Stat (GO): Difference between revisions

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(noting that HP is sometimes known as Stamina)
Line 52: Line 52:
Aside from a few outliers, such as {{p|Shedinja}}'s HP, base stats in GO can be derived by the following formulas: <ref>[https://pokemongo.gamepress.gg/explaining-october-2018-stat-change Explaining the October 2018 Stat Change]</ref>
Aside from a few outliers, such as {{p|Shedinja}}'s HP, base stats in GO can be derived by the following formulas: <ref>[https://pokemongo.gamepress.gg/explaining-october-2018-stat-change Explaining the October 2018 Stat Change]</ref>


<math>\mathrm{HP_{GO}} \approx 50 + 1.75 \times \mathrm{HP}</math>
<math>\mathrm{HP_{GO}} = floor(50 + 1.75 \times \mathrm{HP})</math>


<math>\mathrm{Attack_{GO}} \approx \biggl(\frac{1}{4} \times \min(\mathrm{Attack}, \mathrm{SpAtk}) + \frac{7}{4} \times \max(\mathrm{Attack}, \mathrm{SpAtk})\biggr) \times \mathrm{SpeedMult}</math>
<math>\mathrm{Attack_{GO}} = round\biggr( round(\frac{1}{4} \times \min(\mathrm{Attack}, \mathrm{SpAtk}) + \frac{7}{4} \times \max(\mathrm{Attack}, \mathrm{SpAtk})) \times \mathrm{SpeedMult}\biggl)</math>


<math>\mathrm{Defense_{GO}} \approx \biggl(\frac{3}{4} \times \min(\mathrm{Defense}, \mathrm{SpDef}) + \frac{5}{4} \times \max(\mathrm{Defense}, \mathrm{SpDef})\biggr) \times \mathrm{SpeedMult}</math>
<math>\mathrm{Defense_{GO}} = round \biggr(round(\frac{3}{4} \times \min(\mathrm{Defense}, \mathrm{SpDef}) + \frac{5}{4} \times \max(\mathrm{Defense}, \mathrm{SpDef})) \times \mathrm{SpeedMult} \biggr)</math>


<math>\mathrm{SpeedMult} = 1 + \frac{\mathrm{Speed} - 75}{500}</math>
<math>\mathrm{SpeedMult} = 1 + \frac{\mathrm{Speed} - 75}{500}</math>

Revision as of 03:55, 2 October 2023

Appraisal screen in Pokémon GO since version 0.149.0

These are the stats in Pokémon GO.

Pokémon have HP (also known as Stamina), Attack, and Defense stats, as well as CP to summarize the former three. Unlike the core games, Pokémon GO makes no distinction between physical or special damage; instead, all attacks simply use Attack and Defense to calculate damage. Of these four values in Pokémon GO, only HP and CP are directly visible. Since version 0.149.0, players can also directly see a Pokémon's IVs using the Appraise feature.

For more information on how damage is calculated in GO, see Damage → Pokémon GO.

Determination of stats

Calculating a Pokémon's stats in Pokémon GO depends on its species' base stats, its IVs, and Power Up level. Whereas the core games have many variables in which one Pokémon's stats can become different from another's, in Pokémon GO, ultimately only a Pokémon's IVs will distinguish its stats from another of the same species and form.

The formula for all three basic stats are

where

  • base refers to the relevant base stat
  • IV refers to the IV for the stat in question
  • CPM is the CP multiplier, which is determined by the Pokémon's current Power Up level.
  • For HP, the final result is rounded down to the nearest integer, with a minimum value of 10.

Pokémon defending a Gym also have twice their regular HP during Gym battles.

CP

Combat Power (Japanese: 総合的 Total Power), abbreviated as CP (Japanese: CP), is a value derived from all three base stats to roughly indicate a Pokémon's capability in battle. This means that two Pokémon of the same species with the same CP may still have different underlying stats.

The formula for CP uses the values of the stats resulting from the formula above:

Like with HP, the value for CP is floored at 10, regardless of the Pokémon's actual stats. The calculation also does not round off stat values, and it uses the HP value before it is floored at 10.

Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats.

In-battle modification

Since February 15, 2019, in Trainer Battles, some Charged Attacks have a chance of modifying either the user's or target's Attack and/or Defense stats after it is cast, regardless if the target uses a Protect Shield. These stats are undone if the Pokémon is switched out.

For a full list of these moves and their effects, see List of Charged Attacks
Stage multipliers
Stage -4 -3 -2 -1 0 +1 +2 +3 +4
Multiplier 4/8 4/7 4/6 4/5 4/4 5/4 6/4 7/4 8/4

Base stat conversion from the core series

Each Pokémon's base stats are based off its stats from the core series. Base stats for Pokémon and forms introduced in Generations I and II are calculated using the base stats from the Generation VI core series. Base stats for Pokémon and forms introduced Generation III and onward are based off their Generations VII and VIII base stats.

Aside from a few outliers, such as Shedinja's HP, base stats in GO can be derived by the following formulas: [1]

where

  • HP is the HP stat from the core series
  • Attack is the Attack stat from the core series
  • Defense is the Defense and stat from the core series
  • SpAtk is the Sp. Attack stat from the core series
  • SpDef and Sp. Defense stat from the core series
  • Speed is the Speed stat from the core series

After these calculations, if a Pokémon has a maximum CP of over 4,000, then for balancing purposes, all its base stats will be multiplied by 0.91. This reduction is not applied for Mega Evolutions.

Trivia

  • Qwilfish and its Hisuian variant have different base stats in Pokémon GO, despite having identical stats in the core games. This is because Qwilfish had already existed in Pokémon GO before its stats were buffed in Generation VII.

In other languages

Stat

Language Title
Chinese Cantonese 能力 Nàhnglihk
Mandarin 能力 Nénglì
The Netherlands Flag.png Dutch Statistiek
France Flag.png French Stat
Germany Flag.png German Statuswert
Indonesia Flag.png Indonesian Statistik
Italy Flag.png Italian Statistica
South Korea Flag.png Korean 능력 Neungnyeok
Malaysia Flag.png Malaysian Stat
Keupayaan
Portuguese Brazil Flag.png Brazil Atributo
Portugal Flag.png Portugal Estatística
Spain Flag.png Spanish Característica
Thailand Flag.png Thai ค่าพลัง Khaplang
Vietnam Flag.png Vietnamese Khả năng

Combat Power

Language Title
Chinese Cantonese 攻擊力 Gūnggīklihk (CP)
Mandarin 攻擊力 Gōngjílì (CP)
The Netherlands Flag.png Dutch Combat Power (CP)
France Flag.png French Points de combat (PC)
Germany Flag.png German Wettkampfpunkte (WP)
Italy Flag.png Italian Punti lotta (PL)
South Korea Flag.png Korean 강함을 나타내는 수치 Gangham-eul Natanaeneun Suchi (CP)
Portuguese Brazil Flag.png Brazil Poder de Combate (PC)
Portugal Flag.png Portugal Combat Power (CP)
Russia Flag.png Russian Боевые Очки Boyevyye Ochki (CP)
Spain Flag.png Spanish Puntos de Combate (PC)
Thailand Flag.png Thai พลังการต่อสู้ Phalang Kantosu (CP)
Turkey Flag.png Turkish Dövüş Gücü (DG)

Hit Points

Language Title
Chinese Cantonese HP *
體力 Táilihk *
Mandarin HP *
體力 / 体力 Tǐlì *
The Czech Republic Flag.png Czech HP
Denmark Flag.png Danish (HP)
Livspoint*
The Netherlands Flag.png Dutch Hit Points (HP)
Energiepunten*
IP*
Finland Flag.png Finnish Kestopisteet (KP)
French Canada Flag.png Canada HP*
France Flag.png Europe Points de Vie (PV)
Germany Flag.png German Kraftpunkte (KP)
Hungary Flag.png Hungarian Életerejének mértéke
Életerő
Indonesia Flag.png Indonesian (HP)
Italy Flag.png Italian Punti Salute (PS)
South Korea Flag.png Korean 히트포인트 Hit Points (HP)
Malaysia Flag.png Malaysian (HP)
Norway Flag.png Norwegian (LP)
Poland Flag.png Polish (HP)
Portuguese Brazil Flag.png Brazil Pontos de Saúde (PS)*
Hit Points (HP)*
Portugal Flag.png Portugal Hit Points (HP)
Pontos de Saúde*
Russia Flag.png Russian Очки Здоровья Ochki Zdorov'ya (ОЗ) (OZ)
Spanish CELAC Flag.png Latin America Resistencia
Spain Flag.png Spain Puntos de Salud (PS)
Sweden Flag.png Swedish (HP)
Träffpoäng*
Thailand Flag.png Thai พลังชีวิต Phalang Chiwit (HP)
Turkey Flag.png Turkish SP
Vietnam Flag.png Vietnamese (HP)
Sinh lực

Attack

Language Title
Chinese Cantonese 攻擊 Gūnggīk *
攻擊力 Gūnggīklihk
Mandarin 攻擊 / 攻击 Gōngjí / Gōngjī *
攻擊力 / 攻击力 Gōngjílì / Gōngjīlì
The Czech Republic Flag.png Czech Útok
Denmark Flag.png Danish Angreb
The Netherlands Flag.png Dutch Aanval
Finland Flag.png Finnish Hyökkäys
France Flag.png French Attaque
Germany Flag.png German Angriff
Hungary Flag.png Hungarian Támadás
Indonesia Flag.png Indonesian Serangan
Italy Flag.png Italian Attacco
South Korea Flag.png Korean 공격 Gonggyeok
Malaysia Flag.png Malaysian Serangan
Norway Flag.png Norwegian Angrep
Poland Flag.png Polish Atak
Portugal Flag.png Portuguese Ataque
Russia Flag.png Russian Атака Ataka
Spain Flag.png Spanish Ataque
Sweden Flag.png Swedish Anfall*
Attack*
Thailand Flag.png Thai โจมตี Chomti
Turkey Flag.png Turkish Saldırı
Vietnam Flag.png Vietnamese Sức tấn công

Defense

Language Title
Chinese Cantonese 防禦 Fòhngyuh
防禦力 Fòhngyuhlihk
Mandarin 防禦 / 防御 Fángyù
防禦力 / 防御力 Fángyùlì
The Czech Republic Flag.png Czech Obrana
Denmark Flag.png Danish Defense
The Netherlands Flag.png Dutch Verdediging
Finland Flag.png Finnish Puolustus
France Flag.png French Défense
Germany Flag.png German Verteidigung
Hungary Flag.png Hungarian Védelem
Védekezés
Indonesia Flag.png Indonesian Pertahanan
Italy Flag.png Italian Difesa
South Korea Flag.png Korean 방어 Bang-eo
Malaysia Flag.png Malaysian Pertahanan
Norway Flag.png Norwegian Forsvar
Poland Flag.png Polish Obrona
Portugal Flag.png Portuguese Defesa
Russia Flag.png Russian Защита Zashchita
Spain Flag.png Spanish Defensa
Sweden Flag.png Swedish Försvar
Thailand Flag.png Thai ป้องกัน Pongkan
Turkey Flag.png Turkish Savunma
Vietnam Flag.png Vietnamese Sức phòng bị
Sức phòng thủ

References


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.