Thrash (move): Difference between revisions
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=In other languages= | |||
French: '''Mania''' | *French: '''Mania''' | ||
*German: '''Fuchtler''' | |||
*Spanish: '''Golpe''' | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} |
Revision as of 21:41, 3 December 2007
Thrash あばれる Violent Struggle | ||||||||||||
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Range
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Availability
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Thrash is a very damaging Normal-type move introduced in Generation I.
Effect
Generation I
Thrash does damage for 3-4 (chosen randomly) turns. Once used (even if it misses on the turn of its use), the user will only be able to use Thrash, and will not be able to switch out. At the end of this duration, the user will become confused.
If the Thrash duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Thrash.
In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused.
Learnset
Generation I
By leveling up
Generation II
By leveling up
Generation III
By leveling up
- Nidoking at Lv.23 (R/S/E)
- Nidoking at Lv.22 (FR/LG)
- Mankey at Lv.51 (R/S/E)
- Mankey at Lv.46 (FR/LG)
- Primeape at Lv.63 (R/S/E)
- Primeape at Lv.62 (FR/LG)
- Cubone at Lv.37
- Marowak at Lv.46
- Tauros at Lv.43
- Gyarados at Lv.--
- Teddiursa at Lv.49
- Ursaring at Lv.49
- Larvitar at Lv.29
- Pupitar at Lv.29
- Tyranitar at Lv.29
- Spinda at Lv.56
Generation IV
By leveling up
By breeding
In other languages
- French: Mania
- German: Fuchtler
- Spanish: Golpe
Template:Project MoveDex notice
Variations of the move Thrash | ||||
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