Sevii Islands: Difference between revisions
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* Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of [[Johto]] in {{game|Gold and Silver|s}} and {{game|Crystal}}. | * Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of [[Johto]] in {{game|Gold and Silver|s}} and {{game|Crystal}}. | ||
* The [[route]]s on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at {{rt|46}}) would seemingly imply that Johto is accessible in the games. | * The [[route]]s on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at {{rt|46}}) would seemingly imply that Johto is accessible in the games. | ||
{{Regions}} | {{Regions}} |
Revision as of 23:08, 9 May 2009
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The Sevii Islands (Japanese: ナナシマ Nanashima) are an archipelago of nine large islands and several small islands surrounding them far south of Kanto. They resemble the real-life Izu Islands. They have appeared only in the Pokémon FireRed and LeafGreen versions. They may have some relation to the Orange Islands in the anime as both are geographically south of Kanto. According to a recent anime map, the Orange Islands are south of the Sevii Islands with New Island in between them.
The Islands
- Knot Island - One Island
- Boon Island - Two Island
- Kin Island - Three Island
- Floe Island - Four Island
- Chrono Island - Five Island
- Fortune Island - Six Island
- Quest Island - Seven Island
- Navel Rock
- Birth Island
Accessibility
In FireRed and LeafGreen, Sevii Islands are accessible from the Vermilion City harbor via a system of boats called the Seagallop Ferries. To be able to access Knot, Boon, and Kin Islands, one needs a Tri-Pass, received from Bill after defeating Blaine on Cinnabar Island. To be able to access Floe, Chrono, Fortune, and Quest Islands, one needs a Rainbow Pass, received from Celio in One Island, after defeating the Elite Four and obtaining the National Pokédex. To be able to access Navel Rock, one needs a Mysticticket, and to be able to access Birth Island, one needs a Aurora Ticket, both of which can be obtained promotionally with Mystery Gift.
According to an old woman on Quest Island, they were named the Sevii Islands because they were made in seven days. The name also seems to come from seven and the Roman numeral for seven, VII.
Trivia
- Although there are only nine islands total, some data in the game reserved for location name index points reveal the following values:
- Sevii Isle 6
- Sevii Isle 7
- Sevii Isle 8
- Sevii Isle 9
- Sevii Isle 22
- Sevii Isle 23
- Sevii Isle 24
- These areas are not accessible during normal gameplay. All of them, save for Sevii Isle 8 and Sevii Isle 9, have no map data.
- Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of Johto in Pokémon Gold and Silver and Pokémon Crystal.
- The routes on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at Route 46) would seemingly imply that Johto is accessible in the games.
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Sevii Islands | |||||||||
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