Talk:Berry: Difference between revisions
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I'm wondering because I am playing through Emerald and have missed some of the pre-existing berry trees due to not getting Cut in time (pinap berries only give you like one day to harvest before they're gone for good!). --[[User:Xolroc|Felthry]] (F.K.A. Xolroc) ([[User talk:Xolroc|talk]]) 15:08, 21 January 2017 (UTC) | I'm wondering because I am playing through Emerald and have missed some of the pre-existing berry trees due to not getting Cut in time (pinap berries only give you like one day to harvest before they're gone for good!). --[[User:Xolroc|Felthry]] (F.K.A. Xolroc) ([[User talk:Xolroc|talk]]) 15:08, 21 January 2017 (UTC) | ||
:Don't quote me on that, but I think back then, my working hypothesis of route-based timers that start when you first enter that route always worked fine for me (where trees start off at the harvestable stage). I think I remember that I frequently missed out on the Berries at {{rt|123|Hoenn}}. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:32, 22 January 2017 (UTC) | :Don't quote me on that, but I think back then, my working hypothesis of route-based timers that start when you first enter that route always worked fine for me (where trees start off at the harvestable stage). I think I remember that I frequently missed out on the Berries at {{rt|123|Hoenn}}. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:32, 22 January 2017 (UTC) | ||
==Berry tiles/Pickup table in FRLG== | |||
Should we mention that in FRLG, Berries in the grass have a custom tile? I can't upload to Archives yet, but [https://imgur.com/a/LG60o I have it on Imgur here.] It otherwise acts like a normal hidden item, but the tile doesn't reset to normal grass once it is picked up. Also, we should mention that the Pickup table is mainly focused on Berries, unlike in RSE. | |||
Rough proposal (no markup yet): | |||
* In Generation III, soft soil only exists in Hoenn and is not found in the Kanto or Orre regions. However, in Pokémon FireRed and LeafGreen, many varieties of Berries can still be obtained. Renewable sources of Berries can be found in the Sevii Islands' Berry Forest, where certain Berries regularly fall off trees and regenerate themselves, as well as through Pickup, which has been refocused to have mostly Berries. Additionally, Berries are relatively common hidden items, with a specially marked tile when appearing in the grass. | |||
The Berry tile would appear next to that paragraph. Is this a good idea?[[User:Easyaspi314|Easyaspi314]] ([[User talk:Easyaspi314|talk]]) 16:24, 11 August 2017 (UTC) |
Revision as of 16:24, 11 August 2017
Real Fruit
All of the berries are named after real fruit. Should we including this in the article? I think it's important... Here's what I've come up with so far. Some of them are really obscure. I'm only missing a few.
- Cheri - Cherry (or, Cherimoya)
- Chesto - Chestnut
- Pecha - Peach
- Rawst - Straw(berry)
- Aspear - asian Pear
- Leppa - Apple
- Oran - Orange
- Persim - Persimmon
- Lum - Lime? Addition by Shiny Noctowl at 21:09, 18 September 2007 (UTC): It's from mulberry ("mul" backwards is "lum").
- Sitrus - Citrus
- Figy - Fig
- Wiki - Kiwi
- Mago - Mango
- Aguav - Guava
- Iapapa - Papaya
- Razz - Rasp(berry)
- Bluk - Black(barry)
- Nanab - Banana
- Wepear - western european Pear?
- Pinap - Pineapple
- Pomeg - Pomegranate Addition by Shiny Noctowl at 21:09, 18 September 2007 (UTC): I fixed the spelling of pomegranate.
- Kelpsy - Kelp?
- Qualot - Kumquat?
- Hondew - Honeydew
- Grepa - Grape
- Tamato - Tomato
- Cornn - Corn
- Magost - Mangosteen!
- Rabuta - ? Addition by Shiny Noctowl at 21:09, 18 September 2007 (UTC): It's from rutabaga. Addition by 444Zekrom at 04:06, 10 October 2010 Might be from Rambutan.
- Nomel - Lemon
- Spelon - spiked melon
- Pamtre - Palm Tree (Palm Fruit)
- Watmel - Watermelon
- Durin - Durian
- Belue - Blue(berry)
- Liechi - Lychee
- Ganlon - Longan
- Salac - Salak
- Petaya - Pitaya
- Apicot - Apricot
- Lansat - Langsat
- Starf - Starfruit
I didn't want to put this directly onto the page because it's not complete yet. Help is appreciated
→Evin290 18:39, 4 July 2006 (UTC)
- Qualot is from an obscure one, the Loquat. Lum's from Mulberry. Rabuta sounds like Rutabaga, though I'm not honestly sure if that's it. I'm very certain Spelon is Melon.--Pie 20:59, 4 July 2006 (UTC)
- Actually, now that I think about it, Lum could also just be from Plum. --Pie 02:29, 5 July 2006 (UTC)
I was actually thinking there could be a whole article about each berry, containing flavor and written tag information. I think the real fruit information could be better placed on each individual berry's page. However, we'd probably need a template for a page, or something to make them good. But I don't know how to make a template ... Slim 19:32, 4 July 2006 (UTC)
- I think I could make a good one, given just a bit of time... --Pie 20:59, 4 July 2006 (UTC)
I'll start up some pages for berries. The pages will be called, for example, Cheri (Berry). I'll get started →Evin290 00:31, 5 July 2006 (UTC)
- What kind of melon is spelon? It would have to be a specific type of melon to get the "sp" from. Also, could Aspear be Asian Pear. I can't think of anything for Wepear. I thought "Western Pear," but wikipedia doesn't have an article called that, and when I search for it on Google, all I got was "Best Western/Pear Tree Inn" Anyone have any ideas about "Wepear?" →Evin290 15:52, 5 July 2006 (UTC)
- Here's my best guess for Wepear: Pyrus communis pyraster, the Wild European Pear. JudgeSpear 00:58, 27 August 2007 (UTC)
I figured out "Rabuta." It's Rambutan. It sounds more like "Rabuta" than "Rutabaga" and it's got hairs all over it, just like the rabuta berry.
Here are the Generation IV berries and their origins that do not have origins put up yet (I will put them up in their respective berry pages momentarily):
- 41. Chople: Possibly Chipotle, in reference to its spiciness in the games and the real-life pepper's intense heat.
- 42. Kebia: Akebia; the scientific name, akebia, is a Latinization of the Japanese name for the genus, akebi. Here is a page showing Akebia fruit that closely resembles the in-game Kebia Berry graphic.
- 44. Coba: Coba, an English name for several species of Manchurian wild rice, whose stems are used as a vegetable.
- 47. Charti: wp:Artichoke
- 48. Kasib: wp:Cassava root
- 49. Colbur: Muntingia calabura, the plant from which the Calabura fruit comes
- 50. Babiri: Japanese Barberry (Berberis thunbergii)
- 52. Chilan: Ancho chili pepper (also called Poblano)
- 61. Micle: The word "miracle". Or it could be from Clematis.
- 62. Custap: Custard Apple (Annona reticulata), native to the tropical New World
- 63. Jaboca: Jabuticaba, or Brazilian Grape Tree
- 64. Rowap: Rowan plant, native throughout the cool temperate regions of the northern hemisphere, with the highest species diversity in the mountains of western China and the Himalaya
- JudgeSpear 02:15, 27 August 2007 (UTC)
What about these ones?? 44 Pumkin Berry -Pumpkin
45 Drash Berry -?
46 Eggant Berry -Eggplant
47 Strib Berry - ?
49 Nutpea Berry -Peanut
50 Ginema Berry ?
51 Kuo Berry ?
52 Yago Berry ?
53 Touga Berry ?
54 Niniku Berry ?
55 Topo Berry ?
Wowy 01:32, 21 July 2008 (UTC)WOWY
- I'm thinking Strib = Stringbean? - unsigned comment from Missingno. Master (talk • contribs) 20:37, 2 October 2008 (UTC)
Soil system in generation IV?
it seems the soil and watering work differently from generation III, the soil visibly changes color, from dark brown, to an orange-brown, to pale and sand-like. as far as i can tell, the soil dries by one shade in half the time it takes the plant to grow a stage. the planted berries start with dark watered soil, and it seems the timer on the soil resets based on when the plants are watered, as opposed to being directly linked with plant growth.
- Not to mention the kinds of mulch you can buy that also affect the soil. --DarkfireTaimatsu 23:15, 15 September 2007 (UTC)
- moreover, based on my observations, you have to water twice as often for the best results, and the max yield for older berries seems higher. those details are probably pretty important. ~Kendai
I did a careful watching of berry growth under many different factors. I planted berries in routes 208(normal), 212 (rainy), and 228 (sandstorm). each four-berry place had one plant each with growth and damp mulch.
Basically I found out that it's as simple as watering slightly more often. When a berry is planted, it starts with fully damp dark brown soil. if left alone, it will dry to orange-brown soil the same time it grows it's first stage, and dry out completely to a sandy color at the next stage. When the player waters berries with the sprayduck, the soil returns to the darkest color if it has dried, and will stay fully moist for the same amount of time it takes the plant to grow a stage.
This seems to be a slightly more flexible system, as the watering time is not fixed to the four stages, any time the plants are watered the soil will stay damp for a full growth stage duration.
However, I have seen cases of the soil drying faster than the plants grow. I'm not sure what causes this, as in my test the soil dried in sync with growth times in all three places. ~Kendai
- my test used one type of berry. While growing berries normally I noticed a slower-growing berry group actually dried out faster than others. This might mean the growth time list may also need a list of "drying times" for generation 4. I did use growth much on the slower berries and damp mulch on the faster ones, but despite that the slower set still grew slower. More observations will be needed. Anyone care to help with that? ~Kendai
I have drying times for most of the berries now. 1-8 4 hours 9 7 hours 10 8 hours 11-15 5 hours 16-20 2 hours 21-26 7 hours 27-30 5 hours 31-35 7 hours 36-52 9 hours A pattern I saw in "drying rate" from some websites didn't pan out as it had 53-59 drying in 15 hours, and my test of them had them drying faster. I'm about to do a small test with fast growing berries, but I'm certain the result will show better berry yield from keeping the soil moist opposed to once each stage. Kendai 20:31, 13 June 2009 (UTC)
- My test shattered what I had previously thought about drying times, but i have a new theory which would make sense of the "drying rate" some websites have.
Imagine the soil's moisture as a percentage, the soil turns orange at 50%, and white at 0% the percentage reduces by the drying rate each hour. the match for this is consistent with my recorded drying times without mulch, But if I'm right so far, a whole can of worms is opened for how mulch effects drying rate, because the growth much is making the Razz dry over 50% in one hour, but if the rate increase is by 25%, then it'd only lower by 43.75%. Kendai 01:17, 14 June 2009 (UTC)
- Theory;mulch effects drying rate by 50%, rather than 25%.
Damage-reducing Berries
Do these reduce an attack's damage by 50%? The reason I ask is because no damage calculator I know of factors these in, so it's been bugging me for a while. Would the effect be as if the defending pokemon had +2 defense? Juunannio 10:14, 12 March 2008 (UTC)
- Far as I know, they cancel out the super-effectiveness, which means a 50% damage reduction. TTEchidna 01:38, 13 March 2008 (UTC)
- If Shedinja were to hold an Occa Berry, would a Fire-type move still work on it? ~$aturn¥oshi THE VOICES 16:03, 21 July 2008 (UTC)
- I'm sure the berry only works by halving the damage, and for shedinja, ANY damage is fatal. However, you CAN get the desired result by using focus sash, it will cover one hit of any type.
- If Shedinja were to hold an Occa Berry, would a Fire-type move still work on it? ~$aturn¥oshi THE VOICES 16:03, 21 July 2008 (UTC)
Cards
Should we include the CCG berries, like "Balloon Berry"?KrytenKoro 10:59, 30 June 2008 (UTC)
- I'm not 100% sure what to do, but it's possible you could make a new page or category dealing with TCG berries (and link to it at the bottom of the Berry page). They don't correspond to a specific game generation, nor would they be able to fit into the numbering scheme present in the Generation III-IV berries. Berrymaster 02:15, 21 July 2008 (UTC)
Berry dropping
After berries grow in loamy soil, they stay for a while, but replant or vanish if not picked. The fact doesn't seem to be covered in this article, or i missed it while looking. I was hoping to find an explanation of how long berries stay on a plant after growing. The individual berry pages list total growth time and length of each stage, but i haven't seen the addition of how long they stay before vanishing on those pages either. ~Kendai
- A set of berries I forgot about seemed to last half the total growth time, or twice the growth of a stage, based on the stage they were at and when they were planted. can someone confirm? ~Kendai
Which Berry??
Hell I was playing PBR and a Pokémon (can't remember which) used Draco Meteor, but after its stats droped it recovered them with a berry - which berry did it use - I tried to find on here but no luck (or I'm blind - probably blind to be fair) PhantomCX 15:56, 28 August 2008 (UTC)
- No berry programmed into Generation IV has an effect like you say happened. The only berry that raises a lowered stat is the Ginema Berry, a Japan-only e-Reader berry available only in Generation III.
- However, there is an item available to Generation IV that restores dropped stats--the White Herb. It's possible that you confused the White Herb for a berry, since the White Herb does vanish after being used. --Shiningpikablu252 16:03, 28 August 2008 (UTC)
Apricorns
Missingno. Master just added a bunch of apricorns to the list of berries. While both come from fruit-bearing trees, I think the Apricorns can be thought of as separate, what with the lacking "berry" in the name and all. I'm opening this for discussion before I revert, so I can hear everyone else's thoughts and avoid an edit war. --((Marton imos)) 20:09, 2 October 2008 (UTC)
- Sorry, forgot to mention. Because of their relationship, we can mention apricorns in the article and include a link to their article. I just don't like having them mixed in with the berries on the list. --((Marton imos)) 20:10, 2 October 2008 (UTC)
Kanto, Loamy Soil, and Generation II
So if Kanto's soil is so infertile that it doesn't have loamy soil and can't support berry growth, how does it have berry trees in Gen II like the one on Route 1 between the ledges? It's always stated that Kanto doesn't grow berries because the soil can't support it - due to the region of Japan most likely - but in Gen II it could support berry growth. Does this mean that Kanto's soil got better in just three years? If GSDS comes out, then we might have an answer, but it seems like a trivia-worthy mentioning to me. GSDS would also answer a lot of questions about berries - like if a "Berry" is an "Oran Berry" without the actual name. But this inconsistency with Kanto's soil has been bothering me for some time now. Satosuke 00:17, 5 October 2008 (UTC)
- It's got, what, one or two berry trees, and they're close to the west side of it anyway, so I'd say it got better by a little, but it's gonna go nowhere near Hoenn and Sinnoh levels anytime soon.
- Funny thing though... the excuse given is volcanic, when there's several berry plots just outside Mt. Chimney in Hoenn. TTEchidna 16:53, 12 October 2008 (UTC)
Performance
The berries can be typically grouped into groups of 5. Eg. Cheri, Chesto, Pecha, Rast and Aspear Berries, all cure a status ailment. So shouldn't they all have the same level at 100% performance. In the articles, Cheri, Chesto and Aspear have level 13. While Pecha has 14, and raswt at 12. Becasue if you try a Cheri or Rawst you'd get around the 10's. But if you try Figy or Mago you'd normally get high 10's or low 20's. So i think berries in the same group have the same level at 100% performance. So if someone gets level 14 for Pecha, all the others in the group should be changed to the highest level if it is in the same group.--Wowy 07:02, 6 October 2008 (UTC)
Formula
So why aren't the math tags working in the formula? - unsigned comment from Zelda311 (talk • contribs)
- First off, that signature template is prohibited per our signature policy. Secondly, math tags are disabled so I've put together an image to do it in proper math markup. —darklordtrom 06:39, 25 October 2009 (UTC)
- Does that apply for this page or every article? --Zelda311 15:49, 25 October 2009 (UTC)
Correct me if I'm wrong, but shouldn't it very simply be actual_yield = (stages_watered + 1) * minimum_yield? I admit I don't usually get less than max (and I've only worked on 16-20 in Gen IV recently to remember well) to say that the current formula is categorically wrong, but, most damningly, it implies that, if c evaluates to 0, you can't get maximum yield. In some hundreds of recent plantings, I've gotten max yield from max waterings, without fail, which doesn't seem very random (at the very least, c evaluating to 0 should have been a 1 in 8 chance). Tiddlywinks 05:22, 1 December 2009 (UTC)
- I just looked at the results of a few tests I wrote down once upon a time, and they actually suggest that it is not so simple as "actual_yield = (stages_watered + 1) * minimum_yield" (e.g., I apparently got 5 Cheri berries from watering once, in the "growing bigger" stage). On the other hand, I still think that the current formula is wrong (refer above again: the random variable should not allow consistent max yield). Tiddlywinks 06:25, 1 December 2009 (UTC)
I think there is something wrong with the berry formula as it stands now. On the Leppa berry page, it says it will yield 2-5 berries. This means that a=2 and b=5, yes? Assuming you water the plant at least once at every stage, and that the random number chosen is the maximum (in this case, 5), you end up with the number 4. [((2-5)*(4-1))+5)/4]+5 = 4 The berry formula needs to exist in such a way that the maximum berry yield is the same number you end up with. (I've planted several Leppa berries in gen 4; I CONSISTENTLY get 5 berries at every stage.) So, unless the numbers on the individual berry pages are wrong, or if the true maximum yield is never possible, then this formula is still wrong.--Lamb(talk) 17:25, 25 February 2010 (UTC)
- So, the formula has been fixed, but there is still no explanation for decimals and how rounding is done.--Lamb(talk) 12:20, 30 March 2010 (UTC)
I believe the variable for "c" in the formula section is incorrect. It should read "c is a number randomly chosen between 0 and (a minus b), inclusive". Poccil 14:54, 15 April 2010 (UTC)
HeartGold and SoulSilver
I noticed while working on this and the individual berry pages that required it that the shards that were traded for them seemed to match the color either completely or partially of the color of the shard used to obtain that particular berry. I would like a second opinion since I will not add it as trivia without other opinions. I also used the berries' actual pictures and not the sprites for this. -Tyler53841 18:35, 3 November 2009 (UTC)
BIG TASK
I noticed that this page is missing a lot of the tree sprites in the various stages of growth and I found a pic with ALL of the sprites from gen 3. The problem is, I don't have the time to piece out each individual sprite. I uploaded the image so to whoever has a lot of time on their hands, here is the file name: File:All_Berries_g3.png --CH3ATER 20:44, 7 April 2010 (UTC)
Name Origins
Generations III and IV
- Cheri - Cherry
- Chesto - Chestnut
- Pecha - Peach
- Rawst - Strawberry
- Aspear - Asian Pear
- Leppa - Apple
- Oran - Orange
- Persim - Persimmon
- Lum - Mulberry
- Sitrus - Citrus
- Figy - Fig
- Wiki - Kiwi Fruit
- Mago - Mango
- Aguav - Guava
- Iapapa - Papaya
- Razz - Raspberry
- Bluk - Blackberry
- Nanab - Kiwi Fruit
- Wepear - Western Pear
- Pinap - Pineapple
- Pomeg - Pomegranate
- Kelpsy - Kelp (?)
- Qualot - Loquat
- Hondew - Honeydew Melon
- Grepa - Grape
- Tamato - Tomato
- Cornn - [1]
- Magost - Mangosteen
- Rabuta - [2]
- Nomel - Lemon
- Spelon - Spiked Melon
- Pamtre - Palm Tree
- Watmel - Watermelon
- Durin - Durian
- Belue - Blueberry
Generation III (Regular)
- 36. Liechi - Lychee
- 37. Ganlon - Longan
- 38. Salac - Salak
- 39. Petaya - Pitaya
- 40. Apicot - Apricot
- 41. Lansat - Langsat
- 42. Starf - Starfruit
- 43. Enigma - Enigma
Generation III (e-Reader: Series I)
- 44. Pumkin - Pumpkin
- 45. Drash - Radish
- 46. Eggant - Eggplant
- 47. Strib - String Beans
- 48. Chilan - Chinese Lantern
- 49. Nutpea - Peanut
Generation III (e-Reader: Series II)*
- 50. Ginema - Onion
- 51. Kuo - Okra
- 52. Yago - Bitter Melon
- 53. Touga - Chili Pepper
- 54. Niniku - Enigma
- 55. Topo - Enigma
Generation IV
- 36. Occa - Cacao Bean
- 37. Passho - Passion Fruit
- 38. Wacan - Water Pecan
- 39. Rindo - Tamarind
- 40. Yache - Cherimoya
- 41. Chople - Chipotle
- 42. Kebia - Akebia
- 43. Shuca - Cashew
- 44. Coba - Babaco
- 45. Payapa - Papaya
- 46. Tanga - Pitanga
- 47. Charti - Artichoke
- 48. Kasib - Cassava Root
- 49. Haban - Terihabanjirō
- 50. Colbur - Cocklebur
- 51. Babiri - Japanese Barberry
- 52. Chilan - Chinese Lantern
- 53. Liechi - Lychee
- 54. Ganlon - Longan
- 55. Salac - Salak
- 56. Petaya - Pitaya
- 57. Apicot - Apricot
- 58. Lansat - Langsat
- 59. Starf - Starfruit
- 60. Enigma - Enigma
- 61. Micle - Miracle Fruit
- 62. Custap - Custard Apple
- 63. Jaboca - Jabuticaba
- 64. Rowap - Rowan and Spinning Top
- These origins are Japanese seeing as they were not available in the English versions of the game.
Hours of research and organisation by Zeebedee - unsigned comment from Zeebedee (talk • contribs)
Berry list suggestion
It would be extremely useful to have a list (or should I say a comparison) of berries by the Poffin sheen/condition point yield. Or perhaps (since its usefulness requires a lot of space) one on each page Beauty Contest/Cool Contest/etc. which gives information on such things, as, base level, level at 00:40 (common lower bound), sheen yield, stat yield at 00:60times, trunc(255/sheenYield)*statYield, etc.
I may be able to contribute for some berries, but for most hybrids I wouldn't have a clue. -- Pokey 08:01, 26 June 2010 (UTC)
Human Safe?
In Gold/Silver or HeartGold/SoulSilver, There is a specific character who gives you a call (Im not exactly sure what the name was, but it may have been a fisherman or a hiker), That called to tell you his Pokémon was eating right berries now. He then proceeds to say that he wasn't sure whether or not they were safe for humans to eat, But exclaims that it was delicious. I am not sure if this is canon or not. --Proctor 22:39, 7 July 2010 (UTC)
- Hiker Anthony, Route 33. They also seem to be safe for humans to eat in the anime, although evidently the Tamato Berry is rather spicy. Werdnae (talk) 22:54, 7 July 2010 (UTC)
Stat affecting berries are listed incorrectly -
All of the stat boosting berries are listed as kicking in at 1/3 health. This is not true, they kick in at 1/4 health, confirmed by Smogon and my copies of Diamond and Soulsilver. Anyone who can edit the template better than I can should show me how so that I can fix it. It's messed up on this page, and on all of their individual pages. TheBeardedRobot 01:57, 20 July 2010 (UTC)
- Is this for both Gen III and Gen IV, or just one of them? Werdnae (talk) 02:49, 20 July 2010 (UTC)
- I can't confirm anything for Generation III, as I don't have any copies of the games anymore. Some of my friends were confused that their berries didn't kick in at 1/3rd "like they did in RSE," but that's the best I have to offer there. They actually pointed me here, which led to this. The only thing I know for sure is that the information is incorrect for Generation IV. A comment from a Gen III playtester would be welcome. TheBeardedRobot 13:59, 20 July 2010 (UTC)
Berry care in generation IV
The growth stages seem to have become cosmetic in Generation IV, with the moisture of soil being the new measure of berry health. Individual berries have a "drying rate" that determines how quickly the soil becomes dry, in percent per hour. ~Kendai 10:10, 30 October 2010 (UTC)
HG/SS Useless Berries?
This concerns the Razz, Bluk, Nanab, Wepear, Pinap, Cornn, Magost, Rabuta, Nomel, Spelon, Pamtre, Watmel, Durin, and Belue berries. The HG/SS descriptions of all of these berries just say they are used to make Poffins in Sinnoh. The only other thing about them I could find on the site is that they can be traded for accessories at the flower shop in Floaroma Town, also in Sinnoh. Seeing as I'm not IN Sinnoh, is there anything I can do with these berries or should I just trash 'em all?Chammy 23:47, 31 October 2010 (UTC)
- Well, first of all, this kind of question belongs on the forums. But to answer your question, no, I don't think there's a use for them in HGSS. You can probably sell them or trade a Pokémon holding them to DPPt. --AndyPKMN 11:13, 1 November 2010 (UTC)
Berries in Black n White
There are 2 NPC-non-trainer based source for berries in BW. One is a clown in Castelia city's art gallery located at the 2nd alley from skyline gate while the other is a businessman residing in Lacunosa town available during weekends. The latter gives out rarer berries such as damage-reducing berries. Should this be added to the berries section? Anyone? Milkgila 11:38, 17 April 2011 (UTC)
- What businessman in Lacunosa? I can't find him. —Minimiscience 17:58, 30 April 2011 (UTC)
- Apparently he shows up Sunday nights in one of the houses. Bluesun 20:52, 30 April 2011 (UTC)
- That's him. Known berries given so far are: Bluk, Lum, Persim. I think this one should be added for gamers' info. Milkgila 23:03, 6 May 2011 (UTC)
- Theres also a chef in the South-East corner of Village Bridge (On the east side of the bridge.) He has you play a little minigame with remembering peoples orders for berries. The reward is always a Lum Berry, if you get all four orders right that is. You can do it once a day. PowerPlantRaichu (talk) 22:42, 13 June 2012 (UTC)
- Forgot to mention: The chef asks you in order what each customer asked for (1, 2, 3, 4) This isnt a set number, but is instead based on the order you talked to the people. So the first person you talked to that day would be #1, the last person that day #4. It also doesnt actually require you to use your own berries for this, but its never stated outright. PowerPlantRaichu (talk) 22:50, 13 June 2012 (UTC)
- That's him. Known berries given so far are: Bluk, Lum, Persim. I think this one should be added for gamers' info. Milkgila 23:03, 6 May 2011 (UTC)
- Apparently he shows up Sunday nights in one of the houses. Bluesun 20:52, 30 April 2011 (UTC)
Dreamy
Do berries grow at the same rate in the Pokémon Dream World as they do in 4th gen? It should be noted in the article either way. Legionaireb 02:09, 26 April 2011 (UTC)
- Apparently they used to, but no longer do. Bluesun 22:34, 26 April 2011 (UTC)
Dream World artwork
Possible to get? Luna Tiger * the Arc Toraph 21:41, 1 May 2011 (UTC)
Breath Fire
Isn't there a berry that makes the Pokémon who eats it breath fire regardless of it's type? Pgj1997 17:14, 22 May 2011 (UTC)
- No.Jazama 21:48, 22 May 2011 (UTC)
- I mean my brother got it once in Diamond, and I think I saw it in the anime once (but it was ash who ate it) Pgj1997 00:37, 23 May 2011 (UTC)
- A Tamato Berry is considered incredibly spicy. The fire represents the burning sensation, as a gag. That's what you saw. Luna Tiger * the Arc Toraph 00:49, 23 May 2011 (UTC)
- But it burned his lips. Pgj1997 17:28, 19 June 2011 (UTC)
- Again, part of the gag on its extreme spiciness. Peppers have something called capsaicin that creates the burning affect. The tamato berry, in this regard, has capsaicin and ranges high on the Scoville scale scale. ...but it's still a gag. It's supposed to be tongue-in-cheek humor, not a real effect. Luna Tiger * the Arc Toraph 17:41, 19 June 2011 (UTC)
- But it burned his lips. Pgj1997 17:28, 19 June 2011 (UTC)
- A Tamato Berry is considered incredibly spicy. The fire represents the burning sensation, as a gag. That's what you saw. Luna Tiger * the Arc Toraph 00:49, 23 May 2011 (UTC)
- I mean my brother got it once in Diamond, and I think I saw it in the anime once (but it was ash who ate it) Pgj1997 00:37, 23 May 2011 (UTC)
Anyways, the answer to the original question is Spelon Berry (see Gen IV desc).--電禅Den Zen 18:22, 19 June 2011 (UTC)
- Sounds like it. Pgj1997 04:01, 20 June 2011 (UTC)
Template
Shouldn't we have a template on the berry pages? It would be helpful to have a form of navigation between all of the berry pages on their own articles. Torngentleman2 18:39, 22 February 2012 (UTC)
- As in the individual berries? We already have a list here, to me it would be kind of like linking all the episodes of a season together given the amount of them. --Spriteit 08:28, 23 February 2012 (UTC)
- I support this suggestion, I would find a navigation similar to the one used for Pokémon pages useful. Would have to use Gen IV’s numbering of berries though; I guess. Peterpansexuell (talk) 11:33, 14 September 2012 (UTC)
Berry tree sprites from RSE
Unique trees:
Chesto, Oran, Razz, Cheri, Aspear, Bluk, Sitrus, Pamtre, Figy, Aquav, Liechi, Tamato, Lum, Leppa, Pecha, Wiki, Nomel, Salac, Kelpsy, Rawst, and Spelon
Fourteen trees sharing the same style (Enigma tree style):
Enigma, Drash, Eggant, Ginema, Kuo, Niniku, Nutpea, Pumkin, Strib, Topo, Touga, and Yago
Three trees sharing the same style:
Hondew, Belue, and Ganlon
Magost, Petaya, and Pomeg
Two trees sharing the same style:
Lansat and Persim
Cornn and Starf
Mago and Nanab
Rabuta and Watmel
Apicot and Grepa
Iapapa and Pinap
Wepear and Qualot
I was really bored today. Good trivia? --Abcboy (talk) 01:12, 5 September 2012 (UTC)
- Afraid not. We don't really do sprite trivia. Interesting, though. Crystal Talian 01:16, 5 September 2012 (UTC)
Berry Powder?
Apparently there is currently no mention of berry powder (the one you can create in Fire Red and Leaf Green) at all on this page. Does anyone want to change that? Peterpansexuell (talk) 11:35, 14 September 2012 (UTC)
Dream World Berry plant sprites
Does anybody have them? --Abcboy (talk) 20:10, 22 November 2012 (UTC)
- bluesun does, but unfortunately he hasn't been around in a while. --SnorlaxMonster 01:58, 23 November 2012 (UTC)
geniv
which 4 are event only? - unsigned comment from Icleario (talk • contribs)
Generation VI section
Should we add the pest encounter table, as well as the mutation combination list? Or would a link to Main article: Berry fields or something to that effect serve the section better? Haxorus 09:38, 12 November 2013 (UTC)
Organizing list(s) of Berries: per Generation or one master list?
This is a big question and would entail a bit of work to execute, but what if we consolidated all the Berry lists into a single section (analogous to the movelists on type articles, e.g.)? With the exception of Gen 2, virtually all Berries have reappeared in later generations with the same effects, so we're currently duplicating a lot of information by having the Berry lists split per generation. And, of course, the graphics used for Berry trees are completely different in Gen VI, so the old Berry table template just doesn't work anymore. (I'm tempted to subst: it to remove those columns altogether.) --Stratelier 01:00, 28 November 2013 (UTC)
Dream World artwork
Are we allowed to have an artwork section with the Dream World artwork? --Cinday123 (Talk) 23:51, 14 March 2014 (UTC)
- There doesn't need to be one, since every Berry has its own page, where there is already artwork. glikglak 02:35, 15 March 2014 (UTC)
Roseli Berry Grammar
The current description of Roseli Berry (in the Gen VI section) makes no sense. Takkupanda (talk) 10:23, 15 March 2014 (UTC)
Berries in X and Y
Were these removed?
- Razz Berry*
- Bluk Berry*
- Nanab Berry
- Wepear Berry*
- Pinap Berry*
- Cornn Berry
- Magost Berry*
- Rabuta Berry
- Nomel Berry*
- Spelon Berry
- Pamtre Berry
- Watmel Berry
- Durin Berry*
- Belue Berry
I'd imagine they could have been removed, as they were already pretty useless in Generation V. Oddly, those marked with an asterisk in the above list appear in the Berry Picker minigame. Also, has anyone actually gotten Micle/Jaboca/Custap/Rowap in X or Y?--Abcboy (talk) 22:52, 20 April 2014 (UTC)
- Someone added them into the Juice Shoppe page I made; I can only imagine their data must be in the games and a hacker investigated them. But none of the Berries you mention are (apparently) naturally available in the games, if that's what you mean. Tiddlywinks (talk) 23:28, 20 April 2014 (UTC)
- They are still in the game at their old indices. The official guidebook actually lists their color categories on the Berry farming and Juice Shoppe pages (interestingly, the Engima Berry, recently released on an event Darkrai, is not listed on either page, but the Roseli Berry is mentioned as an ingredient in the Ultra Rare Sode on page 235). The Berry farming page does say that 14 Berries must be traded from other regions (presumably excluding the event ones to achieve that number). --SnorlaxMonster 05:57, 21 April 2014 (UTC)
- Should this be added to the page? --Abcboy (talk) 03:24, 22 April 2014 (UTC)
- That they're not available in the games? That's fairly clear, between them being missing from the list and having no location listed for X/Y if you look at one of their pages. Tiddlywinks (talk) 03:37, 22 April 2014 (UTC)
- Should this be added to the page? --Abcboy (talk) 03:24, 22 April 2014 (UTC)
- They are still in the game at their old indices. The official guidebook actually lists their color categories on the Berry farming and Juice Shoppe pages (interestingly, the Engima Berry, recently released on an event Darkrai, is not listed on either page, but the Roseli Berry is mentioned as an ingredient in the Ultra Rare Sode on page 235). The Berry farming page does say that 14 Berries must be traded from other regions (presumably excluding the event ones to achieve that number). --SnorlaxMonster 05:57, 21 April 2014 (UTC)
- Aren't they trade-able from ORAS to XY? How did I (or we) not notice this? Partone (talk) 05:18, 18 January 2015 (UTC)Partone
- ORAS has not even been announced at the time these comments were made. --SnorlaxMonster 06:25, 18 January 2015 (UTC)
- I was aware of that, I must've worded that wrong. Sorry. I meant to ask about the Pokéblock berries existing in X/Y, and if it should be stated on the page whether they (the Pokéblock berries) grow/function in X/Y. Partone (talk) 20:27, 18 January 2015 (UTC)Partone
- As far as I'm concerned, unless they don't work, it doesn't really require any comment. It should be assumed that they do work (and they do indeed).
- Of course, this will also be addressed a bit once I get around to adding the Kalos variables for those Hoenn-exclusive Berries. I've got some, I just need to redirect myself to finish them up sometime. Tiddlywinks (talk) 21:27, 18 January 2015 (UTC)
- I was aware of that, I must've worded that wrong. Sorry. I meant to ask about the Pokéblock berries existing in X/Y, and if it should be stated on the page whether they (the Pokéblock berries) grow/function in X/Y. Partone (talk) 20:27, 18 January 2015 (UTC)Partone
- ORAS has not even been announced at the time these comments were made. --SnorlaxMonster 06:25, 18 January 2015 (UTC)
Editing the Gen VI berries
I do have a few notes about the Generation VI List of Berries section.
