8)S.S. AnneS.S. AquaSea CottageRock Tunnel
Power PlantCycling Road/Pokémon RoadTeam Rocket HideoutSilph Co.Magnet TrainPokémon TowerSafari Zone/Pal Park
GO ParkSeafoam IslandsPokémon MansionCinnabar LabPokémon League Reception GateVictory RoadTohjo Falls
Access to
Sevii IslandsJohto
Project Routes logo.png This article is part of Project Routes, a Bulbapedia project that aims to write comprehensive articles on every route in the Pokémon world.