Tera Raid Battle
A Tera Raid Battle (Japanese: テラレイドバトル Tera Raid Battle) is a type of Pokémon battle featured in Pokémon Scarlet and Violet in which four Trainers battle a wild Tera Pokémon, which remains Terastallized until enough damage has been dealt to the Pokémon.
History
Tera Raid Crystals are created from energy unleashed from Great Crater of Paldea over the years. During the post-game events of Scarlet and Violet, stronger 5★ and black 6★ raid crystals begin to appear. Jacq asks the player not participate in the 6★ raids for the player's safety, due to the overwhelming energy contained within. If the player ignores his request and manages to defeat one, it's revealed from the readings that they're being caused by residual energy leaking from Area Zero into the rest of Paldea.
In the games
The player can start a Tera Raid Battle by interacting with an active "shining crystal", indicated by a beam of light shooting up from it. The color of the crystal will also indicate the Tera Type of the Pokémon within, with the exception of black 6★ and 7★ difficulty crystals.
These black raid crystals are displayed with the correct type icon on the minimap, but are displayed with a black background and subtle purple glow. Only one black crystal will appear in Paldea per real life day, resetting at midnight.
When starting a Tera Raid Battle, players can see a silhouette of the Tera Pokémon, one of its types, and a star rating of its difficulty. The objective, "Defeat the Tera Pokémon within the time limit!", is displayed in the lower right corner. Additionally, the player can see the other three Trainers participating and the Pokémon they have selected to enter. Players have a time limit to select their Pokémon before the Tera Raid Battle automatically starts with the Pokémon they have selected by default.
Battle
The battle system differs from typical turn-based battles in that the battle is timed, and all participants are able to act at any point, regardless of whether the opponent Pokémon or allies are also performing an action at the same time.
Each Trainer uses a single Pokémon (from either their party or Box) against the Tera Pokémon. It is also possible for the player to cheer, which provides various boosts to allies. The three options for cheering are boosting allies' Attack and Special Attack, boosting allies' Defense and Special Defense, or restoring allies' HP. This allows a player to contribute the battle even if their Pokémon has no useful moves. Each player can cheer up to three times per raid battle.
After three attacks, the player's Tera Orb will be charged and allow their Pokémon to Terastallize.
Higher difficulty raid Pokémon will also produce a shield when their health falls below a certain threshold, which severely reduces the damage of attacks from Pokémon who are not Terastallized. Tera Raid Pokémon may also periodically remove negative effects from themselves, nullify the positive effects and Abilities of opponents, and steal power from the opponent's Tera Orb which increases the number of attacks required to allow the player's Pokémon to Terastallize.
If a Pokémon faints, it will be revived after a few seconds, (with the duration before revival increasing each time), and will also reduce the remaining time before the raid ends. If the timer expires before players defeat the Pokémon, they will be expelled from the raid.
Pokémon used by NPCs do not reduce the timer if they faint.
Capture
Defeating the Tera Pokémon within the time limit will cause the Pokémon to cease being Terastallized, at which point the player is given the chance to select a Poké Ball from their bag and can catch the Pokémon. This capture cannot fail, regardless of the type of ball used, or whether the player is the host or participant of the battle.
See also
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