Pickup (Ability): Difference between revisions

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(→‎Effect: The vast majority of these blurbs are 100% fluff. We shouldn't be writing something as useless as this just to fill space. ||| There's no point in listing the same table twice. Just add XY to the header.)
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====Items received====
====Items received====
=====Pokémon Ruby, Sapphire, and Colosseum=====
=====Pokémon Ruby, Sapphire, and Colosseum=====
Abilities first appeared in {{game|Ruby and Sapphire|s}}. Pickup has the exact same item pool and rates in [[Pokémon Colosseum]]. These are the items that Pokémon with this Ability can pick up.
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
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=====Pokémon XD: Gale of Darkness=====
=====Pokémon XD: Gale of Darkness=====
As in Pokémon Emerald, the items gained from Pickup are dependent on level. Repels and Escape Ropes are of less importance due to the rarity of wild Pokemon and were replaced with Paralyze Heal and Burn Heal.
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
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=====Pokémon Diamond, Pearl and Platinum=====
=====Pokémon Diamond, Pearl and Platinum=====
The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received.
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
Line 1,008: Line 1,002:


=====Pokémon HeartGold and SoulSilver=====
=====Pokémon HeartGold and SoulSilver=====
While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}.
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
Line 1,150: Line 1,142:


=====Pokémon Black and White=====
=====Pokémon Black and White=====
The Pickup items remain very similar to {{2v2|HeartGold|SoulSilver}} overall.
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
Line 1,291: Line 1,281:
|}{{-}}
|}{{-}}


=====Pokémon Black 2 and White 2=====
=====Pokémon Black 2, White 2, X, and Y=====
Again, only minor changes have been made to the item table.
 
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-
Line 1,433: Line 1,421:
|}{{-}}
|}{{-}}


=====Pokémon X and Y=====
=====Pokémon Omega Ruby and Alpha Sapphire=====
The table for [[Pokémon X and Y]] is identical to the one for [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]].
 
