Eternabeam (move): Difference between revisions
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==Effect== | ==Effect== | ||
Eternabeam inflicts damage and then forces the user to recharge during the next turn. Unless the move fails due to missing, type immunity, or is blocked by a {{cat|protection moves|protection move}}, the user will always have to recharge the next turn. | |||
==Description== | ==Description== |
Revision as of 10:51, 10 December 2019
Eternabeam ムゲンダイビーム Infinite Beam | ||||||||||||
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Range
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Availability
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Eternabeam (Japanese: ムゲンダイビーム Infinite Beam) is a damage-dealing Dragon-type move introduced in Generation VIII.
Effect
Eternabeam inflicts damage and then forces the user to recharge during the next turn. Unless the move fails due to missing, type immunity, or is blocked by a protection move, the user will always have to recharge the next turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||
---|---|---|---|---|---|---|---|
VIII | IX | ||||||
890E | Eternatus
Eternamax |
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style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 88 | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- When Eternatus uses Eternabeam, it briefly assumes its Eternamax form during the move's animation. This is the only time Eternamax Eternatus is seen outside of the battle against it.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |