Breakable rock: Difference between revisions
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{{incomplete|2=Chances of items appearing in Generations VI–VII; detailed locations of each rock and what they block access to, Gen. VIII (BDSP) info}} | {{incomplete|2=Chances of items appearing in Generations VI–VII; detailed locations of each rock and what they block access to, Gen. VIII (BDSP) info}} | ||
[[Image:HM Rock Smash artwork.png|thumb|250px|{{ga|May}} ordering her {{p|Geodude}} to use {{m|Rock Smash}}]] | [[Image:HM Rock Smash artwork.png|thumb|250px|{{ga|May}} ordering her {{p|Geodude}} to use {{m|Rock Smash}}]] | ||
'''Breakable rocks''' are a type of obstacle appearing in many [[core series]] games, commonly found on rugged [[route]]s and in [[cave]]s. To get past them, the {{player}} must use the help of a {{OBP|Pokémon|species}} to break them. They appear in [[Generation]]s {{gen|II}}, {{gen|III}}, {{gen|IV}}, and {{gen|VI}}, and | '''Breakable rocks''' are a type of obstacle appearing in many [[core series]] games, commonly found on rugged [[route]]s and in [[cave]]s. To get past them, the {{player}} must use the help of a {{OBP|Pokémon|species}} to break them. They appear in [[Generation]]s {{gen|II}}, {{gen|III}}, {{gen|IV}}, and {{gen|VI}}, and {{g|Brilliant Diamond and Shining Pearl}}, in which they can be broken using the [[field move]] {{m|Rock Smash}}, and in {{game4|SMUSUM}}, in which they can be broken using the [[Ride Pokémon]] Tauros Charge and Sharpedo Jet. In {{g|Legends: Arceus}}, they can be broken by throwing a Pokémon at them. | ||
In [[region]]s other than [[Sinnoh]], it is possible for the player to find something after breaking a breakable rock. In Generations II and III, there is a chance of a wild Pokémon appearing. In {{game|HeartGold and SoulSilver|s}} and in Generation VI, there is a chance of either a wild Pokémon or an [[item]] appearing. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, there is a chance of an item appearing. | In [[region]]s other than [[Sinnoh]], it is possible for the player to find something after breaking a breakable rock. In Generations II and III, there is a chance of a wild Pokémon appearing. In {{game|HeartGold and SoulSilver|s}} and in Generation VI, there is a chance of either a wild Pokémon or an [[item]] appearing. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, there is a chance of an item appearing. | ||
In | In {{g|X and Y}} only, the player can also come across cracked walls in and around ruined buildings. These, like breakable rocks, block off certain areas and can be broken using Rock Smash. However, they do not leave behind any items or Pokémon upon being destroyed. | ||
==Generation II== | ==Generation II== | ||
When a rock is smashed, there is a 60% chance that nothing will happen afterwards and a 40% chance that a Pokémon will appear. | |||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
|- | |- | ||
| [[Dark Cave]] | | [[Dark Cave]] | ||
Line 30: | Line 30: | ||
==Generation III== | ==Generation III== | ||
=== | ==={{game2|Ruby|Sapphire|Emerald}}=== | ||
When a rock is smashed, there is either a 1/9 or 5/36 chance of encountering a Pokémon, depending on the location. This chance can be modified by a [[bicycle]], [[White Flute]], [[Black Flute]], or [[Cleanse Tag]]. | |||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
! style="background: #{{locationcolor/light|cave}}" | Required<ref name="required" group="lower-alpha"/> | ! style="background: #{{locationcolor/light|cave}};" | Required<ref name="required" group="lower-alpha"/> | ||
|- | |- | ||
| [[Granite Cave]] | | [[Granite Cave]] | ||
Line 78: | Line 78: | ||
|} | |} | ||
=== | ==={{game|FireRed and LeafGreen|s}}=== | ||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
|- | |- | ||
| [[Kindle Road]] | | [[Kindle Road]] | ||
Line 102: | Line 102: | ||
==Generation IV== | ==Generation IV== | ||
=== | ==={{game2|Diamond|Pearl|Platinum}}=== | ||
{| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | |||
! style="background: #{{locationcolor/light|cave}};" | Location | |||
{| class="roundtable" cellpadding=3 style=" | ! style="background: #{{locationcolor/light|cave}};" | Required<ref name="required" group="lower-alpha"/> | ||
! style="background: #{{locationcolor/light|cave}}" | Location | |||
! style="background: #{{locationcolor/light|cave}}" | Required<ref name="required" group="lower-alpha"/> | |||
|- | |- | ||
| [[Oreburgh Gate]] | | [[Oreburgh Gate]] | ||
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| {{Yes}} | | {{Yes}} | ||
|- | |- | ||
| [[Mt. Coronet]] | | [[Mount Coronet|Mt. Coronet]] | ||
| {{No}} | | {{No}} | ||
|- | |- | ||
Line 146: | Line 144: | ||
|} | |} | ||
=== | ==={{game|HeartGold and SoulSilver|s}}=== | ||
When a rock is smashed, the game generates a random number from 0 to 99. If the generated number is lower than the location's first %, the game will generate an encounter with a wild Pokémon from the encounter table. If this fails, or there are no wild encounters in that location, it will generate a random number from 0 to 99 for an item instead using the second %; if that check fails as well, smashing the rock yields nothing. | |||
{| class="roundtable" cellpadding=3 style=" | |||
! style="background: #{{locationcolor/light|cave}}" | Location | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Rates<br><small>Pokémon/Item</small> | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Rates<br><small>Pokémon/Item</small> | ||
! style="background: #{{locationcolor/light|cave}}" | Items | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
! style="background: #{{locationcolor/light|cave}}" | Required<ref name="required" group="lower-alpha"/> | ! style="background: #{{locationcolor/light|cave}};" | Items | ||
! style="background: #{{locationcolor/light|cave}};" | Required<ref name="required" group="lower-alpha"/> | |||
|- | |- | ||
| [[Violet City]] | | [[Violet City]] | ||
Line 238: | Line 237: | ||
! {{Gameabbrev4|SS}} | ! {{Gameabbrev4|SS}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Red Shard}} (25%) | | colspan="2" | {{bag2|Red Shard}} (25%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Yellow Shard}} (20%) | | colspan="2" | {{bag2|Yellow Shard}} (20%) | ||
|- | |- | ||
| {{bag2|Helix Fossil}} (10%) | | {{bag2|Helix Fossil}} (10%) | ||
| {{bag2|Dome Fossil}} (10%) | | {{bag2|Dome Fossil}} (10%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Max Ether}} (10%) | | colspan="2" | {{bag2|Max Ether}} (10%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Blue Shard}} (10%) | | colspan="2" | {{bag2|Blue Shard}} (10%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Green Shard}} (10%) | | colspan="2" | {{bag2|Green Shard}} (10%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Old Amber}} (10%) | | colspan="2" | {{bag2|Old Amber}} (10%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Max Revive}} (5%) | | colspan="2" | {{bag2|Max Revive}} (5%) | ||
|} | |} | ||
| {{No}} | | {{No}} | ||
Line 271: | Line 270: | ||
! {{Gameabbrev4|SS}} | ! {{Gameabbrev4|SS}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Max Ether}} (25%) | | colspan="2" | {{bag2|Max Ether}} (25%) | ||
|- | |- | ||
| colspan=2 | {{bag|Pearl}} {{i|Pearl}} (20%) | | colspan="2" | {{bag|Pearl}} {{i|Pearl}} (20%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Big Pearl}} (10%) | | colspan="2" | {{bag2|Big Pearl}} (10%) | ||
|- | |- | ||
| {{bag2|Red Shard}} (10%) | | {{bag2|Red Shard}} (10%) | ||
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| {{bag2|Root Fossil}} (20%) | | {{bag2|Root Fossil}} (20%) | ||
|- | |- | ||
| colspan=2 | {{bag2|Rare Bone}} (5%) | | colspan="2" | {{bag2|Rare Bone}} (5%) | ||
|} | |} | ||
| {{No}} | | {{No}} | ||
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==Generation V== | ==Generation V== | ||
Rock Smash is not a field move, and there are no breakable rocks like in other games. In {{B2W2}}, however, the player can help clear a section of boulders in [[Clay Tunnel]] if a Pokémon in their [[party]] knows Rock Smash. | |||