- There is no need to have a "Tree" section, as the trees in the Berry Fields in Generation VI are all generic designs.
- Roseli Berry would be positioned in-between the Babiri Berry and Chilan Berry, and be numbered No. 52. Chilan Berries and all berries past it would have their ID numbers raised by 1, with Rowap Berry now No. 65.
- Kee and Maranga Berry would be No. 66 and 67 respectively.
Superjustinbros. (talk) 17:37, 6 September 2014 (UTC)
- All of the stages do not follow the same generic design. The last one (maybe two) are different for each Berry. And the rest (except the first) still differ depending on the Berry's color.
- When the X/Y Berries are sorted by "Type", Roseli Berry does not fall between Babiri and Chilan, so it will not be placed there at this point.
- When a game explicitly gives the Berries numbers, then we'll add them. In the meantime, we will not assign what is essentially fake data.
- Tiddlywinks (talk) 18:01, 6 September 2014 (UTC)
Gen VI Growth Mechanics
The article states that the berry yield is:
minimum yield + (weeds pulled * the berry's weeding value) + (pests ridded * the berry's pest value) + (times watered * the berry's watering value)
I can't find any independent sources corroborating this, nor can I find any of these supposed values for any berries. I've found some claims that leaving weeds or pests can decrease the yield, but I don't know if this is true. I did some testing with Cheri berries, and I can confirm that the berry yield increases by one every time the plot is weeded or watered. But is there some reputable independent source that actually states the growth mechanics? And is there published data for any of these values? Neofreakx2 (talk) 16:54, 5 October 2014 (UTC)
- I figured out the mechanics and added that information myself. For a while I thought there wasn't any pattern in all the data I had gathered. I currently know all of the available values except...whatever it is that takes five whole days to grow. >_< (And ideally I want to recheck a couple cases.) I've wanted to get that last bit of data and then add everything at once, but it's not been very convenient for me to devote that sort of time recently, so I've also been thinking I should just add what I have. I'll commit myself to getting my rear in gear on it this week at least, one way or the other (probably mostly "the other"...adding what I have for now). Tiddlywinks (talk) 17:11, 5 October 2014 (UTC)
- I added the data for what I know to the page, as well as to the pages of individual Berries. Lansat and Starf are the only ones I don't know. This page has all the growth stats of all the Berries together and might be easier to reference. Hopefully that'll be mainspaced sooner rather than later... (If you'd like, comment on its talk page and maybe it'll be considered sooner.) Tiddlywinks (talk) 22:46, 9 October 2014 (UTC)
Gen VI OMAS Growth Times
After planting berries in my game, I think the growth times have changed slightly in OMAS vs X/Y. Still trying to get exact times, but I know the decrease super effective damage berries are more like 2 days instead of 3. Fironna (talk) 19:00, 14 December 2014 (UTC)
- I don't know where you're looking to see 3 days for those Berries in XY (like Coba), but we do indeed give their Gen VI growth time as 48 hours. Tiddlywinks (talk) 15:02, 15 December 2014 (UTC)
Berry Growth Times
Hi. This page is completely missing the growth times for all the berries. They do have the times on the separate entries for each individual berry, but who has time to look at that? I wanted to add all the growth times for every berry to the Charts listed, but I don't want to mess up the chart or the sprites for the berry trees.
Can someone help me in figuring out HOW to add the total growth times to the berries. I wouldn't need to put down each stage, but rather, a value for the real-world hours it takes for each one to grow. (This way, I can set an alarm on my phone to cut on the game once they have done growing after I plant one.) For example: Lum = 48 (hours to grow.)
I can type this up this myself by looking at each individual berry page in separate window. But I just want to have the main page have ALL of the total growth times on it. - unsigned comment from Mcheetah (talk • contribs)
- Berry#See also. Or just search something like berry time... It's really not that hard to find. Tiddlywinks (talk) 03:56, 3 February 2015 (UTC)
But it's still HARD to find in one spot, nonetheless. I searched the first time and that page didn't come up, at all. It seems rather bizare to have an entirely separate page for that. Why wouldn't you want this important information in ONE place? And why be all snide and smug about it when commenting, as if that page is so easy to find (it's not). As I said, I was willing to volunteer to just have all the information in one spot, rather than hidden in the middle of nowhere on the site. - unsigned comment from Mcheetah (talk • contribs)
- You read a little too much into others' comments and actions.
- This page is big enough already. Trying to add that info could get messy, and besides, it already is on its own page, and doing fine there. And it really isn't that hard to find. There could perhaps be better links in the main text, but the current state is hardly horrible. Tiddlywinks (talk) 04:17, 3 February 2015 (UTC)
Reorganization
I've reorganized the page rather significantly. Kind of disjointed thougts:
This page really didn't need basically the same list (and a pretty big one) repeated three whole times. There's pretty much no benefit to putting a whole list/table for each generation. (At the same time, the Gen VI list/table still showed Gen IV trees; this makes a nice opportunity to just relabel the header over those trees so they're not mistaken for actually being representative of Gen VI (either XY or ORAS).)
In the new list, I've left spaces for XY and ORAS trees in their fruited stage, but I think it'd also be an option to just remove the trees from the table entirely. (Leave that stuff for each Berry's individual page.)
I've also for the moment kind of hidden the number column for the moment. On the one hand, it's not been used since Gen IV (and it can always be seen on each Berry's page). On the other hand, it's variable for some of the Berries (Liechi-Enigma). I'm not at all opposed to displaying those numbers somehow, but I just want to know that someone actually thinks they're valuable, and what they think about the best way to do it.
Also, I've limited the "Effects" column to direct uses. I.e., "Pokeblocks" and "Accessories" don't count. You can look at the generation sections to find that stuff.
I also consolidated the "proper care" info so that it's with the other general generation info... Having info for the same generation disjointed gets to be annoying.
...Any comments/complaints are very welcome. Tiddlywinks (talk) 05:00, 7 February 2015 (UTC)
- In regards to the images of growing trees, I can't remember where, but TTE said he originally only added them to help monitor which were uploaded, then was going to remove them after. I think it would be fine to just remove them from this page; they're relevant to the individual Berry pages, not here. --SnorlaxMonster 05:37, 7 February 2015 (UTC)
- I noticed on my Y game that the berries are organized differently, but on my AS game they are more or less organized as they are on the page. Could that mean that the berries have different numbering systems between the games?
- Well I planted what I had, so I will have to wait around 96 Hours to see the list again, but basically in Y the ORAS berries are sorted after the Engima berry, but are before the Roseli, Kee and Maranga Berries. So it could possibly be like Gen V. Yamitora1 (talk) 04:19, 8 February 2015 (UTC)
- Yes, it's like Yamitora says. The "ORAS" Berries being the Hoenn/Pokeblock-exclusive Berries, currently marked "None" under Effect in the table. I wanted to note the different order in the XY section, but I also wanted to confirm all of ORAS's Berries first, and at the moment I've only got up to Chilan (+Roseli). (I can get the others now if I want, but I prefer to finish exploring ORAS first and see if/where they are there.)
