From Bulbapedia, the community-driven Pokémon encyclopedia.
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| If the holder is hit by a [[super effective]] move, it consumes the Weakness Policy and its {{stat|Attack}} and {{stat|Special Attack}} are increased by two stages each. | | If the holder is hit by a [[super effective]] move, it consumes the Weakness Policy and its {{stat|Attack}} and {{stat|Special Attack}} are increased by two stages each. |
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| It does not activate if the holder already has both +6 Attack and +6 Special Attack stat stages (unless its Ability is {{a|Contrary}}, in which case it will not activate if the holder has both -6 Attack and -6 Special Attack stat stages). It does not activate if the holder is {{cat|protection moves|protected}} from or unaffected by the super effective move (e.g. due to {{a|Telepathy}} or {{a|Wonder Guard}}). | | It does not activate if the holder already has both +6 Attack and +6 Special Attack stat stages (unless its Ability is {{a|Contrary}}, in which case it will not activate if the holder has both -6 Attack and -6 Special Attack stat stages). It does not activate if the holder is {{cat|protection moves|protected}} from or unaffected by the super effective move (e.g. due to {{a|Telepathy}}). |
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| If multiple Pokémon each holding a Weakness Policy are hit by a super effective move at once, each hit Pokémon will consume its Weakness Policy before {{a|Symbiosis}} transfers any item (including Weakness Policies). | | If multiple Pokémon each holding a Weakness Policy are hit by a super effective move at once, each hit Pokémon will consume its Weakness Policy before {{a|Symbiosis}} transfers any item (including Weakness Policies). |
Revision as of 02:19, 18 November 2020
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Weakness Policy じゃくてんほけん Weakness Insurance
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Pokémon Global Link artwork
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Introduced in Generation VI
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Pocket
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Generation VI
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Items
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Generation VII
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Items
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Generation VIII
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Other Items
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The Weakness Policy (Japanese: じゃくてんほけん Weakness Insurance) is a type of consumable held item introduced in Generation VI. It raises the holder's Attack and Special Attack if it is hit by a super effective move.
In the core series games
Price
Effect
If the holder is hit by a super effective move, it consumes the Weakness Policy and its Attack and Special Attack are increased by two stages each.
It does not activate if the holder already has both +6 Attack and +6 Special Attack stat stages (unless its Ability is Contrary, in which case it will not activate if the holder has both -6 Attack and -6 Special Attack stat stages). It does not activate if the holder is protected from or unaffected by the super effective move (e.g. due to Telepathy).
If multiple Pokémon each holding a Weakness Policy are hit by a super effective move at once, each hit Pokémon will consume its Weakness Policy before Symbiosis transfers any item (including Weakness Policies).
Description
Games
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Description
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XYORAS SMUSUM SwSh
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An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
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Acquisition
In the TCG
- Main article: Weakness Policy (Primal Clash 142)
Weakness Policy was introduced as an Pokémon Tool card in the Pokémon Trading Card Game during the Japanese XY Era. It was first released in the Japanese Gaia Volcano expansion before debuting in English in the Primal Clash expansion, where it was released as both a Regular card and a Secret card. When this Pokémon Tool card is attached to a Pokémon, that Pokémon has no Weakness.
In other languages
External links