==Generation VI== | ==Generation VI== | ||
When a rock is smashed, there is an even chance that: nothing will happen afterwards, a Pokémon will appear, or an item will appear. | |||
=== | ==={{g|X and Y}}=== | ||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
! style="background: #{{locationcolor/light|cave}}" | Items | ! style="background: #{{locationcolor/light|cave}};" | Items | ||
|- | |- | ||
| [[Ambrette Town]] | | [[Ambrette Town]] | ||
Line 351: | Line 350: | ||
! {{Gameabbrev6|Y}} | ! {{Gameabbrev6|Y}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Old Amber}} | | colspan="2" | {{bag2|Old Amber}} | ||
|- | |- | ||
| colspan=2 | '' | | colspan="2" | ''Pre–[[Hall of Fame]]:'' | ||
|- | |- | ||
| colspan=2 | {{bag2|Hard Stone}} | | colspan="2" | {{bag2|Hard Stone}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Revive}} | | colspan="2" | {{bag2|Revive}} | ||
|- | |- | ||
| colspan=2 | '' | | colspan="2" | ''Post–[[Hall of Fame]]:'' | ||
|- | |- | ||
| {{bag2|Claw Fossil}} | | {{bag2|Claw Fossil}} | ||
Line 367: | Line 366: | ||
| {{bag2|Helix Fossil}} | | {{bag2|Helix Fossil}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Skull Fossil}} | | colspan="2" | {{bag2|Skull Fossil}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Armor Fossil}} | | colspan="2" | {{bag2|Armor Fossil}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Cover Fossil}} | | colspan="2" | {{bag2|Cover Fossil}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Plume Fossil}} | | colspan="2" | {{bag2|Plume Fossil}} | ||
|} | |} | ||
|} | |} | ||
====Cracked walls==== | ====Cracked walls==== | ||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|ruins}}; border: 3px solid #{{locationcolor/dark|ruins}};" | ||
! style="background: #{{locationcolor/light|ruins}}" | Location | ! style="background: #{{locationcolor/light|ruins}};" | Location | ||
|- | |- | ||
| {{rt|15|Kalos}} | | {{rt|15|Kalos}} | ||
Line 388: | Line 387: | ||
|} | |} | ||
=== | ==={{g|Omega Ruby and Alpha Sapphire}}=== | ||
{| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | |||
! style="background: #{{locationcolor/light|cave}};" | Location | |||
{| class="roundtable" cellpadding=3 style=" | ! style="background: #{{locationcolor/light|cave}};" | Pokémon | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Items | ||
! style="background: #{{locationcolor/light|cave}}" | Pokémon | ! style="background: #{{locationcolor/light|cave}};" | Required<ref name="required" group="lower-alpha"/> | ||
! style="background: #{{locationcolor/light|cave}}" | Items | |||
! style="background: #{{locationcolor/light|cave}}" | Required<ref name="required" group="lower-alpha"/> | |||
|- | |- | ||
| [[Rusturf Tunnel]] | | [[Rusturf Tunnel]] | ||
Line 450: | Line 447: | ||
| {{MSP/6|075|Graveler}} {{MSP/6|525|Boldore}} | | {{MSP/6|075|Graveler}} {{MSP/6|525|Boldore}} | ||
| rowspan="4" | | | rowspan="4" | | ||
{| style="margin: auto" | {| style="margin: auto;" | ||
! {{Gameabbrev6|OR}} | ! {{Gameabbrev6|OR}} | ||
! {{Gameabbrev6|AS}} | ! {{Gameabbrev6|AS}} | ||
Line 463: | Line 460: | ||
| {{bag2|Cover Fossil}} | | {{bag2|Cover Fossil}} | ||
|- | |- | ||
| colspan=2 | {{bag2|Old Amber}} | | colspan="2" | {{bag2|Old Amber}} | ||
|} | |} | ||
| {{No}} | | {{No}} | ||
Line 481: | Line 478: | ||
==Generation VII== | ==Generation VII== | ||
==={{game4|SMUSUM}}=== | |||
{{incomplete|section|needs=Thorough checking of items in each location such that we are confident these are complete lists}} | {{incomplete|section|needs=Thorough checking of items in each location such that we are confident these are complete lists}} | ||
Breakable rocks can appear both on land and in the [[water tile|water]]. On land, these rocks can be broken by the [[Poké Ride]] Tauros Charge; in the water, they can be broken by the Poké Ride Sharpedo Jet. | |||
