Ho-Oh (Pokémon)/Generation VII learnset: Difference between revisions

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m (Adding transfer-only move data)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/levelh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/level7|1|Whirlwind|Normal|Status|—|—|20}}
{{learnlist/level7|1|Whirlwind|Normal|Status|||20}}
{{learnlist/level7|1|Weather Ball|Normal|Special|50|100|10}}
{{learnlist/level7|1|Weather Ball|Normal|Special|50|100|10}}
{{learnlist/level7|9|Gust|Flying|Special|40|100|35||'''}}
{{learnlist/level7|9|Gust|Flying|Special|40|100|35||'''}}
{{learnlist/level7|15|Brave Bird|Flying|Physical|120|100|15||'''}}
{{learnlist/level7|15|Brave Bird|Flying|Physical|120|100|15||'''}}
{{learnlist/level7|23|Extrasensory|Psychic|Special|80|100|20}}
{{learnlist/level7|23|Extrasensory|Psychic|Special|80|100|20}}
{{learnlist/level7|29|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/level7|29|Sunny Day|Fire|Status|||5}}
{{learnlist/level7|37|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/level7|37|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/level7|43|Sacred Fire|Fire|Physical|100|95|5||'''}}
{{learnlist/level7|43|Sacred Fire|Fire|Physical|100|95|5||'''}}
{{learnlist/level7|50|Punishment|Dark|Physical|—|100|5}}
{{learnlist/level7|50|Punishment|Dark|Physical||100|5}}
{{learnlist/level7|57|Ancient Power|Rock|Special|60|100|5}}
{{learnlist/level7|57|Ancient Power|Rock|Special|60|100|5}}
{{learnlist/level7|65|Safeguard|Normal|Status|—|—|25}}
{{learnlist/level7|65|Safeguard|Normal|Status|||25}}
{{learnlist/level7|71|Recover|Normal|Status|—|—|10}}
{{learnlist/level7|71|Recover|Normal|Status|||10}}
{{learnlist/level7|79|Future Sight|Psychic|Special|120|100|10}}
{{learnlist/level7|79|Future Sight|Psychic|Special|120|100|10}}
{{learnlist/level7|85|Natural Gift|Normal|Physical|—|100|15}}
{{learnlist/level7|85|Natural Gift|Normal|Physical||100|15}}
{{learnlist/level7|93|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/level7|93|Calm Mind|Psychic|Status|||20}}
{{learnlist/level7|99|Sky Attack|Flying|Physical|140|90|5||'''}}
{{learnlist/level7|99|Sky Attack|Flying|Physical|140|90|5||'''}}
{{learnlist/levelf/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/levelf/7|Ho-Oh|Fire|Flying|2}}
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====By [[TM]]====
====By [[TM]]====
{{learnlist/tmh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/tmh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}
{{learnlist/tm7|TM05|Roar|Normal|Status|||20}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM19|Roost|Flying|Status|—|—|10}}
{{learnlist/tm7|TM19|Roost|Flying|Status|||10}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15||'''}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15||'''}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20||'''}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20||'''}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM43|Flame Charge|Fire|Physical|50|100|20||'''}}
{{learnlist/tm7|TM43|Flame Charge|Fire|Physical|50|100|20||'''}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}
Line 57: Line 57:
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status||85|15}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/tmf/7|Ho-Oh|Fire|Flying|2}}


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{{learnlist/event7|[[Ultra Space Wilds#Cliff World|Ultra Space Wilds (Cliff World)]]{{sup/7|US}}|Burn Up|Fire|Special|130|100|5||'''}}
{{learnlist/event7|[[Ultra Space Wilds#Cliff World|Ultra Space Wilds (Cliff World)]]{{sup/7|US}}|Burn Up|Fire|Special|130|100|5||'''}}
{{learnlist/eventf/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/eventf/7|Ho-Oh|Fire|Flying|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/prevgen7|Ho-Oh|2|Air Cutter|Flying|Special|60|95|25||'''|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Celebrate|Normal|Status|—|—|40|VI=event}}
{{learnlist/prevgen7|Ho-Oh|2|Curse|Ghost|Status|—|—|10|II=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Detect|Fighting|Status|—|—|5|II=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Double-Edge|Normal|Physical|120|100|15|III=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Dragon Breath|Dragon|Special|60|100|20|II=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Endure|Normal|Status|—|—|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Flash|Normal|Status|—|100|20|II=yes|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Incinerate|Fire|Special|60|100|15||'''|V=yes|VI=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Mud-Slap|Ground|Special|20|100|10|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Nightmare|Ghost|Status|—|100|15|II=yes|III=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Ominous Wind|Ghost|Special|60|100|5|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Pluck|Flying|Physical|60|100|20||'''|IV=yes|V=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Rock Smash|Fighting|Physical|40|100|15|II=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes|VI=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Strength|Normal|Physical|80|100|15|II=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Swift|Normal|Special|60|—|20|II=yes|III=yes|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Twister|Dragon|Special|40|100|20|IV=yes}}
{{learnlist/prevgen7|Ho-Oh|2|Zap Cannon|Electric|Special|120|50|5|II=yes}}
{{learnlist/prevgenf/7|Ho-Oh|Fire|Flying|2}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====

Revision as of 04:56, 30 October 2020

← Ho-Oh Ho-Oh

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Whirlwind Normal Status 0000 00——% 20
011 Weather Ball Normal Special 05050 100100% 10
099 Gust Flying Special 04040 100100% 35
1515 Brave Bird Flying Physical 120120 100100% 15
2323 Extrasensory Psychic Special 08080 100100% 20
2929 Sunny Day Fire Status 0000 00——% 5
3737 Fire Blast Fire Special 110110 08585% 5
4343 Sacred Fire Fire Physical 100100 09595% 5
5050 Punishment Dark Physical 0000 100100% 5
5757 Ancient Power Rock Special 06060 100100% 5
6565 Safeguard Normal Status 0000 00——% 25
7171 Recover Normal Status 0000 00——% 10
7979 Future Sight Psychic Special 120120 100100% 10
8585 Natural Gift Normal Physical 0000 100100% 15
9393 Calm Mind Psychic Status 0000 00——% 20
9999 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19Bag TM Flying VI Sprite.png TM19 Roost Flying Status 0000 00—}}—% 10
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM51Bag TM Steel VI Sprite.png TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Ho-Oh in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ho-Oh in that game.
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Ho-Oh can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ho-Oh cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Ultra Space Wilds (Cliff World)US Burn Up Fire Special 130 100% 5
  • A superscript level indicates that Ho-Oh can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Air Cutter Flying Special 06060 095}}95% 25
II III IV V VI Celebrate Normal Status 0000 00—}}—% 40
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Dragon Breath Dragon Special 06060 100}}100% 20
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Flash Normal Status 0000 100}}100% 20
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
II III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
II III IV V VI Pluck Flying Physical 06060 100}}100% 20
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Strength Normal Physical 08080 100}}100% 15
II III IV V VI Swift Normal Special 06060 00—}}—% 20
II III IV V VI Twister Dragon Special 04040 100}}100% 20
II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Legendary Pokémon Celebration Ho-OhM Burn Up Fire Special 130 100% 5
  • A superscript level indicates that Ho-Oh can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see moves from other generations