Smoothness: Difference between revisions
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==Trivia== | ==Trivia== | ||
* In the [[Generation III]] games, there is an unused string for '''tasty''' (Japanese: '''うまい''' ''tasty'')<!--|fr=Gout|de=Lecker|it=Sapida|es=Sabroso--> between the strings for the five [[flavor]]s and feel in the [[Pokéblock Case]]. In the [[Pokémon Ruby and Sapphire beta#Debugging Version 0509A prototype|debug version]], it is used to refer to the feel rating of a Pokéblock in the debug menu. The internal data of {{g|Brilliant Diamond and Shining Pearl}} also refer to the smoothness of Berries as '''taste'''. | * In the [[Generation III]] games, there is an unused string for '''tasty''' (Japanese: '''うまい''' ''tasty'')<!--|fr=Gout|de=Lecker|it=Sapida|es=Sabroso--> between the strings for the five [[flavor]]s and feel in the [[Pokéblock Case]]. In the [[Pokémon Ruby and Sapphire beta#Debugging Version 0509A prototype|debug version]], it is used to refer to the feel rating of a Pokéblock in the debug menu. The internal data of {{g|Brilliant Diamond and Shining Pearl}} also refer to the smoothness of Berries as '''taste'''. | ||
* The lowest possible smoothness that can be achieved is through using 4 players to blend a Pokéblock using exclusively Nutpea or Kuo berries in the Generaion III games, creating a Pokéblock with a feel of 1. Due to using multiple of the same type of berry, however, the resulting Pokéblock will be black and have 3 random stats of value 2. | |||
==In other languages== | ==In other languages== |
Revision as of 21:01, 24 September 2022
Smoothness (Japanese: なめらかさ smoothness) is a property of Berries in the Generation III, IV, and VIII core series games. It affects the feel (Japanese: こまかさ fineness) rating of Pokéblocks and the smoothness of Poffins made from them.
Smoothness is unrelated to the purely non-functional firmness property which is visible on Berry tags; for example, while the Pecha Berry and Chesto Berry both have a smoothness of 25, the Pecha Berry is Very Soft while the Chesto Berry is Super Hard. The smoothness of a Berry is not directly visible in-game.
Pokéblocks and Poffins
The feel or smoothness of a Pokéblock or Poffin is equal to the average smoothness of the Berries used (rounded down), minus the number of Berries used (i.e. the number of people participating). This can be expressed as the following formula (where n is the number of Berries used):
When a Pokémon eats a Pokéblock or Poffin, that food item's feel or smoothness is added to the consumer's sheen, up to a maximum of 255. A Pokémon with 255 sheen cannot eat any more Pokéblocks or Poffins in the Generation III and IV games (in Pokémon Omega Ruby and Alpha Sapphire, Pokéblocks are not affected by sheen).
List of Berries' smoothness
Trivia
- In the Generation III games, there is an unused string for tasty (Japanese: うまい tasty) between the strings for the five flavors and feel in the Pokéblock Case. In the debug version, it is used to refer to the feel rating of a Pokéblock in the debug menu. The internal data of Pokémon Brilliant Diamond and Shining Pearl also refer to the smoothness of Berries as taste.
- The lowest possible smoothness that can be achieved is through using 4 players to blend a Pokéblock using exclusively Nutpea or Kuo berries in the Generaion III games, creating a Pokéblock with a feel of 1. Due to using multiple of the same type of berry, however, the resulting Pokéblock will be black and have 3 random stats of value 2.
In other languages
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This Pokémon article is part of Project BerryDex, a Bulbapedia project that aims to write comprehensive articles on each Berry in the Pokémon series. |