When these rocks are broken, occasionally a sparkling item will be left the aftermath, making a noise while the player is near it until they pick it up. | When these rocks are broken, occasionally a sparkling item will be left the aftermath, making a noise while the player is near it until they pick it up. | ||
{| class="roundtable" cellpadding=3 style=" | {| class="roundtable c" cellpadding="3" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Games | ! style="background: #{{locationcolor/light|cave}};" | Games | ||
! style="background: #{{locationcolor/light|cave}}" | Items | ! style="background: #{{locationcolor/light|cave}};" | Items | ||
|- | |- | ||
| [[Iki Town]] | | [[Iki Town]] | ||
Line 535: | Line 532: | ||
|} | |} | ||
==== | ===={{g|Sun and Pokémon Moon Special Demo Version}}==== | ||
Breakable rocks appear on [[Mahalo Trail]]. The player cannot obtain items from breaking them. | |||
==Generation VIII== | ==Generation VIII== | ||
=== | ==={{g|Brilliant Diamond and Shining Pearl}}=== | ||
{{incomplete|section}} | {{incomplete|section}} | ||
=== | ==={{g|Legends: Arceus}}=== | ||
There are several locations across [[Hisui]] that have large breakable rock walls. The walls, once destroyed, disappear permanently. The player will always obtain items from breaking these rock walls. | |||
{| class="roundtable" cellpadding=3 style="text-align: center; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}} | {| class="roundtable c" cellpadding="3" style="margin: auto; text-align: center; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" | ||
! style="background: #{{locationcolor/light|cave}}" | Location | ! style="background: #{{locationcolor/light|cave}};" | Location | ||
! style="background: #{{locationcolor/light|cave}}" | Items | ! style="background: #{{locationcolor/light|cave}};" | Items | ||
|- | |- | ||
| [[Oreburrow Tunnel]] | | [[Oreburrow Tunnel]] | ||
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{{incomplete|section|Cracked wall images; ripped model from BDSP}} | {{incomplete|section|Cracked wall images; ripped model from BDSP}} | ||
===Rocks=== | ===Rocks=== | ||
{| class="roundy" style="background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}}; | {| class="roundy c" style="margin: auto; background: #{{locationcolor/med|cave}}; border: 3px solid #{{locationcolor/dark|cave}};" cellspacing="3" cellpadding="3" | ||
| class="roundy" style="background: #{{johto color light}};" | {{gameabbrev2|GSC}}<br>[[File:GSC Rock Smash.png]] | | class="roundy" style="background: #{{johto color light}};" | {{gameabbrev2|GSC}}<br>[[File:GSC Rock Smash.png]] | ||
| class="roundy" style="background: #{{hoenn color light}};" | {{gameabbrev3|RSE}}<br>[[File:RSE Rock Smash.png]] | | class="roundy" style="background: #{{hoenn color light}};" | {{gameabbrev3|RSE}}<br>[[File:RSE Rock Smash.png]] | ||
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==Notes== | ==Notes== | ||
{{reflist | |||
|group=lower-alpha | |||
|refs= | |||
<ref name="required">Whether there are parts of this location that require breaking rocks to access.</ref> | <ref name="required">Whether there are parts of this location that require breaking rocks to access.</ref> | ||
<ref name="permanent">Breaking these rocks makes them disappear permanently.</ref> | <ref name="permanent">Breaking these rocks makes them disappear permanently.</ref> | ||
}} | |||
{{Project Games notice}} | {{Project Games notice}} |
Revision as of 06:00, 3 July 2024
Breakable rocks are a type of obstacle appearing in many core series games, commonly found on rugged routes and in caves. To get past them, the player must use the help of a Pokémon to break them. They appear in Generations II, III, IV, and VI, and Pokémon Brilliant Diamond and Shining Pearl, in which they can be broken using the field move Rock Smash, and in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, in which they can be broken using the Ride Pokémon Tauros Charge and Sharpedo Jet. In Pokémon Legends: Arceus, they can be broken by throwing a Pokémon at them.
