Explosion (move)

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Explosion
だいばくはつ Giant Explosion
Type  Normal
Category  uncategorized
PP  5 (max. 8)
Power  250
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Beauty
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
???
Condition  Beauty
Appeal  0  
Condition  Beauty
Appeal  0  
Jamming  0  

Explosion is an extremely damaging Normal-type move introduced in Generation I. It is currently the most highly-damaging move introduced, and is a more powerful version of Selfdestruct. Template:Project MoveDex autoarticle notice

In other languages

French: explosion, German: explosion, Italian: esplosione, Spanish: explosion, Dutch: explosie.

Effect

Generation I

Explosion does damage, and causes the user to faint. Though its power is 170, the opponent's defense will be halved when damage from this attack is calculated, giving it an effective power of 340. The game will bump 0 up to 1 to avoid infinite damage, so Explosion will then effectively have a power of 170 if used against an opponent with a defense value of 1.

If Explosion breaks an opponent's substitute, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.

If the user of Explosion attacks first and faints itself, the opponent will not attack or be subjected to recurrent damage during that round.

In Stadium, if Explosion breaks an opponent's substitute, the user will faint.

Explosion has a power of 170 in Generation I.

Learnset

Generation III

By leveling up

By breeding

By tutoring

Template:Project MoveDex notice