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" colspan=6 | 10%
! style="background: #{{items color light}}" colspan=2 | 4%
! style="background: #{{items color light}}; {{roundytr|5px}}" colspan=2 | 1%
|- style="background:#FFF;"
| 1-10
| {{Bag3|Potion|Potion}}
| {{Bag3|Antidote|Status condition healing item}}
| {{Bag3|Super Potion|Potion}}
| {{Bag3|Great Ball|Poké Ball}}
| {{Bag3|Repel|Repel}}
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Nugget|Valuable item}}
|- style="background:#FFF;"
| 11-20
| {{Bag3|Antidote|Status condition healing item}}
| {{Bag3|Super Potion|Potion}}
| {{Bag3|Great Ball|Poké Ball}}
| {{Bag3|Repel|Repel}}
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Nugget|Valuable item}}
| {{Bag3|King's Rock|Evolution-inducing held item}}
|- style="background:#FFF;"
| 21-30
| {{Bag3|Super Potion|Potion}}
| {{Bag3|Great Ball|Poké Ball}}
| {{Bag3|Repel|Repel}}
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|King's Rock|Evolution-inducing held item}}
| {{Bag3|Full Restore|Potion}}
|- style="background:#FFF;"
| 31-40
| {{Bag3|Great Ball|Poké Ball}}
| {{Bag3|Repel|Repel}}
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Full Restore|Potion}}
| {{Bag3|Ether|Ether}}
|- style="background:#FFF;"
| 41-50
| {{Bag3|Repel|Repel}}
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Moon Stone|Evolutionary stone}}
| {{Bag3|Ether|Ether}}
| {{Bag3|Iron Ball|In-battle effect item}}
|- style="background:#FFF;"
| 51-60
| {{Bag3|Escape Rope|Escape Rope}}
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Moon Stone|Evolutionary stone}}
| {{Bag3|Heart Scale|Exchangeable item}}
| {{Bag3|Iron Ball|In-battle effect item}}
| {{Bag3|Prism Scale|Evolution-inducing held item}}
|- style="background:#FFF;"
| 61-70
| {{Bag3|Full Heal|Status condition healing item}}
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Moon Stone|Evolutionary stone}}
| {{Bag3|Heart Scale|Exchangeable item}}
| {{Bag3|Full Restore|Potion}}
| {{Bag3|Prism Scale|Evolution-inducing held item}}
| {{Bag3|Elixir|Ether}}
|- style="background:#FFF;"
| 71-80
| {{Bag3|Hyper Potion|Potion}}
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Vitamin}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Moon Stone|Evolutionary stone}}
| {{Bag3|Heart Scale|Exchangeable item}}
| {{Bag3|Full Restore|Potion}}
| {{Bag3|Max Revive|Revive}}
| {{Bag3|Elixir|Ether}}
| {{Bag3|Prism Scale|Evolution-inducing held item}}
|- style="background:#FFF;"
| 81-90
| {{Bag3|Ultra Ball|Poké Ball}}
| {{Bag3|Revive|Revive}}
| {{Bag3|Rare Candy|Rare Candy}}
| {{Bag3|Sun Stone|Evolutionary stone}}
| {{Bag3|Moon Stone|Evolutionary stone}}
| {{Bag3|Heart Scale|Exchangeable item}}
| {{Bag3|Full Restore|Potion}}
| {{Bag3|Max Revive|Revive}}
| {{Bag3|PP Up|Vitamin}}
| {{Bag3|Prism Scale|Evolution-inducing held item}}
| {{Bag3|Leftovers|In-battle effect item}}
|-
| style="background:#fff; {{roundybl|5px}}" | 91-100
| style="background:#fff;" | {{Bag3|Revive|Revive}}
| style="background:#fff;" | {{Bag3|Rare Candy|Vitamin}}
| style="background:#fff;" | {{Bag3|Sun Stone|Evolutionary stone}}
| style="background:#fff;" | {{Bag3|Moon Stone|Evolutionary stone}}
| style="background:#fff;" | {{Bag3|Heart Scale|Exchangeable item}}
| style="background:#fff;" | {{Bag3|Full Restore|Potion}}
| style="background:#fff;" | {{Bag3|Max Revive|Revive}}
| style="background:#fff;" | {{Bag3|PP Up|Vitamin}}
| style="background:#fff;" | {{Bag3|Max Elixir|Ether}}
| style="background:#fff;" | {{Bag3|Leftovers|In-battle effect item}}
| style="background:#fff; {{roundybr|5px}}" | {{Bag3|Prism Scale|Evolution-inducing held item}}
|}{{-}}
 
=====Pokémon Omega Ruby and Alpha Sapphire=====
The table for [[Pokémon Omega Ruby and Alpha Sapphire]] is similar to the one for [[Pokémon X and Y]].
 
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|-
|-

Revision as of 00:42, 21 December 2016

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Items in Sun & Moon, Colosseum, Mystery Dungeon

Pickup ものひろい
Pickup
Flavor text
Generation III
May pick up items.
Generation IV
The Pokémon may pick up items.
Generation V
The Pokémon may pick up items.
Generation VI
The Pokémon may pick up items.
Generation VII
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
Generation VIII
Currently unknown
Generation IX
Currently unknown

Pickup (Japanese: ものひろい Pickup) is an Ability introduced in Generation III.

Effect

In battle

Generation III-IV

Pickup has no effect during battle.

Generation V onward

At the end of the turn in which another Pokémon used a one-time use item (including throwing an item with Fling or using Natural Gift), a Pokémon with Pickup will collect the item if they are not holding anything. If more than one Pokémon has Pickup or Harvest, the faster Pokémon will restore an item first. If multiple items can be collected, the Pokémon will collect the item most recently consumed.

A single Pokémon's Pickup will not activate more than once per turn.

Pickup cannot collect an item if the Pokémon that consumed the item is no longer on the field at the end of the turn, or if the item has already been recovered (such as with Recycle, another Pokémon's Pickup, or Harvest). Pickup cannot collect an item that a Pokémon consumed before switching out, even if it switched back in again before the end of the turn. Pickup cannot collect items that have been destroyed with Incinerate, eaten with Bug Bite or Pluck, or knocked off with Knock Off. A popped Air Balloon cannot be collected.

A Pokémon may only have one consumed item at a time; if a Pokémon consumes an item, obtains another item and consumes it, the original consumed item cannot be collected, even if the second item is collected or restored then swapped away. If the Pokémon obtains another item after consuming an item, Pickup can still collect the old item as long as the Pokémon does not consume the new one.

