Keldeo (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutorf|Keldeo|Water|Fighting|5|5}}
{{learnlist/tutorf|Keldeo|Water|Fighting|5|5}}
====By {{pkmn2|event}}s====
{{learnlist/eventh|Keldeo|Water|Fighting|5|5}}
{{learnlist/event5|[[Winter 2013 Keldeo]]|Hydro Pump|Water|Special|120|80|5||'''|50}}
{{learnlist/eventf|Keldeo|Water|Fighting|5|5}}


[[zh:凯路迪欧/第五世代招式表]]
[[zh:凯路迪欧/第五世代招式表]]

Revision as of 09:48, 3 June 2017

← Keldeo Keldeo

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Aqua Jet Water Physical 04040 100100% 20
011 Leer Normal Status 0000 100100% 30
077 Double Kick Fighting Physical 03030 100100% 30
1313 BubbleBeam Water Special 06565 100100% 20
1919 Take Down Normal Physical 09090 08585% 20
2525 Helping Hand Normal Status 0000 —% 20
3131 Retaliate Normal Physical 07070 100100% 5
3737 Aqua Tail Water Physical 09090 09090% 10
4343 Sacred Sword Fighting Physical 09090 100100% 20
4949 Swords Dance Normal Status 0000 —% 30
5555 Quick Guard Fighting Status 0000 —% 15
6161 Work Up Normal Status 0000 —% 30
6767 Hydro Pump Water Special 120120 08080% 5
7373 Close Combat Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Keldeo
  • Italic indicates a move that gets STAB only when used by an Evolution of Keldeo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Keldeo
  • Italic indicates a move that gets STAB only when used by an Evolution of Keldeo

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Keldeo in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Keldeo in that game.
  • Bold indicates a move that gets STAB when used by Keldeo
  • Italic indicates a move that gets STAB only when used by an Evolution of Keldeo

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Secret Sword* Fighting Special 85 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Keldeo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Keldeo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Keldeo
  • Italic indicates a move that gets STAB only when used by an Evolution of Keldeo

By events

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Winter 2013 KeldeoLv.50 Hydro Pump Water Special 120 80% 5
  • A superscript level indicates that Keldeo can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Keldeo
  • Italic indicates a move that gets STAB only when used by an Evolution of Keldeo