- I also removed the previous comment about the Gen V order because I couldn't confirm it myself. (On the one hand, I don't have the right Berries so I could tell in-game—and it said something about sorting the Bag, which isn't possible in B/W... And on the other hand, B/W and B2/W2 game data on Project Pokemon listed the Berries in the "correct" order...) Tiddlywinks (talk) 10:19, 8 February 2015 (UTC)
- Well I planted what I had, so I will have to wait around 96 Hours to see the list again, but basically in Y the ORAS berries are sorted after the Engima berry, but are before the Roseli, Kee and Maranga Berries. So it could possibly be like Gen V. Yamitora1 (talk) 04:19, 8 February 2015 (UTC)
I can confirm, in order, that the Razz Berry, Bluk Berry, Nanab Berry, Wepear Berry, Pinap Berry, Cornn Berry, Magost Berry, Rabuta Berry, Nomel Berry, Spleon Berry, Pamtre Berry, Watmel Berry, Durin Berry and Belue Berry are all organized after the Enigma Berry but before the Roseli Berry, Kee Berry and Maranga Berry in XY. I'm not sure of the logic behind it, I am just reporting in the results. Yamitora1 (talk) 05:15, 9 February 2015 (UTC)
Watering Berries in ORAS
I accidentally stumbled across this yesterday, and can't find it anywhere on bulbapedia, but I'm not really sure where to put it. If you are watering a berry in ORAS and there is a berry to your left/right with dry soil and you press the direction the berry is in(left or right respectively on either the circle pad or d-pad) your character will move over to that berry and begin to water it too without the need to go through the watering dialogue again. You can do this multiple times to cross over a whole patch of berries in a few seconds. If anyone could tell me where it would be appropriate to place this information, I'll gladly add it(although I'll try to word it a bit better). Also, could someone please test this in X&Y? I don't currently own them or I would do it myself. Zichqec (talk) 16:47, 25 June 2015 (UTC)
- You've been able to do that since RSE. I think if it's been added before, it was removed due to being "too obvious", but I think a mention of how to use a watering can would be useful on that page. --Abcboy (talk) 17:11, 25 June 2015 (UTC)
- I'm not quite sure what you're talking about there, because I just tried it in RSE and it doesn't work. Maybe I'm doing it wrong? Either way it doesn't seem all that obvious to me since I just discovered it by accident... except in HGSS. It's a little more obvious there. Zichqec (talk) 17:29, 25 June 2015 (UTC)
- It's been a long time since I last played RSE...I am pretty confident it works in DPPt and XY, because I can remember doing it there. --Abcboy (talk) 17:40, 25 June 2015 (UTC)
- I'm not quite sure what you're talking about there, because I just tried it in RSE and it doesn't work. Maybe I'm doing it wrong? Either way it doesn't seem all that obvious to me since I just discovered it by accident... except in HGSS. It's a little more obvious there. Zichqec (talk) 17:29, 25 June 2015 (UTC)
Berryfruit naming inconsistancy
The Japanese name of this item is translated differently on different pages. The main page says that きのみ means 'Berry' but the item names for every Gen III berry say that the same word means 'Fruit', and the Gen II berries say it's 'Berry' again even though its the same exact word. I'm a bit confused, but shouldn't we just pick one and make it consistant across all berry-related pages? I think the fact that the japanese name can mean berry OR fruit is interesting enough to mention. Also possibly not relevant, but at least it proves that there's ambiguity in the word: the anime series One Piece also has a bunch of magical items named '[X] no mi' with the same characters, and it was translated as '[X] fruit' in the dub. Bunni89 (talk) 17:36, 23 July 2015 (UTC)
- You say, "The main page says that きのみ means 'Berry' but the item names for every Gen III berry say that the same word means 'Fruit'", but this is wrong. The Berry pages like Cheri Berry do not in fact say きのみ anywhere; they just say のみ. (The page for the Gen II Berries, however, does actually have a mix of both きのみ and just のみ in the Berry names.)
- That said, your point in your edit summary that きのみ can mean berry or fruit is correct (which you also tried to make by bringing up One Piece—but One Piece is totally irrelevant to Pokemon, and unnecessary to this argument).
- Since berry can work fine as an English translation of きのみ or Xのみ and Berry is the official name, I generally support using "berry" everywhere.
- Tiddlywinks (talk) 18:00, 23 July 2015 (UTC)
- Apologies, that's what I meant! Didn't mean to ignore the grammatical differences in the item names, sorry. And I brought up the One Piece example to show evidence that '[X] no mi' does seem to mean fruit in english, although obviously the two series chose to translate it differently. I'm not sure if 'kinomi' means something berry instead of fruit though, because I'm not sure why the japanese games would be like.. "this is a berry named cheri fruit'. But sure, I don't mind which version we pick as long as all the pages use the same word. Everyone agreed on correcting it to "berry"? Bunni89 (talk) 18:55, 23 July 2015 (UTC)
Berry (Mystery Dungeon) split suggestion
I have a suggestion that we should split this page into Berry and Berry (Mystery Dungeon). I think that would be easier to navigate also since allmost all pages on this template have their own page why not this one? - unsigned comment from Raltseye (talk • contribs)
Berry list by location
I can't find anywhere a handy list of Berries by location, without having to either search through each berry manually, or each location manually. Should a page be created that handily notes all locations of berries, by game, basically a summary of bits of information all over the wiki? Xolotl (talk) 16:20, 15 August 2015 (UTC)
- I came here looking for that specifically, so I'd say yes. Masternachos (talk) 02:24, 27 September 2015 (UTC)
- I'm not entirely unsympathetic, but it's a bit of a daunting idea to put together such a page. I also kind of wonder, would we just want a page that looks like Berry (Generation II) or Evolution-inducing held item, or might it be better to have different sections for all the Berries and their locations in each generation or game or something? The former is traditional, but I sort of feel the latter might be more palatable (easier to focus on all the Berries for whichever game(s) you're playing). Tiddlywinks (talk) 11:48, 27 September 2015 (UTC)
- A page like this would probably end up looking like List of TM and HM locations, not like the other item pages since they all have their own pages. --Abcboy (talk) 14:08, 27 September 2015 (UTC)
- I'm not entirely unsympathetic, but it's a bit of a daunting idea to put together such a page. I also kind of wonder, would we just want a page that looks like Berry (Generation II) or Evolution-inducing held item, or might it be better to have different sections for all the Berries and their locations in each generation or game or something? The former is traditional, but I sort of feel the latter might be more palatable (easier to focus on all the Berries for whichever game(s) you're playing). Tiddlywinks (talk) 11:48, 27 September 2015 (UTC)
Stage change
It appears that a Berry will sparkle if the player is around for its stage changing (seems that this can be achieved by waiting enough, then opening a menu that covers entire screen and exiting it), similarly to a regenerating Apricorn, at least in Generation III. Eridanus (talk) 15:13, 10 June 2016 (UTC)
ORAS Berry Information
Since my change to the way the growth formula for ORAS is displayed (including a table of all the berries) was just undone, I wanted to explain my thoughts behind it: The value of (max - min) / (time / 4)
depends only on constants (for each berry), so it is effectively a constant as well which I had renamed to watering value to make the formula more readable. Since my main goal was to provide a table for all the berries, I felt that explicitly stating the watering value would be more useful than having to calculate every time how many berries a single watering adds. I have not attempted reverse-engineering ORAS, so I can't comment on whether an explicit watering value is used or it is calculated by the formula, but using a watering value just feels like the more useful information. Regarding the parallel to RSE, I don't see much reason for that since the berry growth mechanics are clearly different from RSE (no random element, can water every 4 hours instead of once per growth stage). Hawke (talk) 19:50, 11 August 2016 (UTC)
- While it'd make it easier to calculate, I guess "watering value" is a little more... artificial, and also not found on the individual berry pages. And you'd have to calculate either way. I guess it's reasonable/obvious that the only dependent variable (non-constant) is how much you water it. You/we could possibly just reword the text to emphasize that a little more (so people who can handle formulas can figure for themselves)? Nescientist (talk) 20:18, 11 August 2016 (UTC)
- I know it's more readable/understandable, and I did consider keeping it on that account; but ORAS's Berry mechanics are a pretty drastic return to basics (a return to RSE...and ORAS is a remake of RSE, so that makes a lot of sense) compared to pretty much everything that's come since RSE. Sure, there's a few differences, but the similarities are very strong too (especially, again, in contrast with everything in between). (And frankly, I'm really not sure that RSE actually has a random element.)
