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In-battle effect items are held items that take effect during a battle. As of Generation IV, each item can be classed in one of nine subcategories.
Choice items
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Choice Band こだわりハチマキ Prejudice Headband
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Cannot be bought
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Sell for: $50
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Effect:
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Boosts Attack by 50%, but only allows use of the first move selected.
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Description
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RSE
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Raises a move's power, but permits only that move.
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FRLG
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An item to be held by a Pokémon. It powers up one move, which becomes the only usable one.
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DPPt
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An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one kind of move.
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Choice Scarf こだわりスカーフ Prejudice Scarf
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Cannot be bought
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Sell for: $100
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Effect:
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Boosts Speed by 50%, but only allows use of the first move selected.
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Description
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DPPt
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An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one kind of move.
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Choice Specs こだわりメガネ Prejudice Glasses
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Cannot be bought
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Sell for: $100
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Effect:
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Boosts Special Attack by 50%, but only allows use of the first move selected.
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Description
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DPPt
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An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk, but allow only one kind of move to be used.
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Condition boosters
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Damp Rock しめったいわ Damp Rock
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Cannot be bought
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Sell for: $100
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Effect:
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Lengthens duration of Rain Dance from 5 turns to 8 turns when used by the holder.
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Description
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DPPt
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A Pokémon hold item that extends the duration of the move Rain Dance used by the holder.
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Cannot be bought
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Sell for: $100
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Effect:
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Lengthens duration of Sunny Day from 5 turns to 8 turns when used by the holder.
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Description
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DPPt
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A Pokémon hold item that extends the duration of the move Sunny Day used by the holder.
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Cannot be bought
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Sell for: $100
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Effect:
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Lengthens duration of Hail from 5 turns to 8 turns when used by the holder.
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Description
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DPPt
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A Pokémon hold item that extends the duration of the move Hail used by the holder.
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Smooth Rock さらさらいわ Smooth Rock
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Cannot be bought
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Sell for: $100
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Effect:
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Lengthens duration of Sandstorm from 5 turns to 8 turns when used by the holder.
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Description
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DPPt
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A Pokémon hold item that extends the duration of the move Sandstorm used by the holder.
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Grip Claw ねばりのかぎづめ Sticky Claw
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Cannot be bought
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Sell for: $100
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Effect:
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A hold item that causes trapping moves to always work for 5 turns.
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Description
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DPPt
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A Pokémon hold item that extends the duration of multiturn attacks like Bind and Wrap.
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Light Clay ひかりのねんど Light Clay
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Cannot be bought
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Sell for: $100
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Effect:
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Lengthens duration of Light Screen and Reflect from 5 turns to 8 turns when used by the holder.
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Description
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DPPt
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A Pokémon hold item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.
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Herbs
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Mental Herb メンタルハーブ Mental Herb
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Cannot be bought
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Sell for: $50
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Description
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RSE
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A hold item that snaps Pokémon out of infatuation.
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FRLG
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An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used once.
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DPPt
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An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.
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Power Herb パワフルハーブ Powerful Herb
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Cannot be bought
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Sell for: $50
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Description
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DPPt
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A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.
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White Herb しろいハーブ White Herb
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Cannot be bought
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Sell for: $50
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Effect:
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Removes any negative stat changes to holder. Consumed after use.
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Description
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RSE
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A hold item that restores any lowered stat.
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FRLG
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An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.
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DPPt
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An item to be held by a Pokémon. It restores and lowered stat in battle. It can be used only once.
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HP restoration
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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A Pokémon hold item that boosts the power of HP-stealing moves to let the holder recover more HP.
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Black Sludge くろいヘドロ Black Sludge
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Cannot be bought
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Sell for: $100
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Effect:
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Restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held by Template:Type2 Pokémon; damages all other types by 1/8 of maximum HP each turn. Does not damage a Pokémon with Magic Guard.
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Description
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DPPt
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A hold item that gradually restores he HP of Poison-type Pokémon. It inflicts damage on all other types.
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Cannot be bought
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Sell for: $100
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Effect:
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Restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held.
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Description
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GSC
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Restores HP during battle. (HOLD)
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RSE
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A hold item that gradually restores HP in a battle.
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FRLG
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An item to be held by a Pokémon. The holding Pokémon gradually regains HP during battle.
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DPPt
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An item to be held by a Pokémon. The holders's HP is gradually restored during battle.
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This item was featured in the TCG.
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Shell Bell かいがらのすず Seashell Bell
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Cannot be bought
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Sell for: $100
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Effect:
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Whenever the Pokémon holding it deals damage, it restores 1/8 of the damage dealt as HP.
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Description
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RSE
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A hold item that restores HP upon striking the foe.
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FRLG
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An item to be held by a Pokémon. The holding Pokémon regains some HP upon striking the foe.
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DPPt HGSS
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An item to be held by a Pokémon. The holder's HP is restored a little every time it inflicts damage.
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Power boosters
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Berserk Gene はかいのいでんし Destructive Gene
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Cannot be bought
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Cannot be sold
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Description
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GSC
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Boosts Attack but causes confusion.
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Expert Belt たつじんのおび Expert Belt
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.
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This item was featured in the TCG.
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Cannot be bought
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Sell for: $100
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Effect:
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Boosts the power of moves by 30%, but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder when an attack hits a Substitute, if the holder has Magic Guard, or when the damage is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted confusion damage or recoil.
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Description
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DPPt
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An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
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Metronome メトロノーム Metronome
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Cannot be bought
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Sell for: $100
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Effect:
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Boosts power of moves used repeatedly. Each time a move is used consecutively, its power is boosted by 10%, increasing up to a maximum of 100%. Switching or using another move returns the move's power to normal.
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Description
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DPPt
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A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.
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Muscle Band ちからのハチマキ Power Headband
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.
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Scope Lens ピントレンズ Focus Lens
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Cannot be bought
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Sell for: $100
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Description
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GSC
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Raises critical hit ratio. (HOLD)
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RSE
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A hold item that improves the critical-hit rate.
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FRLG
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An item to be held by a Pokémon. A lens that boosts the critical-hit ratio of the holding Pokémon.
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DPPt
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An item to be held by a Pokémon. It is a lens that boosts the holder's critical-hit ratio.
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Wide Lens こうかくレンズ Wide-angle Lens
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Cannot be bought
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Sell for: $100
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Effect:
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Boosts the holder's Accuracy by 10% of the original accuracy.
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Description
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DPPt
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An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.
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Wise Glasses ものしりメガネ Knowledgeable Glasses
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.
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Zoom Lens フォーカスレンズ Focus Lens
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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An item to be held by a Pokémon. If the holder moves after the foe, its critical-hit ratio will be boosted.Wrong template. See Template:Sup/doc.
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HGSS
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An item to be held by a Pokemon. If the holder moves after the foe, its accuracy will be boosted.
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Turn order alteration
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Lagging Tail こうこうのしっぽ Second Hitter Tail
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Cannot be bought
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Sell for: $100
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Effect:
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Forces the holder to move last in its priority bracket.
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Description
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DPPt HGSS
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An item to be held by a Pokémon. It is tremendously heavy and makes the holder slower than usual.
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Quick Claw せんせいのツメ Preemptive Claw
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Cannot be bought
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Sell for: $50
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Effect:
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A hold item that occasionally allows first strike. It gives the holder an 18.75% chance of going first in its priority bracket and ignores the effects of Trick Room.
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Description
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GSC
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Raises 1st strike ratio. (HOLD)
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RSE
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A hold item that occasionally allows first strike.
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FRLG
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An item to be held by a Pokémon. A light and sharp claw. The holder may be able to strike first.
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DPPt HGSS
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An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.
