Acid Armor (move): Difference between revisions

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==Effect==
==Effect==
Acid Armor increases the user's {{stat|Defense}} by two stages.
Acid Armor increases the user's {{stat|Defense}} by two stages, an increase of 66% of the original value.


Acid Armor will do nothing if the user's Defense has reached a level of +6 or a value of 999.
Acid Armor will do nothing if the user's Defense has reached a level of +6 or a value of 999.

Revision as of 19:51, 27 March 2009

Acid Armor
とける Liquify
Type  Poison
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  0  
Jamming  0  

Acid Armor (Japanese: とける Liquify) is a non-damaging Template:Type2 move introduced in Generation I.

Effect

Acid Armor increases the user's Defense by two stages, an increase of 66% of the original value.

Acid Armor will do nothing if the user's Defense has reached a level of +6 or a value of 999. The effect of Acid Armor is ignored by critical hits.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0088 Grimer Grimer
Poison 55
0089 Muk Muk
Poison 60
0134 Vaporeon Vaporeon
Water 42
0134 Vaporeon Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0088 Grimer Grimer
Poison 40
0089 Muk Muk
Poison 45
0134 Vaporeon Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" | Slugma | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation III

By leveling up

#   Pokémon Type Level
0088 Grimer Grimer
Poison 34
0089 Muk Muk
Poison 34
0134 Vaporeon Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" | Slugma | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk
Gulpin, Swalot |- | style="background: #FFF; font-family:monospace,monospace" | 0316 | style="background: #FFF; text-align: center;" | Gulpin | style="background: #FFF" | Gulpin
| colspan="2" style="background:#9141CB; text-align: center;" | Poison | style="background: #FFF" | Grimer, Muk
Slugma, Magcargo

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation IV

By leveling up

#   Pokémon Type Level
0088 Grimer Grimer
Poison 39
0089 Muk Muk
Poison 44
0134 Vaporeon Vaporeon
Water 64
0489 Phione Phione
Water 31
0490 Manaphy Manaphy
Water 31
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" | Slugma | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk
Gulpin, Swalot |- | style="background: #FFF; font-family:monospace,monospace" | 0316 | style="background: #FFF; text-align: center;" | Gulpin | style="background: #FFF" | Gulpin
| colspan="2" style="background:#9141CB; text-align: center;" | Poison | style="background: #FFF" | Grimer, Muk
Slugma, Magcargo

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In other languages

  • French: Acidarmure
  • German: Säurepanzer
  • Italian: Scudo Acido
  • Spanish: Armad. Ácida

Template:Acid Armor Template:Project MoveDex notice