Super Glitch

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Super Glitch is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots AC to C3 in Pokémon Red and Blue. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one's party as its name.

Effect

Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the 'TMTRAINER effect'. The opponent's name then changes to "TMTRAINER" followed by several lines of glitch dialogue, and the HP of his or her Pokémon would rise to a very large value which is often larger than the amount of total HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen. It will display that the enemy Pokémon is poisoned, but the game will state that it is frozen solid, followed by the enemy Pokémon becoming hurt by a burn. This burn will often deplete all of the enemy Pokémon's health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint.

Cause

It is suspected that this happens because the attack scrambles some information in the game's RAM. After the battle in which Super Glitch was used, the game always freezes. Almost anything done with this glitch move can and usually will result in a game freeze: viewing the user's second stat page, selecting it in battle, even replacing it with another move (basically, anything that involves viewing the attack's name). However, there is a chance that one can view the move's name without the game freezing, thus allowing it to be overwritten.

Misconceptions

Something important to note is that it is the move that is dangerous, not its users. For example .4, which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one's game and save file. However, .4 as a species is no more dangerous than Missingno. or 'M. In fact, a .4 acquired by trading a pPkMnp from Yellow Version will pose no threat whatsoever to the game, and a .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild .4 will still pose a significant threat, as it will know Super Glitch.

Generation I

By leveling up

#   Pokémon Type Level
0000 3TrainerPoké 3TrainerPoké
Normal --
0000 PokéWTrainer PokéWTrainer
Normal Ground 11
40
55
80
0000 Z4 Z4
Bug Poison 35
42 128 175 182
0000 a (lowercase) a (lowercase)
Water 43 121 195 238 239 240
0000 LM4 LM4
Water Fighting 24
55
56
71
0000 h POKé h POKé
Ghost Poison 205
0000 Q Q
Water Psychic 9
224 234
0000 X ゥ- xゥ, X ゥ- xゥ,
Normal 11
40
55
80
0000
Normal Ground 33
0000 p T p T
Normal Ground 243
0000 PC4SH PC4SH
Normal Ground 28
62 207
0000 PkMnaPkMnfPkMnk PkMnaPkMnfPkMnk
Normal Ground 24 140 158
0000 Glitch (CA) Glitch (CA)
Poison 135 204
0000 pPkMnp pPkMnp
? Poison 100 240
0000 .4 .4
Pokémaniac --
97 170 195 234 240
0000 A (uppercase) A (uppercase)
Normal Normal 224 248
0006 Charizard 'M Charizard 'M
Fire Flying 28
62 207
0006 Glitchy Charizard Glitchy Charizard
Fire Flying 96 175 224 240
0033 Glitch Nidorino Glitch Nidorino
Poison 22 195 213
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


External links


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)
Project GlitchDex logo.png This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.

Trivia

  • In Pokemon Green, Super Glitch index 0xB3 sometimes, after its long glitchy effect to the battle screen, will end the battle and allow the user to access the Pokédex, use field HMs, view their Trainer Card, ect.. Most of the time the game crashes, however.