Outside of battle

After winning a battle, any Pokémon on the team that has this Ability and is not already holding an item has a 10% chance of creating a held item for itself, even if the Pokémon was not used in battle. This Ability is still active while the Pokémon is fainted.

Items received

Pokémon Ruby, Sapphire, and Colosseum
Rarity 30% 10% 5% 4% 1%
Item Super Potion Ultra Ball Full Restore Full Heal Nugget Revive Rare Candy Protein PP Up King's Rock


Pokémon FireRed and LeafGreen

In Pokémon FireRed and LeafGreen, the Ability focuses on Berries, which are not as readily available in Kanto and the Sevii Islands as they are in Hoenn.

Rarity 15% 10% 5% 1%
Item Oran Berry Aspear Berry Cheri Berry Chesto Berry Pecha Berry Persim Berry Rawst Berry Nugget PP Up Rare Candy TM10 (Hidden Power) Belue Berry Durin Berry Pamtre Berry Spelon Berry Watmel Berry


Pokémon Emerald

In Pokémon Emerald, the Ability was changed to be affected by the Pokémon's level.

Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Full Restore Ether
41-50 Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive Ether White Herb
51-60 Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up White Herb TM44 (Rest)
61-70 X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore TM44 (Rest) Elixir
71-80 Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive Elixir TM01 (Focus Punch)
81-90 Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up TM01 (Focus Punch) Leftovers
91-100 Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Battle Pyramid

In addition, the Battle Pyramid has a separate list of items that can be received; this table, however, is instead based on the number of floors/rounds the player has completed inside the Pyramid.

The Pickup table and the item balls on the ground share this same pool of items.

Round 30% 10% 5%
1 Hyper Potion Fluffy Tail Cheri Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
2 Hyper Potion Dire Hit Pecha Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
3 Hyper Potion X Attack Rawst Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
4 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
5 Hyper Potion X Speed Chesto Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
6 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
7 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
8 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
9 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
10 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
11 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
12 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
13 Hyper Potion X Speed Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
14 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
15 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
16 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
17 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
18 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
19 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
20 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
21 Hyper Potion Fluffy Tail Cheri Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
22 Hyper Potion Dire Hit Pecha Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
23 Hyper Potion X Attack Rawst Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
24 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
25 Hyper Potion X Speed Chesto Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
26 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
27 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
28 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
29 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
30 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
31 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
32 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
33 Hyper Potion X Speed Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
34 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
35 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
36 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
37 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
38 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
39 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
40 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir


Pokémon XD: Gale of Darkness
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Paralyze Heal Burn Heal X Attack Full Heal Ultra Ball Nugget Hyper Potion
11-20 Antidote Super Potion Great Ball Paralyze Heal Burn Heal X Attack Full Heal Ultra Ball Hyper Potion King's Rock Nugget
21-30 Super Potion Great Ball Paralyze Heal Burn Heal X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Full Restore King's Rock
31-40 Great Ball Paralyze Heal Burn Heal X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Ether Full Restore
41-50 Paralyze Heal Burn Heal X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive White Herb Ether
51-60 Burn Heal X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up TM44 (Rest) White Herb
61-70 X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Elixir TM44 (Rest)
71-80 Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive TM01 (Focus Punch) Elixir
81-90 Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up Leftovers TM01 (Focus Punch)
91-100 Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up Max Elixir TM26 (Earthquake) Leftovers


Pokémon Diamond, Pearl and Platinum
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Nugget Hyper Potion
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive King's Rock Nugget
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Full Restore King's Rock
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Ether Full Restore
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone White Herb Ether
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone TM44 (Rest) White Herb
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Elixir TM44 (Rest)
71-80 Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive TM01 (Focus Punch) Elixir
81-90 Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive PP Up Leftovers TM01 (Focus Punch)
91-100 Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive PP Up Max Elixir TM26 (Earthquake) Leftovers


Pokémon HeartGold and SoulSilver
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Max Repel Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Ether Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball TM56 (Fling)
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore TM56 (Fling) Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir TM86 (Grass Knot)
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up TM86 (Grass Knot) Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Pokémon Black and White
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Max Repel Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Iron Ball
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Iron Ball Lucky Egg
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Lucky Egg Prism Scale
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Prism Scale Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Prism Scale
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Prism Scale Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Prism Scale


