Thrash (move): Difference between revisions

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===In other languages===
=In other languages=
French: '''Mania''', German: '''Fuchtler'''.
*French: '''Mania'''
*German: '''Fuchtler'''
*Spanish: '''Golpe'''


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 21:41, 3 December 2007

Thrash
あばれる Violent Struggle
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  90
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
???
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Thrash is a very damaging Normal-type move introduced in Generation I.

Effect

Generation I

Thrash does damage for 3-4 (chosen randomly) turns. Once used (even if it misses on the turn of its use), the user will only be able to use Thrash, and will not be able to switch out. At the end of this duration, the user will become confused.

If the Thrash duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Thrash.

In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Mania
  • German: Fuchtler
  • Spanish: Golpe

Template:Project MoveDex notice

Variations of the move Thrash
PhysicalIC HOME.png ThrashOutrageRaging Fury
SpecialIC HOME.png Petal Dance