Sand tile: Difference between revisions

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==In other languages==
{{langtable|color={{locationcolor/light|sand}}|bordercolor={{locationcolor/dark|sand}}
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|de=Sandfeld
|it=Sabbia
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{{Special tiles}}<br>
{{Special tiles}}<br>
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}
[[Category:Special tiles]]


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[[zh:沙地]]
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Revision as of 02:52, 7 January 2019

A sand tile is a special tile that can be found in the beach and desert areas of the Pokémon games. There are two types of sand tile: regular and deep.

Normal sand

Normal sand does not have any wild Pokémon, so it is very similar to a regular tile. Walking or running over sand leaves footprints, while cycling leaves a tire track; both disappear shortly after appearing.

Deep sand

Deep sand is a special type of sand that appears in Pokémon Ruby, Sapphire, Emerald, Black, and White. By entering patches of deep sand, wild Pokémon may appear and battle the player, making it the desert equivalent of tall grass. In Hoenn, it is found in the desert section of Route 111. In Unova, it is found on Route 4 and in the Desert Resort. In Generation V, it slows down the bicycle to speeds slower than the walking speed. In Alola, it is found in Haina Desert.

Differences between games

RSE
RSE Sand.png
BWB2W2
BW Sand.png
ORAS
ORAS Sand.png
SMUSUM
SMUSUM Sand.png


In battle

Certain moves have special effects when used in a battle on a sand tile.

In other languages

Language Title
Germany Flag.png German Sandfeld
Italy Flag.png Italian Sabbia


Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.