Absorb (move)

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Absorb
すいとる Absorb
Type  Grass
Category  Special
PP  25 (max. 40)
Power  20
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
Subtracts 3 appeal points from the preceeding Pokémon.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Absorb (Japanese: すいとる Absorb) is a damage-dealing Template:Type2 move introduced in Generation I. Absorb is the first in a line of three Grass-type HP-draining attacks, the other two being Mega Drain and Giga Drain.

Effect

Generation I-II

Absorb does damage, and up to 50% of the damage done to the target is restored to the user, rounded up. If Absorb breaks a Substitute, no HP will be restored to the user. If HP is restored to the user when its current HP would be greater than its maximum HP, its current HP will be set equal to its maximum HP. Absorb has 20 PP.

In Stadium, Absorb will always miss if the target has a Substitute.

Generation III

If Absorb is used on a Pokémon with the Liquid Ooze ability, the user loses HP instead of gaining it.

Generation IV

Absorb's PP is increased to 25. If the user has the Big Root as its held item, Absorb saps 30% more damage then it would of normally. Big Root does not increase damage dealt. All other effects are the same.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0043 Oddish Oddish
Grass Poison --
0044 Gloom Gloom
Grass Poison --
0114 Tangela Tangela
Grass 29
0114 Tangela Tangela
Grass 27
0140 Kabuto Kabuto
Rock Water 34
0141 Kabutops Kabutops
Rock Water --,34
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0043 Oddish Oddish
Grass Poison --
0044 Gloom Gloom
Grass Poison --
0045 Vileplume Vileplume
Grass Poison --
0114 Tangela Tangela
Grass 10
0140 Kabuto Kabuto
Rock Water 10
0141 Kabutops Kabutops
Rock Water --,10
0182 Bellossom Bellossom
Grass --
0191 Sunkern Sunkern
Grass --
0192 Sunflora Sunflora
Grass --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.



By event

#   Pokémon Type Obtained with
0231 231 Phanpy Ground New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0043 Oddish Oddish
Grass Poison --
0044 Gloom Gloom
Grass Poison --
0045 Vileplume Vileplume
Grass Poison --
0114 Tangela Tangela
Grass 10
0140 Kabuto Kabuto
Rock Water 13
0141 Kabutops Kabutops
Rock Water --,13
0182 Bellossom Bellossom
Grass --
0191 Sunkern Sunkern
Grass --
0192 Sunflora Sunflora
Grass --
0252 Treecko Treecko
Grass 6
0253 Grovyle Grovyle
Grass --,6
0254 Sceptile Sceptile
Grass --,6
0267 Beautifly Beautifly
Bug Flying --,10
0270 Lotad Lotad
Water Grass 7
0271 Lombre Lombre
Water Grass 7
0272 Ludicolo Ludicolo
Water Grass --
0285 Shroomish Shroomish
Grass --
0286 Breloom Breloom
Grass Fighting --
0315 Roselia Roselia
Grass Poison --
0331 Cacnea Cacnea
Grass 5
0332 Cacturne Cacturne
Grass Dark --,5
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0043 Oddish Oddish
Grass Poison --
0044 Gloom Gloom
Grass Poison --
0114 Tangela Tangela
Grass 8
0140 Kabuto Kabuto
Rock Water 6
0141 Kabutops Kabutops
Rock Water --,6
0191 Sunkern Sunkern
Grass --
0192 Sunflora Sunflora
Grass --
0252 Treecko Treecko
Grass 6
0253 Grovyle Grovyle
Grass --,6
0254 Sceptile Sceptile
Grass --,6
0267 Beautifly Beautifly
Bug Flying --,10
0270 Lotad Lotad
Water Grass 5
0271 Lombre Lombre
Water Grass 5
0285 Shroomish Shroomish
Grass --
0286 Breloom Breloom
Grass Fighting --
0315 Roselia Roselia
Grass Poison --
0331 Cacnea Cacnea
Grass 5
0332 Cacturne Cacturne
Grass Dark --,5
0387 Turtwig Turtwig
Grass 9
0388 Grotle Grotle
Grass 9
0389 Torterra Torterra
Grass Ground --,9
0406 Budew Budew
Grass Poison --
0465 Tangrowth Tangrowth
Grass 8
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

A nutrient-draining attack that absorbs the opponent's energy and adds it to the user.
Pokémon Method
User First Used In Notes
Tangrowth Tangrowth holds out its arms and fires two red beams from them at the opponent. When the opponent is hit, its body glows red and it drains its energy. Sometimes, the red parts of its hands glow red before it fires the beams.
A wild Tangrowth Promoting Healthy Tangrowth! Debut
Shroomish Shroomish releases a red beam from the hole on its head at the opponent. When hit, the opponent's body glows red and it absorbs its energy.
A wild Shroomish Promoting Healthy Tangrowth! None
Bellsprout Bellsprout releases two red beams from the leaves on the side of its body at the opponent. When it hits it, the opponent's body glows red and it absorbs its energy.
A wild Bellsprout Promoting Healthy Tangrowth! Bellsprout cannot legally learn Absorb.
Seedot Seedot emits a red beam from the top of its head that drains the opponent's energy.
A wild Seedot Promoting Healthy Tangrowth! None


Trivia

•In 'Promoting healthy Tangrowth!' Bellsprout could use Absorb, despite not being able to use it in the games.

External Resources

See Serebii.net's description for Absorb

In other languages

  • French: Vol-vie
  • German: Absorber
  • Italian: Assorbimento
  • Spanish: Absorber
  • Portuguese: Absorver

Template:Project MoveDex notice