Totodile (Pokémon)/Generation II learnset: Difference between revisions

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====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{learnlist/eventh|Totodile|water|water|2|2}}
{{learnlist/eventh|Totodile|water|water|2|2}}
{{learnlist/event2|[[List of Japanese event Pokémon distributions (Generation II)#Totodile|Pokémon Center Mystery Egg]]<br>[[List of PCNY event Pokémon distributions (Generation II)#Submission Totodile|New York City Pokémon Center]]|Submission|Fighting|80|80|25}}
{{learnlist/event2|[[List of Japanese event Pokémon distributions in Generation II#Totodile|Pokémon Center Mystery Egg]]<br>[[List of PCNY event Pokémon distributions in Generation II#Submission Totodile|New York City Pokémon Center]]|Submission|Fighting|80|80|25}}
{{learnlist/eventf|Totodile|water|water|2|2}}
{{learnlist/eventf|Totodile|water|water|2|2}}


[[it:Totodile/Mosse apprese in seconda generazione]]
[[it:Totodile/Mosse apprese in seconda generazione]]
[[zh:小锯鳄/第二世代招式表]]
[[zh:小锯鳄/第二世代招式表]]

Latest revision as of 01:12, 1 July 2024

← Totodile Totodile

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
011 Leer Normal 0000 100}}100% 30
077 Rage Normal 02020 100}}100% 20
1313 Water Gun Water 04040 100}}100% 25
2020 Bite Dark 06060 100}}100% 25
2727 Scary Face Normal 0000 090}}90% 10
3535 Slash Normal 07070 100}}100% 20
4343 Screech Normal 0000 085}}85% 40
5252 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Ice Sprite.png TM33 Ice Punch Ice 75 100% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
OmanyteOmastarKabutoKabutopsCorsola
AncientPower Rock 60 100% 5
LarvitarPupitarTyranitar
Crunch Dark 80 100% 15
SquirtleWartortleBlastoisePsyduckGolduckPoliwagPoliwhirlHorseaSeadraKingdraGyaradosLaprasOmanyteOmastarTotodileCroconawFeraligatr
Hydro Pump Water 120 80% 5
KabutopsDragonite
Razor Wind Normal 80 75% 10
LarvitarPupitarTyranitar
Rock Slide Rock 75 90% 10
NidokingCuboneMarowakLarvitarPupitarTyranitar
Thrash Normal 90 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Totodile in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Totodile in that game.
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Totodile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Totodile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
Pokémon Center Mystery Egg
New York City Pokémon Center
Submission Fighting 80 80% 25
  • A superscript level indicates that Totodile can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see event moves from other generations