Pokémon Emerald beta: Difference between revisions
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{{Move|ROM data mining of Pokémon Emerald}} | |||
{{Incomplete|article}} | |||
This article lists the unused content of the [[Generation III]] game {{game|Emerald}} that has been discovered by data-mining the ROMs. | |||
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Revision as of 20:19, 15 October 2015
It has been suggested that this article be moved to ROM data mining of Pokémon Emerald. Please discuss whether or not to move it on its talk page. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
This article lists the unused content of the Generation III game Pokémon Emerald that has been discovered by data-mining the ROMs.
Post-release
Battle Frontier
The Battle Frontier was changed slightly in various stages of development. However, these changes are minor and strictly relate almost entirely to building placements and static objects, such as fences.
Music
In addition to the tracks present in Pokémon Ruby and Sapphire, which includes the upconverted music from Generation II, Pokémon Emerald contains the tracks from Pokémon FireRed and LeafGreen alongside its own. While a few of these themes are used, such as in Altering Cave, the vast majority go unused.
Locations
A location header named "SPECIAL AREA" was added after the empty Kanto and Sevii Islands headers. There is no actual information on what would have been included in this area, so it might have been intended merely to be a name for an event. This is probably the same case with the location header named "SPECIAL" in the Generation II games with index number 0. However, it is read as "CELADON DEPT." in Pokémon FireRed and LeafGreen.
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |