Talk:Dynamax: Difference between revisions
Pichugetic (talk | contribs) (→{{m|Pain Split}} explanation (What is "non-Dynamax HP"?): new section) |
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Nevermind guys, I found out myself. Turns out that it DOES end up switching out the dynamaxed pokemon. Let me just go add that reak quick... | Nevermind guys, I found out myself. Turns out that it DOES end up switching out the dynamaxed pokemon. Let me just go add that reak quick... | ||
[[User:2nd Slash|2nd Slash]] ([[User talk:2nd Slash|talk]]) 13:23, 25 February 2020 (UTC) | [[User:2nd Slash|2nd Slash]] ([[User talk:2nd Slash|talk]]) 13:23, 25 February 2020 (UTC) | ||
== {{m|Pain Split}} explanation (What is "non-Dynamax HP"?) == | |||
Is it equal to the Pokémon's current HP minus however much their max HP increased by Dynamaxing? Is it something else? | |||
* Assuming the former: Suppose a Dynamax Pokémon doubled its HP, and then got down to less than half health. Now its "non-Dynamax HP" is ''negative''. Does this actually contribute a negative value to Pain Split's HP total? Can this cause fainting? | |||
If I'm not the only one confused by this, the language there might warrant some clarification. If I am, uh, oops sorry I dumb. Also, the {{m|Pain Split}} page doesn't mention this yet... but I can't really edit that page myself since I don't ''quite'' know what to say on it. | |||
[[User:Pichugetic|Pichugetic]] ([[User talk:Pichugetic|talk]]) 11:45, 8 March 2022 (UTC) |
Revision as of 11:45, 8 March 2022
Gigantamax article in here or seperate?
I don't know, but Gigantamax in seperate article or here?Kirsten Thomas (talk) 23:53, 8 July 2019 (UTC) Kirsten Thomas
- The way I see it can go two ways. 1, we combined both into one page as the both one but different from each or 2, make a sprat so that it is easy to find and related section. As Gigantamax is now just like the case with Ultra Burst and Primal Reversion.--Jacob Kogan (talk) 00:18, 9 July 2019 (UTC)
- From what I can tell it seems to be simply a stronger variant, rather than an entirely separate mechanic. I think we should put Gigantamax information here FOR NOW, and then if when the games come out it seems to be different enough to warrant its own page, we can make that call when we cross that bridge. Besides, this page is a little bit on the small side. --celadonk (talk) 00:57, 9 July 2019 (UTC)
- I second this option. GrammarFreak01 (talk) 19:22, 9 July 2019 (UTC)
- From what I can tell it seems to be simply a stronger variant, rather than an entirely separate mechanic. I think we should put Gigantamax information here FOR NOW, and then if when the games come out it seems to be different enough to warrant its own page, we can make that call when we cross that bridge. Besides, this page is a little bit on the small side. --celadonk (talk) 00:57, 9 July 2019 (UTC)
Intro Change
I feel that the first sentence should be rewritten slightly. The way it is written could be read as saying that only Gen 8 Pokémon can use it. --HoennMaster 03:20, 16 July 2019 (UTC)
- While I do see what you mean, the image automatically contradicts that assumption. Kai * the Arc Toraph 17:10, 16 July 2019 (UTC)
- I understand what Hoenn Master means. The part that says
- "Dynamax (Japanese: ダイマックス Daimax) is a temporary transformation affecting Pokémon that was introduced in Generation VIII"
- could be rewritten to say
- "Dynamax (Japanese: ダイマックス Daimax) is a temporary transformation that was introduced in Generation VIII"
More Dynamax information
So this video link https://www.youtube.com/watch?time_continue=28&v=5SlzAXoO6CE, revled more information on Dynamax. The Dynamaxed Pokémon is a visual projection. And the Pokémon is in the actual projection. Should this be added in?--Jacob Kogan (talk) 18:12, 2 October 2019 (UTC)
Gigantamax?
Why is Gigantamaxing not mentioned on here at all?? Nutter Butter (talk) 20:05, 16 October 2019 (UTC)
- Because it has its own article? GrammarFreak01 (talk) 01:40, 17 October 2019 (UTC)
Hard numbers
We have hard numbers on how much of a max HP increase Dynamax gives you now.
At Dynamax Level 0, the boost is only 50% more. You can feed your Pokemon a Dynamax Candy to increase its Dynamax Level by 1, to a maximum of 10. For every Dynamax Level your Pokemon has, it will gain 5% more max HP, up to doubling its HP at Dynamax Level 10. Fennaixelphox (talk) 16:36, 7 December 2019 (UTC)
Regular moves?
I noticed that at least the Pokémon you get to fight one-on-one after becoming Champion can use regular moves (I assume base moves to the Max Moves they're using; I saw Haxorus use four different base moves and three corresponding Max Moves). When this is fully understood (and maybe it already is to others?), the article should reflect that. Nescientist (talk) 17:08, 9 December 2019 (UTC)
Magic Bounce + Parting Shot?
Since it seems that dynamaxed pokemon are immune to being switched out unless it is a voluntary decision, I wonder what happens if a dynamaxed pokemon uses Parting Shot due to magic bounce. Does the pokemon stay in? Are they forced to switch out? We need to answer that question.
2nd Slash (talk) 21:27, 15 February 2020 (UTC)
Nevermind guys, I found out myself. Turns out that it DOES end up switching out the dynamaxed pokemon. Let me just go add that reak quick... 2nd Slash (talk) 13:23, 25 February 2020 (UTC)
Pain Split explanation (What is "non-Dynamax HP"?)
Is it equal to the Pokémon's current HP minus however much their max HP increased by Dynamaxing? Is it something else?
- Assuming the former: Suppose a Dynamax Pokémon doubled its HP, and then got down to less than half health. Now its "non-Dynamax HP" is negative. Does this actually contribute a negative value to Pain Split's HP total? Can this cause fainting?
If I'm not the only one confused by this, the language there might warrant some clarification. If I am, uh, oops sorry I dumb. Also, the Pain Split page doesn't mention this yet... but I can't really edit that page myself since I don't quite know what to say on it.
Pichugetic (talk) 11:45, 8 March 2022 (UTC)