Exp. Share: Difference between revisions
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(→Passive effect: (same change as the Effort Values page) https://github.com/pret/pokered/blob/master/engine/battle/core.asm#L911 https://github.com/pret/pokered/blob/master/engine/battle/experience.asm#L1) |
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====Generation I==== | ====Generation I==== | ||
=====Passive effect===== | =====Passive effect===== | ||
In [[Generation I]], when the item was known as the <sc>Exp.All</sc> in English, if it is in the [[Bag]], any [[experience]] earned from a {{pkmn|battle}} is evenly distributed among all [[party]] members | In [[Generation I]], when the item was known as the <sc>Exp.All</sc> in English, if it is in the [[Bag]], any [[experience]] and {{EV|stat experience}} earned from a {{pkmn|battle}} is evenly distributed among all [[party]] members. | ||
====Generation II to V==== | ====Generation II to V==== |
Revision as of 01:47, 9 June 2017
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The Exp. Share (Japanese: がくしゅうそうち Learning Equipment), called Exp.All in the Generation I games and formatted Exp.Share in the Generation II games, is a type of item introduced in Generation I. From Generation II to V, it is a held item.
In the games
Price
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Effect
Generation I
Passive effect
In Generation I, when the item was known as the Exp.All in English, if it is in the Bag, any experience and stat experience earned from a battle is evenly distributed among all party members.
Generation II to V
Held item
Total experience gained by defeating a Pokémon is split in half, with 50% evenly distributed between all Pokémon who participated in the battle and 50% evenly distributed between all Pokémon holding an Exp. Share. If a Pokémon both participates in battle and holds an Exp. Share, it gains 150% of the experience. The holding Pokémon also gains all EVs (stat experience in Generation II) that would be gained by defeating the opponent.
In Generation II, when the Pokémon holding this item receives experience, the amount of Exp. Points gained is shown twice. Furthermore, a Pokémon with the same original Trainer as the player that participates in battle and holds an Exp. Share at the same time will gain approximately 50% (due to rounding) of the experience twice, meaning that it doesn't receive 100% of the experience.
In Generation V, the Exp. Share accommodates the changes in the experience formula that incorporate the difference in levels between the defeated Pokémon and Pokémon gaining experience, which is factored in after splitting it.
Generation VI
Toggleable passive effect
In Generation VI, it is now a key item. It can be turned on or off from the Bag menu in the overworld.
If it is on, the experience gained by defeating a Pokémon is given to all of the Pokémon in the party individually. Pokémon that do not participate in battle will only gain 50% of the possible experience.
Description
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Acquisition
Artwork
EXP.ALL artwork from Generation I
In the TCG
- Main article: EXP.ALL (Neo Destiny 93)
The EXP.ALL was introduced as a Pokémon Tool Trainer card in the Pokémon Trading Card Game during the English Neo Series (the Japanese Neo Era) in the Neo Destiny expansion, and was later reprinted in the EX FireRed & LeafGreen expansion. The card was later reprinted under the name Exp. Share as a Pokémon Tool Item card during the English Black & White Series (the Japanese BW Era) in the Next Destinies expansion. The Exp. Share has subsequently been reprinted in the English XY Series (the Japanese XY Era) and the English Sun & Moon Series (the Japanese Sun & Moon Era).
As the EXP.ALL, it allows the player to move an Energy card from a Knocked Out Active Pokémon to the Pokémon the EXP.ALL is attached to, then discard the EXP.ALL. As the Exp. Share, it has the same effect, except that it is not discarded after applying its effect.
In other languages
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External links
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |