Super Luck (Ability): Difference between revisions
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==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | |||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Super Luck increases move's critical hit ratio by flat 15%. | |||
===Description=== | ===Description=== | ||
{{movedesc|Flying}} | {{movedesc|Flying}} |
Revision as of 07:26, 19 October 2020
Super Luck | きょううん | ||||||||||||||||||||||||||||||||||||
Good Luck | |||||||||||||||||||||||||||||||||||||
Flavor text
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Super Luck (Japanese: きょううん Good Luck) is an Ability introduced in Generation IV.
Effect
In battle
Super Luck increases the critical hit ratio by 1 stage.
Outside of battle
In Generation VIII, if a Pokémon with this Ability leads the party, the chances of finding a wild Pokémon holding an item increase.
Pokémon with Super Luck
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0175 | Togepi |
Fairy | Hustle | Serene Grace | Super Luck | ||
0176 | Togetic |
Fairy | Flying | Hustle | Serene Grace | Super Luck | |
0198 | Murkrow |
Dark | Flying | Insomnia | Super Luck | Prankster | |
0359 | Absol |
Dark | Pressure | Super Luck | Justified | ||
0430 | Honchkrow |
Dark | Flying | Insomnia | Super Luck | Moxie | |
0468 | Togekiss |
Fairy | Flying | Hustle | Serene Grace | Super Luck | |
0519 | Pidove |
Normal | Flying | Big Pecks | Super Luck | Rivalry | |
0520 | Tranquill |
Normal | Flying | Big Pecks | Super Luck | Rivalry | |
0521 | Unfezant |
Normal | Flying | Big Pecks | Super Luck | Rivalry | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness and Sky, Super Luck increases move's critical hit ratio by flat 15%.
Description
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In the anime
The Pokémon can sense the opponent's weak spots and hit them easily. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Honchkrow can sense and hit the opponent's weak spot with ease. | |||
Paul's Honchkrow | Pursuing a Lofty Goal! | Debut | |
Tranquill has a better chance of hitting the opponent with a critical hit. When it hits the opponent with a critical hit, the spot where Tranquill strikes the opponent flashes white. | |||
Trip's Tranquill | A Rival Battle for Club Champ! | None |
In the manga
In the Pokémon Adventures manga
- In the Japan Mini-volume 6 for the X & Y arc, Y's Solsol was revealed to have Super Luck as his Ability.
In the Pokémon Diamond and Pearl Adventure! manga
The Pokémon can sense the opponent and strikes them with great force. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Absol can sense the opponent's next move and strikes before the opponent can attack. | |||
Koya's Absol | A New Battle Begins! | Debut |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |