Novelty Pokémon: Difference between revisions

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==List of novelty Pokémon==
==List of novelty Pokémon==
* '''{{p|Farfetch'd}}''' was a novelty Pokémon in the [[Generation I|first generation]] due to the fact it was only acquired by in-game [[trade]]. Post Generation I, Farfetch'd has been relegated to being simply a novelty namely due too its common typing and dismal stats (none being over 65), however Farfetch'd was given its own unique item, the [[Stat-enhancing_item#Stick|Stick]].
* '''{{p|Farfetch'd}}''' was a novelty Pokémon in the [[Generation I|first generation]] due to the fact it was only acquired by in-game [[trade]]. Post Generation I, Farfetch'd has been relegated to being simply a novelty namely due to its common typing and dismal stats (none being over 65), however Farfetch'd was given its own unique item, the [[Stat-enhancing_item#Stick|Stick]].
* '''{{p|Ditto}}''' only has one move — {{m|Transform}} — which lets it copy the appearance, types, moves, and stats (excluding HP) of its opponents. Ditto is not very useful in battle, but invaluable in {{pkmn|breeding}}.
* '''{{p|Ditto}}''' only has one move — {{m|Transform}} — which lets it copy the appearance, types, moves, and stats (excluding HP) of its opponents. Ditto is not very useful in battle, but invaluable in {{pkmn|breeding}}.
* '''{{p|Unown}}''''s main purpose in the games is to be collected, a sidequest that consists of finding its {{tt|28|26 in Generation II}} [[Form differences|forms]]. Capable of learning only {{m|Hidden Power|one move}}, it is nearly useless in battle and contests.
* '''{{p|Unown}}''''s main purpose in the games is to be collected, a sidequest that consists of finding its {{tt|28|26 in Generation II}} [[Form differences|forms]]. Capable of learning only {{m|Hidden Power|one move}}, it is nearly useless in battle and contests.

Revision as of 03:10, 16 January 2010

A novelty Pokémon, also referred to as a gimmick Pokémon, is a term for a Pokémon species without evolutions, little use in battle, and/or a limited movepool. Such Pokémon usually possess some novel quality about them that makes them unique or interesting but lack the ability to be readily shaped up for battle, causing them to be underused or overlooked. Although nearly all Pokémon can be used in a battle effectively, novelty Pokémon appear to be more added to flesh out the Pokémon world than to be actually used or as fodder for potential evolutions later.

Many of these Pokémon became viable participants in Pokémon Contests after they were introduced in Generation III, and some fans believe that the introduction of contests were to give players a reason to use these weaker Pokémon.

List of novelty Pokémon

  • Farfetch'd was a novelty Pokémon in the first generation due to the fact it was only acquired by in-game trade. Post Generation I, Farfetch'd has been relegated to being simply a novelty namely due to its common typing and dismal stats (none being over 65), however Farfetch'd was given its own unique item, the Stick.
  • Ditto only has one move — Transform — which lets it copy the appearance, types, moves, and stats (excluding HP) of its opponents. Ditto is not very useful in battle, but invaluable in breeding.
  • Unown's main purpose in the games is to be collected, a sidequest that consists of finding its 28 forms. Capable of learning only one move, it is nearly useless in battle and contests.
  • Shuckle has very high Defense and Special Defense, making it extremely tough. But it has very low HP, Attack and Special Attack, and it is tied with Munchlax for the lowest Speed of any other Pokémon. However, it is capable of creating valuable Rare Candies if one has it hold an Oran Berry.
  • Delibird is capable of naturally learning only a single move and is the only Pokémon who can learn it naturally. However, unlike Unown, it can learn other moves via TMs and breeding. But, it is largely still considered a novelty Pokémon because of its poor typing and low stats.
  • Smeargle learns only one move repeatedly, but this move has the ability to permanently duplicate the moves of other Pokémon. Its stats and rarity may look dismal, but with the capability of learning every move, it is very useful in breeding egg moves to Pokémon, as well as using Baton Pass well.
  • Sableye was the only Pokémon with no weaknesses until Spiritomb was introduced in Generation IV. In Generation IV, it still is a novelty Pokémon due to its bizarre, but unique ability; Stall.
  • Plusle and Minun were simply created to showcase the double battle addition to the series in Generation III. As such, they are difficult to use separately.
  • Spinda's main gimmick is the variable designs on its body, in a bit of an expansion of the Unown concept. However, having extremely low stats, and being of the ever common Template:Type2, it is not considered to be very useful in battle.
  • Castform has a unique ability to change form and type depending on the weather. It was also the only Pokémon to learn Weather Ball until Generation IV. However, the same things that make it unique, also make it extremely difficult to use in battle.
  • Kecleon has a unique ability unto itself where it changes types whenever it is hit by an attack; however, like Castform, this ability makes it notoriously difficult to use in battles, as the ability can be taken advantage of for super-effective hits every time.
  • Luvdisc are known to be weak and have a poor moveset, but can be caught holding Heart Scales which can be used to teach old moves.
  • Burmy and its various cloaks are considered just to be an example of the new location based evolutions.
  • Pachirisu have very low offensive stats and none of its abilities have any effect in battle, however is one of the few Pokémon able to learn Super Fang.
  • Chatot is comparatively weak to others of its type, and it also has a low catch rate, but it can use Chatter to repeat back messages recorded on the DS microphone.
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