In regions other than Sinnoh, it is possible for the player to find something after breaking a breakable rock. In Generations II and III, there is a chance of a wild Pokémon appearing. In Pokémon HeartGold and SoulSilver and in Generation VI, there is a chance of either a wild Pokémon or an item appearing. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, there is a chance of an item appearing.
In Pokémon X and Y only, the player can also come across cracked walls in and around ruined buildings. These, like breakable rocks, block off certain areas and can be broken using Rock Smash. However, they do not leave behind any items or Pokémon upon being destroyed.
Generation II
When a rock is smashed, there is a 60% chance that nothing will happen afterwards and a 40% chance that a Pokémon will appear.
Location | Pokémon |
---|---|
Dark Cave | |
Burned TowerGS | |
Route 40 | |
Cianwood City | |
Ice Path | — |
Mt. Moon Square |
Generation III
Pokémon Ruby, Sapphire, and Emerald
When a rock is smashed, there is either a 1/9 or 5/36 chance of encountering a Pokémon, depending on the location. This chance can be modified by a bicycle, White Flute, Black Flute, or Cleanse Tag.
Location | Pokémon | Required[a] |
---|---|---|
Granite Cave | ✘ | |
Route 111 | ✔ | |
Route 114 | ✘ | |
Mirage TowerE | — | ✔ |
Route 115 | ✘ | |
Rusturf Tunnel[b] | ✔ | |
Seafloor Cavern | ✔ | |
Trick House (puzzle 3) | ✔ | |
Safari Zone (Area 4) | ✘ | |
Safari Zone (Area 6)E | ✘ | |
Victory Road | ✔ |
Pokémon FireRed and LeafGreen
Location | Pokémon |
---|---|
Kindle Road | |
Mt. Ember | |
Rock Tunnel | |
Sevault Canyon | |
Cerulean Cave | |
Mt. Ember (B3F) | |
Four Island | — |
Generation IV
Pokémon Diamond, Pearl, and Platinum
Location | Required[a] |
---|---|
Oreburgh Gate | ✔ |
Ravaged Path | ✔ |
Wayward Cave | ✔ |
Mt. Coronet | ✘ |
Route 208 | ✘ |
Route 210 | ✘ |
Route 211 | ✘ |
Route 213 | ✘ |
Route 214 | ✘ |
Route 222 | ✘ |
Victory Road | ✔ |
Route 228 | ✘ |
Pokémon HeartGold and SoulSilver
When a rock is smashed, the game generates a random number from 0 to 99. If the generated number is lower than the location's first %, the game will generate an encounter with a wild Pokémon from the encounter table. If this fails, or there are no wild encounters in that location, it will generate a random number from 0 to 99 for an item instead using the second %; if that check fails as well, smashing the rock yields nothing.