- And just because the "watering value" is based on constants, that really doesn't mean it's okay to invent a new constant to make things easier. (Understand, I'm not saying I strongly disbelieve that there's an actual watering value; I really don't know. I'm just saying that's flawed logic.) I'd absolutely love to know what's right, but until then, a "watering value" mostly seems like an unnecessary variable to introduce. Tiddlywinks (talk) 20:27, 11 August 2016 (UTC)
- Since my focus really was to introduce the berry table (and not rewording the formula), could I just reinsert the table and let the watering column be self-explanatory (or explained in the sentence above the table, e.g. "watering is a shorthand for (max - min) / (time / 4) in the above formula, provided for convenience")? Hawke (talk) 20:38, 11 August 2016 (UTC)
- A shorthand isn't necessary. And I'm not super enthusiastic about a table anyway. About the only reason the XY section even had a table was because there was so much (weeding/pest/water values) that wasn't/couldn't be summarized anywhere else and rather needed to be. We already have this page, which should really be more like this, which should cover all those needs without putting a different table in each section. (And whenever that page can be mainspaced, at worst, we could just add a prominent line in each section that basically says Refer to <this page> for Berry stats.) Tiddlywinks (talk) 20:59, 11 August 2016 (UTC)
- I agree that the separate table on your page is a good summary and kind of makes separate table in each section redundant, what is actually preventing the page from being mainspaced? As it stands, there is no (obvious?) link to even the list by growth time, so a separate table felt like the right thing.Hawke (talk) 10:28, 13 August 2016 (UTC)
- Decisions like mainspacing, moving, etc are made by the Editorial Board, but unfortunately Bulbapedia has built up a significant backlog of pages needing such attention. The EB is working on them as well as they are able, but it's not exactly an easy task, so it'll be some time yet before we get to an ideal state. ...I can try to ask for the page to be considered; just, as yet, I haven't (it hasn't been on my mind that much previously). Tiddlywinks (talk) 15:49, 13 August 2016 (UTC)
- I agree that the separate table on your page is a good summary and kind of makes separate table in each section redundant, what is actually preventing the page from being mainspaced? As it stands, there is no (obvious?) link to even the list by growth time, so a separate table felt like the right thing.Hawke (talk) 10:28, 13 August 2016 (UTC)
- A shorthand isn't necessary. And I'm not super enthusiastic about a table anyway. About the only reason the XY section even had a table was because there was so much (weeding/pest/water values) that wasn't/couldn't be summarized anywhere else and rather needed to be. We already have this page, which should really be more like this, which should cover all those needs without putting a different table in each section. (And whenever that page can be mainspaced, at worst, we could just add a prominent line in each section that basically says Refer to <this page> for Berry stats.) Tiddlywinks (talk) 20:59, 11 August 2016 (UTC)
- Since my focus really was to introduce the berry table (and not rewording the formula), could I just reinsert the table and let the watering column be self-explanatory (or explained in the sentence above the table, e.g. "watering is a shorthand for (max - min) / (time / 4) in the above formula, provided for convenience")? Hawke (talk) 20:38, 11 August 2016 (UTC)
Sell Price
Why are Mystery Dungeon Berries the only ones with buy/sell info? None of the individual Berry articles show the ₽10 sell price either. —TheVeryBest 20:28, 8 December 2016 (UTC)
Berry tree locations
I think that it would be a good idea if this page incorporated a list of all of the locations in which berry trees can be found in the Generation II and VII games. While it is possible to see where each type of berry can be found by visiting its individual page (and thus determine the location of every berry tree), it would make things much simpler if there were a single, comprehensive list of precise locations and available berries, much like what is used on the soft soil and Hidden Grotto articles. — Dannyboy601 (talk) 14:29, 2 January 2017 (UTC)
RSE pre-existing berry trees
I have looked, and can't seem to find any information on this anywhere on the internet. In Ruby, Sapphire, and Emerald, when does the timer start on pre-existing berry trees? Is it when the game is first started? When you first enter the route containing the trees? Something else?
I'm wondering because I am playing through Emerald and have missed some of the pre-existing berry trees due to not getting Cut in time (pinap berries only give you like one day to harvest before they're gone for good!). --Felthry (F.K.A. Xolroc) (talk) 15:08, 21 January 2017 (UTC)
- Don't quote me on that, but I think back then, my working hypothesis of route-based timers that start when you first enter that route always worked fine for me (where trees start off at the harvestable stage). I think I remember that I frequently missed out on the Berries at Route 123. Nescientist (talk) 11:32, 22 January 2017 (UTC)
Berry tiles/Pickup table in FRLG
Should we mention that in FRLG, Berries in the grass have a custom tile? I can't upload to Archives yet, but I have it on Imgur here. It otherwise acts like a normal hidden item, but the tile doesn't reset to normal grass once it is picked up. Also, we should mention that the Pickup table is mainly focused on Berries, unlike in RSE.
Rough proposal (no markup yet):
- In Generation III, soft soil only exists in Hoenn and is not found in the Kanto or Orre regions. However, in Pokémon FireRed and LeafGreen, many varieties of Berries can still be obtained. Renewable sources of Berries can be found in the Sevii Islands' Berry Forest, where certain Berries regularly fall off trees and regenerate themselves, as well as through Pickup, which has been refocused to have mostly Berries. Additionally, Berries are relatively common hidden items, with a specially marked tile when appearing in the grass.
The Berry tile would appear next to that paragraph. Is this a good idea?Easyaspi314 (talk) 16:24, 11 August 2017 (UTC)