Dusknoir (Pokémon): Difference between revisions
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====Name origin==== | ====Name origin==== | ||
Dusknoir's name is derived from ''{{wp|dusk}}'' and ''{{wp|black|noir}}'', which is French for ''black''.The "noir" in its name may also | Dusknoir's name is derived from ''{{wp|dusk}}'' and ''{{wp|black|noir}}'', which is French for ''black''.The "noir" in its name may also be a misspelling of "senior", with it being the final evolution of Duskull. Yonoir is a combination of 夜 ''yo'' or ''yoru'', ''night'', and ''noir''. | ||
==In other languages== | ==In other languages== |
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Dusknoir (Japanese: ヨノワール Yonoir) is a Template:Type2 Pokémon.
It evolves from Dusclops when traded holding a Reaper Cloth. It is the final form of Duskull.
Biology
Physiology
Dusknoir's body is mostly black, with two almond shaped eye-like markings and a yellow horizontal zigzag line on this Pokémon's torso which can open like a mouth (creating the illusion of a face) and fire powerful attacks. Dusknoir now has fully developed arms. Two yellow bands are near its black wrists and its grey hands are similar to Dusclops'. Dusknoir has a gray, cylinder-shaped head with another yellow band near the top and a single black glaring eye with a yellow iris and a red pupil. Dusknoir has a gray neck collar divided into six flaps; three growing out of each side of it's neck. The collar ends in a v-neck at the front. Dusknoir has a ghostly tail instead of feet like Dusclops, resembling the typical depiction of a genie. Dusknoir has a yellow antenna on top of its head in which allows this Pokémon to receive transmissions from the spirit world which tell it to bring people there. In addition, it may have ties to the Grim Reaper, as the player needs a Reaper Cloth in order for it to evolve.
Gender differences
None.
Special abilities
In addition to the usual powers most ghost Pokémon possess, they also have great physical strength and can learn the elemental punches.
Behavior
They receive radio signals from the spirit world that tell it to bring people there. In the anime however, a Dusknoir was seen protecting Ash and Angie from being sucked into a portal to the spirit realm by a demon.
Habitat
They tend to prefer dark areas best.
Diet
- Main article: Pokémon food
In the anime
Dusknoir made its debut appearance in Ghoul Daze! where it tried to protect humans from a demonic girl who was trying to send them to the spirit world. However, Dusknoir was often blamed for the trouble that the girl caused.
Pokédex entries
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In the manga
In the TCG
- Main article: Dusknoir (TCG)
Game data
NPC appearances
Pokémon Mystery Dungeon 2: Dusknoir is the chief antagonist of the main story line.
Pokédex entries
This Pokémon was unavailable prior to Generation IV. | ||||||||||||||
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Game locations
This Pokémon was unavailable prior to Generation IV. | |||||||||||||||||||
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In side games
Game | Location |
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Pokémon Mystery Dungeon Explorers of Time/Darkness |
Spacial Rift (B14-B15) Deep Spacial Rift (B1-B4) Sky Stairway (1F-49F) |
Pokémon Ranger: Shadows of Almia |
Hippowdon Temple |
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 45
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105 - 152 | 200 - 294 | |
100
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94 - 167 | 184 - 328 | |
135
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126 - 205 | 247 - 405 | |
65
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63 - 128 | 121 - 251 | |
135
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126 - 205 | 247 - 405 | |
45
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45 - 106 | 85 - 207 | |
Total: 525
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Other Pokémon with this total | ||
Type effectiveness
Template:DP type effectiveness
Learnset
By leveling up
|- style="text-align:center" | style="text-align:left" | ghost | style="background:#704170" | ghost
| style=" background:#FFF" | 4 | style=" background:#FFF" | 4 | style=" background:#FFF" | Dusknoir | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note
By TM/HM
Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note
By breeding
Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note
By tutoring
Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a
|- style="background:#A284A2"
| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
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Side game data
Evolution
Sprites
Gen | Game | ||||||
---|---|---|---|---|---|---|---|
I | Red | Blue | Yellow | Red (Ja) | Green | Back | |
This Pokémon did not appear during Generation I. | |||||||
II | Gold | Silver | Crystal | Back | |||
This Pokémon did not appear during Generation II. | |||||||
III | Ruby | Sapphire | Emerald | FireRed | LeafGreen | Back | |
This Pokémon did not appear during Generation III. | |||||||
IV | Diamond | Pearl | Platinum | HeartGold | SoulSilver | Back | |
V | Black | White | Black 2 | White 2 | Back | ||
Trivia
- Dusknoir and Gengar are the only second evolution Template:Type2s. Dusknoir is the only one that is purely Ghost-type. Both evolve from their previous forms by trading.
- In Pokémon Mystery Dungeon 2, while the "face" on Dusknoir's stomach seems to have an angry expression, the face on its back appears to be smiling.
- Spinarak has a similar pattern.
- Dusknoir has the highest Defense and Special Defense out of all Ghost-type Pokémon.
- Dusknoir is the second heaviest non-legendary Ghost-type Pokémon, after Spiritomb.
- Dusknoir has similarities with Darkrai. They are both portrayed as villains in Pokémon Mystery Dungeon 2, but they are portrayed as misunderstood heroes in their debut appearances in the anime.
- In Pokémon Ranger: Shadows of Almia, Dusknoir appears as the boss right before Darkrai. Both Pokémon are used by Blake Hall, Team Dim Sun's boss.
- While Dusknoir's name is pronounced "Dusk-nwar", Pokémon Battle Revolution mispronounces it as "Dusk-no-are".
- Although Dusknoir has no legs, it can learn Mega Kick because its pre-evolution has legs and is therefore able to learn it by move tutor in the Generation III games. Dusclops can then be transferred to the Generation IV games and evolved into Dusknoir.
- In the Pokémon Mystery Dungeon: Explorers of the Sky special Dusknoir seems capable of using Rapid Spin which is impossible for Dusknoir to learn.
- As a Duskull, it had no legs. It gained some as a Dusclops, but loses them as a Dusknoir. The opposite happens for its arms. Duskull has arms, loses them as Dusclops, and gains them back as Dusknoir.
Origin
Dusknoir appears to be a ghostly cyclops. A Japanese one-eyed mountain-dwelling creature named the Yamawarawa may have been the inspiration for this Pokémon.
Name origin
Dusknoir's name is derived from dusk and noir, which is French for black.The "noir" in its name may also be a misspelling of "senior", with it being the final evolution of Duskull. Yonoir is a combination of 夜 yo or yoru, night, and noir.
In other languages
- German: Zwirrfinst - From Zwielicht (twilight), wirr (chaotic), and Finsternis (darkness).
- French: Noctunoir - From nocturne (nocturnal) and noir (black).
- Korean: 야느와르몽 Yanoirmong
Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms. |
- Pages using duplicate arguments in template calls
- Pokémon pages lacking disambiguation notices
- Pages with broken file links
- Pokémon in the Fast experience group
- Pokémon in the Sinnoh Pokédex
- Body style 04 Pokémon
- Generation IV Pokémon
- Ghost-type Pokémon
- Single-type Pokémon
- Pokémon without Hidden Abilities
- Black-colored Pokémon
- Pokémon with a gender ratio of one male to one female
- Indeterminate group Pokémon
- Pokémon with a base stat total of 525
- Pokémon whose base Defense stat is greater than 100
- Pokémon whose base Special Defense stat is greater than 100
- Pokémon with cross-generational evolutions