Talk:Perish Song (move): Difference between revisions

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::I see what sumwun may be trying to say. For all the other moves, the user must faint in order for the move to be executed. For Perish Song, the user may faint because the move was already executed. From the page [[:Category:Moves that cost HP to use]]: "''Moves in this category are similar to but should not be confused with [...] moves that cause the user to faint, which outright render their user unconscious in order to be used''". Considering this, Perish Song shouldn't belong to the category moves that cause the user to faint. Also, I'm not sugesting that it should be categorized as a move that cost HP to use (which it clearly isn't), I'm just using the text as an example. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 01:52, 5 May 2019 (UTC)
::I see what sumwun may be trying to say. For all the other moves, the user must faint in order for the move to be executed. For Perish Song, the user may faint because the move was already executed. From the page [[:Category:Moves that cost HP to use]]: "''Moves in this category are similar to but should not be confused with [...] moves that cause the user to faint, which outright render their user unconscious in order to be used''". Considering this, Perish Song shouldn't belong to the category moves that cause the user to faint. Also, I'm not sugesting that it should be categorized as a move that cost HP to use (which it clearly isn't), I'm just using the text as an example. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 01:52, 5 May 2019 (UTC)
:::Exactly the right quote, Perish Song is fundamentally different, it can be used successfully without fainting the user. Also, here's another quote from {{a|Magic Guard}}: ''Moves that cause the user to faint, Destiny Bond, and Perish Song can still cause a Pokémon with Magic Guard to faint.'' [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:57, 6 May 2019 (UTC)
:::Exactly the right quote, Perish Song is fundamentally different, it can be used successfully without fainting the user. Also, here's another quote from {{a|Magic Guard}}: ''Moves that cause the user to faint, Destiny Bond, and Perish Song can still cause a Pokémon with Magic Guard to faint.'' [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:57, 6 May 2019 (UTC)
== Quick Claw order of fainting ==
It says that the Pokémon faint in the order they would move, but how does this account for Quick Claw? I can definitely confirm (Emerald) that after a Pokémon moves first using Quick Claw, it also faints first at the end of the turn when its Perish Count reaches 0. But, this could be because the Pokémon faint in the order they moved that turn; or because there's an extra roll for Quick Claw.

Revision as of 09:52, 17 May 2020

What happens if Perish Song is used on a Substitute? Sidnoea 17:00, 20 June 2009 (UTC)

Switching back in?

If a Pokémon with Perish Song is switched out then back in, does the Perish Song count stay the same? Ztobor 13:43, 21 February 2010 (UTC)

No, a Pokémon is rid of the Perish Song effect upon being switched out. For this reason, it's quite common to see Perish Song comboed with moves such as Mean Look--Mean Look the target(s), Perish Song, defend yourself, then switch out your Pokémon on the last possible turn to secure victory. --Shiningpikablu252 16:41, 21 February 2010 (UTC)
Thanks for this, I was programming an engine and right now the effects of Perish Song persist while the Pokémon is inactive. (They don't get activated, but upon switching back in, the counter keeps counting.) Ztobor 03:15, 22 February 2010 (UTC)

Perish Song & Trainer AI In Handheld Games

Most of the time, when a trainer has more than one Pokemon left in their team, and the player has his/her Pokemon use Perish song, the trainer will switch out. However, there are unlikely events where the trainer does not switch out. I was playing Pokemon Gold (gen II) while facing Bruno of the Elite Four, and he did not switch out his Machamp despite having two Pokemon left in this team. I would guess that the AI of trainers are slightly different in each generation, but are the chances of the above happening with Bruno the same with the other less-challenging trainers which the player fights on numbered routes? I'm sure this was not the first time this topic was discussed, but I think it should be mentioned one way or another. Qj (talk) 05:25, 4 February 2014 (UTC)

Who wins?

In a situation where both sides only have one Pokemon remaining and one of them uses Perish Song, which side would be the victor? Nutter Butter (talk) 20:53, 24 October 2016 (UTC)

In Gen VI, the trainer whose Pokémon faints first will lose, with the order of fainting determined by the Pokémon's Speed (faster Pokémon faint first). I don't remember or know some of the minutiae (Trick Room, past generations, etc.) right now though. VioletPumpkin (talk) 21:03, 24 October 2016 (UTC)
I've just edited the page, and I hope it's clear now. Nescientist (talk) 18:44, 25 October 2016 (UTC)

Ghost types

Does perish song affect a ghost type poke? Since it is normal type and ghost are not affected, does it still make them faint? - unsigned comment from Thehunter001 (talkcontribs)

Status moves (except Thunder Wave) do not use the type chart, so Perish Song would affect any target regardless of its type. Pumpkinking0192 (talk) 23:40, 11 February 2018 (UTC)

Soundproof Pokémon using Perish Song

So, there is no pokemon with soundproof that can naturally learn perish song in any way. But what if a Mr. Mime with Soundproof uses Metronome that turns into Perish Song, or a Jynx uses Skill Swap and gains Soundproof uses Perish Song? Would they be affected?

The article says nothing about Soundproof Pokémon using Perish Song, but it someone knew the answer or had a way of finding out, please share your knowledge. --Diriector Doc (talk) 15:30, 3 November 2018 (UTC)

As stated on the page, the move affects all Pokémon on the field, it's irrelevant who the user is. And Pokémon with Soundproof are not affected. Nescientist (talk) 18:52, 5 November 2018 (UTC)

Causing the user to faint

Perish song is in the "moves that cause the user to faint" category even though the user faints only if it stays in battle for 3 turns. I don't think moves that make the user faint under certain conditions should be in that category because otherwise it would include things like double-edge and curse. sumwun (talk) 19:20, 4 May 2019 (UTC)

I don't see this move as conditional, like "the user will faint if..." Instead, I think of it as "a Pokémon that used Perish Song will eventually faint. The effect can be cancelled, however." For as long as the move is in effect, the user will faint. It is possible to remove the effect of the move by simply switching out, and then the user is no longer under the effect of Perish Song. --Diriector Doc (talk) 20:14, 4 May 2019 (UTC)
I see what sumwun may be trying to say. For all the other moves, the user must faint in order for the move to be executed. For Perish Song, the user may faint because the move was already executed. From the page Category:Moves that cost HP to use: "Moves in this category are similar to but should not be confused with [...] moves that cause the user to faint, which outright render their user unconscious in order to be used". Considering this, Perish Song shouldn't belong to the category moves that cause the user to faint. Also, I'm not sugesting that it should be categorized as a move that cost HP to use (which it clearly isn't), I'm just using the text as an example. Suic (talk) 01:52, 5 May 2019 (UTC)
Exactly the right quote, Perish Song is fundamentally different, it can be used successfully without fainting the user. Also, here's another quote from Magic Guard: Moves that cause the user to faint, Destiny Bond, and Perish Song can still cause a Pokémon with Magic Guard to faint. Nescientist (talk) 17:57, 6 May 2019 (UTC)

Quick Claw order of fainting

It says that the Pokémon faint in the order they would move, but how does this account for Quick Claw? I can definitely confirm (Emerald) that after a Pokémon moves first using Quick Claw, it also faints first at the end of the turn when its Perish Count reaches 0. But, this could be because the Pokémon faint in the order they moved that turn; or because there's an extra roll for Quick Claw.