Location | Rates Pokémon/Item |
Pokémon | Items | Required[a] | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Violet City | —/50% | — | Max Ether (25%)
Revive (20%) Heart Scale (10%) Red Shard (10%) Green Shard (10%) Blue Shard (10%) Yellow Shard (10%) Star Piece (5%) |
✘ | ||||||||||||||||||
Tohjo Falls | —/15% | ✘ | ||||||||||||||||||||
Route 3 | —/10% | ✘ | ||||||||||||||||||||
Mt. Silver Cave | —/25% | ✘ | ||||||||||||||||||||
Dark Cave | 50%/50% | ✘ | ||||||||||||||||||||
Cianwood City | 30%/20% | ✘ | ||||||||||||||||||||
Victory Road | 40%/10% | ✘ | ||||||||||||||||||||
Cerulean Cave (B1F) | 5%/30% | ✘ | ||||||||||||||||||||
Cerulean Cave (1F) | 5%/25% | ✘ | ||||||||||||||||||||
Cerulean Cave (2F) | —/25% | — | ✔ | |||||||||||||||||||
Vermilion City | 40%/25% | ✘ | ||||||||||||||||||||
Rock Tunnel | 20%/30% | ✘ | ||||||||||||||||||||
Route 19 | 30%/20% | ✘ | ||||||||||||||||||||
Ruins of Alph | 20%/30% |
|
✘ | |||||||||||||||||||
Burned Tower | —/— | — | — | ✔ | ||||||||||||||||||
Cliff Cave | 30%/25% |
|
✘ |
Generation V
Rock Smash is not a field move, and there are no breakable rocks like in other games. In Pokémon Black 2 and White 2, however, the player can help clear a section of boulders in Clay Tunnel if a Pokémon in their party knows Rock Smash.
Generation VI
When a rock is smashed, there is an even chance that: nothing will happen afterwards, a Pokémon will appear, or an item will appear.
Pokémon X and Y
Cracked walls
Location |
---|
Route 15 |
Lost Hotel |
Victory Road |
Pokémon Omega Ruby and Alpha Sapphire
Location | Pokémon | Items | Required[a] | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rusturf Tunnel | Big Pearl | ✔ | |||||||||||
Route 111 | ✔ | ||||||||||||
Route 114 | ✘ | ||||||||||||
Granite Cave | ✘ | ||||||||||||
Lilycove City | ✘ | ||||||||||||
Shoal Cave | ✘ | ||||||||||||
Seafloor Cavern | ✘ | ||||||||||||
Trick House (puzzle 2) | — | — | ✔ | ||||||||||
Mirage Caves |
|
✘ | |||||||||||
Mirage Forests | ✘ | ||||||||||||
Mirage Islands | ✘ | ||||||||||||
Mirage Mountains | ✘ |
Generation VII
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Thorough checking of items in each location such that we are confident these are complete lists |
Breakable rocks can appear both on land and in the water. On land, these rocks can be broken by the Poké Ride Tauros Charge; in the water, they can be broken by the Poké Ride Sharpedo Jet.
When these rocks are broken, occasionally a sparkling item will be left the aftermath, making a noise while the player is near it until they pick it up.
Location | Games | Items |
---|---|---|
Iki Town | USUM | — |
Wela Volcano Park | ||
Route 1 | SMUSUM | Stardust |
Route 2 | ||
Route 6 | ||
Melemele Sea | ||
Lush Jungle | ||
Route 3 | USUM | |
Exeggutor Island | ||
Route 15 | SMUSUM | Stardust Star Piece |
Route 17 | ||
Vast Poni Canyon | SMUSUM | Stardust Star Piece Comet Shard |
Poni Plains | ||
Resolution Cave | ||
Poni Coast | ||
Poni Breaker Coast | USUM |
Pokémon Sun and Pokémon Moon Special Demo Version
Breakable rocks appear on Mahalo Trail. The player cannot obtain items from breaking them.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
Pokémon Legends: Arceus
There are several locations across Hisui that have large breakable rock walls. The walls, once destroyed, disappear permanently. The player will always obtain items from breaking these rock walls.
Location | Items |
---|---|
Oreburrow Tunnel | Iron Chunk ×3 |
Golden Lowlands | |
Gapejaw Bog | |
Glacier Terrace |
Gallery
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Cracked wall images; ripped model from BDSP |
Rocks
GSC |
RSE |
FRLG |
DPPtHGSS |
B2W2 |
XYORAS |
Breaking rocks
Notes
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |