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Absorb すいとる Absorb
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Normal: May affect anyone but the user (long-range)
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Availability
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Absorb (Japanese: すいとる Absorb) is a damage-dealing Template:Type2 move introduced in Generation I. Absorb is the first in a line of three Grass-type HP-draining attacks, the other two being Mega Drain and Giga Drain.
Effect
Generation I-II
Absorb does damage, and up to 50% of the damage done to the target is restored to the user, rounded up.
If Absorb breaks a Substitute, no HP will be restored to the user. If HP is restored to the user when its current HP would be greater than its maximum HP, its current HP will be set equal to its maximum HP. Absorb has 20 PP.
In Stadium, Absorb will always miss if the target has a Substitute.
Generation III
If Absorb is used on a Pokémon with the Liquid Ooze ability, the user loses HP instead of gaining it.
Generation IV
Absorb's PP is increased to 25. If the user has the Big Root as its held item, Absorb saps 30% more damage then it would of normally. Big Root does not increase damage dealt. All other effects are the same.
Learnset
In the anime
Trivia
•In 'Promoting healthy Tangrowth!' Bellsprout could use Absorb, despite not being able to use it in the games.
External Resources
See Serebii.net's description for Absorb
In other languages
- French: Vol-vie
- German: Absorber
- Italian: Assorbimento
- Spanish: Absorber
- Portuguese: Absorver
Template:Project MoveDex notice