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Focus items
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Focus Band きあいのハチマキ Fighting Spirit Headband
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Cannot be bought
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Cannot be sold
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Effect:
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There is a 10% chance that when the holder is hit by an attack the would otherwise cause fainting it can survive with 1 HP. Can also protect against Swipe moves, recoil damage, and self-inflicted confusion damage, but not Future Sight or Doom Desire.
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Description
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GSC
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May preventing fainting. (HOLD)
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RSE
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A hold item that occasionally prevents fainting.
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FRLG
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An item to be held by a Pokémon. The holding Pokémon may endure an attack, leaving just 1 HP.
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DPPt
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An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
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This item was featured in the TCG.
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Focus Sash きあいのタスキ Focus Strip
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Cannot be bought
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Sell for: $100
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Effect:
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If the holder has full HP and is hit by an attack the would otherwise cause fainting it can survive with 1 HP. Can also protect against Swipe moves, recoil damage, and self-inflicted confusion damage, but not Future Sight or Doom Desire. Consumed after use.
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Description
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DPPt
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An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
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Negative effect on holder
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Cannot be bought
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Sell for: $100
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Effect:
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Inflicts the holder with a burn after one turn of battle.
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Description
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DPPt
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An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.
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Toxic Orb どくどくだま Excessive Poison Orb
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Cannot be bought
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Sell for: $100
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Effect:
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Inflicts the holder with a toxic poison after one turn of battle.
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Description
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DPPt
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An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.
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Sticky Barb くっつきばり Sticky Barb
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Cannot be bought
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Sell for: $100
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Effect:
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Damages holder each turn by 12.5% of its maximum HP each turn. Damages attackers using contact moves by 12.5% of their maximum HP. May transfer to a foe on contact if the foe has no held item. Does not damage a Pokémon with Magic Guard.
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Description
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DPPt
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A hold item that damages the holder on every turn. It may latch on to foes that touch the holder.
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Iron Ball くろいてっきゅう Black Iron Ball
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Cannot be bought
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Sell for: $100
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Description
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DPPt
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A Pokémon hold item that cuts speed. It makes Flying-type and levitating holders susceptible to Ground moves.
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Other items
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Amulet Coin おまもりこばん Amulet Koban
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Cannot be bought
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Sell for: $50
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Effect:
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Doubles money received after battle if the holder takes part in the battle. Does not stack with Luck Incense.
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Description
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GSC
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Doubles monetary earnings. (HOLD)
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RSE
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Doubles money in battle if the holder takes part.
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FRLG
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An item to be held by a Pokémon. It doubles the battle money if the holding Pokémon takes part.
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DPPt HGSS
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An item to be held by a Pokémon. It doubles a battle's prize money if the holding Pokémon joins in.
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BrightPowder ひかりのこな Light Powder
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Cannot be bought
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Sell for: $5
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Effect:
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Raises the holder's evasion by 10%.
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Description
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GSC
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Lowers the foe's accuracy. (HOLD)
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RSE
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A hold item that casts a glare to reduce accuracy.
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FRLG
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An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
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DPPt HGSS
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An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
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Cannot be bought
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Sell for: $100
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Effect:
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Infatuates the foe if the holder becomes infatuated.
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Description
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DPPt
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A long, thin, bright red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.
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Shed Shell きれいなぬけがら Pretty Shed Shell
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Cannot be bought
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Sell for: $50
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Effect:
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Allows the holder to switch out even if it is trapped by a move or ability that restrains the Pokémon from switching out under normal circumstances.
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Description
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DPPt HGSS
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A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.
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Smoke Ball けむりだま Smoke Ball
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Cannot be bought
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Sell for: $100
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Description
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GSC
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Escape from wild Pokémon. (HOLD)
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RSE
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A hold item that assures fleeing from a wild Pokémon.
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FRLG
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An item to be held by a Pokémon. The holding Pokémon can flee from any wild Pokémon for sure.
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DPPt
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An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
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Underground appearance
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Iron Ball
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Light Clay
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