Pokémon Black 2, White 2, X, and Y
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Ether Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball Prism Scale
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Prism Scale Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Prism Scale
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Prism Scale Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Prism Scale


Pokémon Omega Ruby and Alpha Sapphire
Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Ether Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball Destiny Knot
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Destiny Knot Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Destiny Knot
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Destiny Knot Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Destiny Knot


Pokémon Sun and Moon
Rarity ??%
Item Great Ball Ultra Ball Potion Super Potion Hyper Potion Antidote Full Restore Full Heal Ether Elixir Max Elixir Revive Max Revive Escape Rope Repel Sun Stone Moon Stone Rare Candy PP Up Leftovers Destiny Knot Prism Scale Heart Scale Balm Mushroom Nugget Big Nugget Pearl String


Pokémon Mystery Dungeon

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: exact chance of finding an item

Every time player enters a floor, Pokémon with Pickup will have chance to find an item that can appear on that floor (other than Poké) if it isn't holding an item. In Explorers of Time, Darkness, and Sky, it will not activate prior to obtaining the Treasure Bag.

Pickup works for Makuhita Dojo, even though items do not spawn on the ground.

Pokémon with Pickup

# Pokémon Types First Ability Second Ability Hidden Ability
0052 Meowth Meowth
Normal Normal Pickup Technician Unnerve
052A Meowth Meowth
Dark Dark Pickup Technician Rattled
0190 Aipom Aipom
Normal Normal Run Away Pickup Skill Link
0216 Teddiursa Teddiursa
Normal Normal Pickup Quick Feet Honey Gather
0231 Phanpy Phanpy
Ground Ground Pickup None Sand Veil
0263 Zigzagoon Zigzagoon
Normal Normal Pickup Gluttony Quick Feet
0264 Linoone Linoone
Normal Normal Pickup Gluttony Quick Feet
0417 Pachirisu Pachirisu
Electric Electric Run Away Pickup Volt Absorb
0424 Ambipom Ambipom
Normal Normal Technician Pickup Skill Link
0446 Munchlax Munchlax
Normal Normal Pickup Thick Fat Gluttony
0506 Lillipup Lillipup
Normal Normal Vital Spirit Pickup Run Away
0659 Bunnelby Bunnelby
Normal Normal Pickup Cheek Pouch Huge Power
0660 Diggersby Diggersby
Normal Ground Pickup Cheek Pouch Huge Power
0702 Dedenne Dedenne
Electric Fairy Cheek Pouch Pickup Plus
0710 Pumpkaboo Pumpkaboo
Ghost Grass Pickup Frisk Insomnia
0711 Gourgeist Gourgeist
Ghost Grass Pickup Frisk Insomnia
0731 Pikipek Pikipek
Normal Flying Keen Eye Skill Link Pickup
0732 Trumbeak Trumbeak
Normal Flying Keen Eye Skill Link Pickup
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the anime

Tokin Pickup.png
Linoone
Held items anime.png
Stash of picked up items
The Pokémon finds many rare items and picks them up, even going as far as stealing items from others.
Pokémon Method
User First Used In Notes
Linoone Linoone finds many rare items everywhere and puts them in its cheeks. It even goes as far as to steal items from others.
Kimmy Shoney's Tokin Showdown at Linoone Debut


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other languages

Language Title
Chinese Cantonese 撿拾 Gímsahp *
收集物件 Sāujaahp Mahtgín *
Mandarin 撿拾 / 捡拾 Jiǎnshí *
撿東西 Jiǎn Dōngxī *
物品拾取 Wùpǐn Shíqǔ *
The Netherlands Flag.png Dutch Grijp
France Flag.png French Ramassage
Germany Flag.png German Mitnahme
Italy Flag.png Italian Raccolta
South Korea Flag.png Korean 픽업 Pick-Up
Portugal Flag.png Portuguese Pegar
Russia Flag.png Russian Пополение Popoleniye
Spain Flag.png Spanish Recogida
Vietnam Flag.png Vietnamese Thu nhặt


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.